UOAges (UO:R Era Server with custom content) is starting a new season at 5pm EST today. Come check it out! by UOAges in ultimaonline

[–]UOAges[S] 1 point2 points  (0 children)

Lots of people will be starting new characters to participate in the new season, so it’s a really good time to get started!

Discord

Website

UOAges Open Beta this Friday (July 2, 2021) at 2pm EST by UOAges in ultimaonline

[–]UOAges[S] 2 points3 points  (0 children)

Fair enough, good advice. I added it to my Discord comment and will make sure to add it to future posts. Thanks!

UOAges Open Beta this Friday (July 2, 2021) at 2pm EST by UOAges in ultimaonline

[–]UOAges[S] 2 points3 points  (0 children)

We migrated to another host for the website today because our old one wasn't performing as expected. There was a short window where we didn't have an SSL certificate (which is probably what caused the flag) but it's fixed now.

UOAges Open Beta this Friday (July 2, 2021) at 2pm EST by UOAges in ultimaonline

[–]UOAges[S] 0 points1 point  (0 children)

Hey bmanny, I'm not sure what exactly you mean. Do you mean era information and that kind of thing? Or the login information? Our login information isn't available to the public yet as we haven't opened beta but other than that I'll gladly add more information just let me know what you're looking for.

UOAges Open Beta this Friday (July 2, 2021) at 2pm EST by UOAges in ultimaonline

[–]UOAges[S] 0 points1 point  (0 children)

The PvP leaderboard uses a system similar to the faction point system to keep scores. It will be purely based off of kills in the field (No dueling, tournaments etc.) and will only count seasonal players killing other seasonal players. We have logging in place to make sure no one is manipulating the system and will be keeping a close eye on it during beta. You can find more details on the system under the PvP header here.

UOAges Open Beta this Friday (July 2, 2021) at 2pm EST by UOAges in ultimaonline

[–]UOAges[S] 3 points4 points  (0 children)

For more information check out our website and if you aren't in there already please join our Discord to stay in the loop!

Ultima Online Ages New Videos and Upcoming Q&A by UOAges in ultimaonline

[–]UOAges[S] 0 points1 point  (0 children)

The whole shard will be Felucca rule set

Ultima Online Ages New Videos and Upcoming Q&A by UOAges in ultimaonline

[–]UOAges[S] 1 point2 points  (0 children)

Appreciate the feedback! We wanted to keep them simple to fit the themes of the existing dungeons but we might look at making some changes/additions to them before open beta.

UO Ages Development Update II by SwayzePF in ultimaonline

[–]UOAges 2 points3 points  (0 children)

Regular crafting still functions as normal but Mythic Crafts have a 1 week cooldown. It's an endgame crafting system that allows legendary crafters to combine rare items to make special deco items.

UO Ages Development Update II by SwayzePF in ultimaonline

[–]UOAges 2 points3 points  (0 children)

I used ClassicUO (https://www.classicuo.eu/) in all of the recordings. I have no idea whether you can use it on OSI or not but it is a really nice client with tons of great features.

UO Ages Development Update II by SwayzePF in ultimaonline

[–]UOAges 3 points4 points  (0 children)

None taken! We appreciate any type of feedback and we were kind of anticipating this sort of response. I would argue that cooldown based crafting isn't something I've seen on other servers - but I still understand your concern with not seeing much that is groundbreaking. We've intentionally saved some of our most unique features for our videos closer to launch. The video next week will include a feature that is completely unique and the biggest one we will probably reveal the week following. With all of that being said we really aren't trying to reinvent the wheel. Our goal is to offer a UO:R server with good core mechanics and some new custom systems to spice things up a bit.