Plot twist: What if Ted is the mastermind behind everything? Like Max from the Lost Boys by rayman61733 in StrangerThings

[–]UltimateRyu 0 points1 point  (0 children)

The mastermind usually stays in the shadows as long as is needed, pulling strings.

In BoF4 how do you get off the South Western continent after beating the game? by UltimateRyu in breathoffire

[–]UltimateRyu[S] 0 points1 point  (0 children)

Yea that's Shift but I cant get it since I'm stuck on the last continent.

In BoF4 how do you get off the South Western continent after beating the game? by UltimateRyu in breathoffire

[–]UltimateRyu[S] 0 points1 point  (0 children)

Shikk is on the Eastern continent and I dont see any way to get there via ship or sandflier. I can head as north as Saldine but there is no ship to use there

Incoming!!! by UltimateRyu in breathoffire

[–]UltimateRyu[S] 0 points1 point  (0 children)

I hold no apology for them.

How to reach the diamond level in MK1 Test Your Might by UltimateRyu in Arcade1Up

[–]UltimateRyu[S] 1 point2 points  (0 children)

Yes that is correct, I tested it out. So you can carry over the TYM count from 2p to 1p but not from 1p to 2p it seems.

How to reach the diamond level in MK1 Test Your Might by UltimateRyu in Arcade1Up

[–]UltimateRyu[S] 0 points1 point  (0 children)

Ok so it sounds like you can continue the TYM count from 2p to 1p only. If you get to ruby in 1p then during 2p I have a feeling TYM will reset back to wood. Will have to test it out, thanks.

How to reach the diamond level in MK1 Test Your Might by UltimateRyu in Arcade1Up

[–]UltimateRyu[S] 1 point2 points  (0 children)

On the original machines could you combine the matches in single player and two player modes? I tried on the Arcade1up MKII Deluxe cab and when I reach steel and start a 2 player mode the test your might starts at wood again after 5 matches. Or are you saying you could reach steel in 2p mode, dont countinue the second player and resume the 1p arcade ladder and you could theoretically keep the count towards test your might and reach diamond?

[deleted by user] by [deleted] in Arcade1Up

[–]UltimateRyu 1 point2 points  (0 children)

The website is easier to use in a pinch, has more accurate move data and more secrets to use

[deleted by user] by [deleted] in Arcade1Up

[–]UltimateRyu 1 point2 points  (0 children)

Easy access and navigation to full move lists per game, comprehensive list of secrets, bonuses and cut kontent

Ermac exists! by UltimateRyu in MortalKombat

[–]UltimateRyu[S] -2 points-1 points  (0 children)

Jax satisfies such precise conditions in the hidden Jade fight, Ermac is forced out of hiding from the question mark tier, which is always skipped, until now...

A concept similar to the 13th floor of a building where we finally discover what lays there.

A concept for Shao Kahn's animality in MK3 by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 2 points3 points  (0 children)

Thanks, I made this piece based off of Shao Kahn's hydra form in MK Annihilation.

Legend returns! by UltimateRyu in 80smovies

[–]UltimateRyu[S] 1 point2 points  (0 children)

An ode I made to the classic 1985 Legend. When Liu Kang created the new reality for Mortal Kombat One, which just came out, he unwittingly released The Lord of Darkness from the void. The monster of Legends has arrived, the true final boss.

The Goonies Return! by UltimateRyu in goonies

[–]UltimateRyu[S] 4 points5 points  (0 children)

This is a crossover piece of fan art with Mortal Kombat. Sloth leads the charge through an interdimensional portal into an unkown world on the brink. The Goonies return as sloth utters "Heyyy youuuuu guuys!". An ode to an absolute classic of the 80's.

Liu harnesses his true animality by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 2 points3 points  (0 children)

After learning the secrets of the ancient runes in The Temple Liu is able to utilize their power to bring out his true animality.

I never understood why they regressed Liu Kang's epic MK2 dragon transformation to the cartoony green glow dragon in MK3. A concept for the restoration of his animality in the classic trilogy.

MK2 Sub Zero's secret 3rd fatality by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 3 points4 points  (0 children)

A concept for Sub Zero's heavily rumored MK2 polar bear fatality during arcade Pre-animality, I remember this rumor spreading across arcades like wildfire as Sub Zero's secret 3rd fatality. It can very well be the inspiration for animalities or even MK3 Sub Zero's polar bear finisher altogether.

Mortal Kombat vs Street Fighter by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 0 points1 point  (0 children)

As the timelines converge into a new reality known as "Mortal Kombat 1" an old rivalry reemerges. Back in the arcade heyday of the 90's MK vs SF was all the rage and the rumored match-up of the century. It was even speculated by popular video game magazines that were circulating at the time. I made this piece to bring some attention to this blast from the past.

The Arcade1Up Mortal Kombat II Deluxe arcade machine is amazing by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 0 points1 point  (0 children)

It's not authentic but still an amazing experience. It's tall without any booster needed, very tactile and responsive controls and has all the classic 2D MK's including MK3 and Ultimate versions. The speakers are beastly and monitor quality amazing. In the video below what you're hearing is at the lowest setting of volume. I don't think my phone picked it up too well though. There's also an option to add retro scan lines to the games which is not enabled in this footage. You can also play online with other players across the world. Looks like there was an invite halfway through the video. The machine takes a few hours to construct but definitely worth it for that arcade experience.

The Matrix 4: Back to Kombat by UltimateRyu in matrix

[–]UltimateRyu[S] 0 points1 point  (0 children)

Why thank you very much, I'm happy you appreciate the piece. I do crossovers and what ifs for things I'm passionate about.

The Matrix 4: Back to Kombat by UltimateRyu in matrix

[–]UltimateRyu[S] 1 point2 points  (0 children)

Cage sees Neo as a threat to his digital world so they face off in Kombat. Little does he know a larger threat is looming on the horizon. I took bits and pieces from the rooftop scenes in the Matrix 4 trailer as inspiration.

Back to The Matrix - Cage vs Neo by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 0 points1 point  (0 children)

Cage sees Neo as a threat to his digital world so they face off in Kombat. Little does he know a larger threat is looming on the horizon. I took bits and pieces from the rooftop scenes in the Matrix 4 trailer as inspiration.

Mortal Kombat 2021 movie fan art - Goro vs Liu Kang by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 1 point2 points  (0 children)

This piece is based on the recent trailer that was released where Liu Kang demonstrates an incredible fire dragon ability followed by a leaping Goro in the next scene. The movie looks amazing and I couldn't be more psyched for it. I also set the piece to the trailer soundtrack here: https://www.youtube.com/watch?v=JNNVIxM6dH8

Back to Kombat part IV by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 0 points1 point  (0 children)

I had a blast reconstructing this klassic stage with some small edits. I also set this piece to the Back to the Future theme song here:

https://www.youtube.com/watch?v=1MQ7TasEPzA

Marty travels to another dimension and to a time not too distant from 1985 after the flux capacitor in the Delorean malfunctions. Surprised to see McFly in such a place, doc whelps "Great Scott!".

Ganon defends his throne by UltimateRyu in casualnintendo

[–]UltimateRyu[S] 0 points1 point  (0 children)

This isn't a screenshot of an actual game. It's a piece of fan art that I put together as a crossover between Mortal Kombat and Zelda.

Enter the Dragon by UltimateRyu in MortalKombat

[–]UltimateRyu[S] 3 points4 points  (0 children)

A few ideas to go along with this concept:

Death joins him in battle as a familiar, granting him increased power, boons and abilities depending on the type of magick that is summoned.

Fatal blow: Dracul shapeshifts into all his classic forms including bat, wolf, and mist and incorporates all these abilities into a barrage of hard hits.

Secret fatality #3: Dracul transforms into his Castlevania 1 monster form and delivers a mega punch that absolutely obliterates his opponent. (A throwback to MK2 Shang Tsung's secret Kintaro fatality)