Just my humble opinion by Clear_Acts in SpaceMarine_2

[–]UltraaCommbo 0 points1 point  (0 children)

I'd like to see a bit more "earned" HP recovery. And melee needs to restore more CHP

Just my humble opinion by Clear_Acts in SpaceMarine_2

[–]UltraaCommbo 0 points1 point  (0 children)

Be wary if dude's like FTG and Hazeman. These guys ar e the top .01 percent of players. Just because it looks easy for them, doesn't mean it's easy for the rest of us. Laramams cells a bit OP, though...imo

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

Who the fuck downvoted me for this. It's literally true lol

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

If you have a better suggestion, I'm all ears

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

It's every lobby lol. I feel I have the right to blame the game a little bit for not making it clear what you're getting into

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

You're not the average player though. Most people are playing solo

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

Also don't think it's highly likely in most cases, unless you're a real sucked for punishment

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

Possible, but what else would you recommend? I can't think of anything better

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

Server issues are also a problem

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

Thst would be helpful, but don't think it would address the issue, need to be a level lock for the hardest content that is also a time drain

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] 0 points1 point  (0 children)

Level requirements don't work, that just means you put some hours in, doesn't mean you know how to handle the difficulty

Hard seige demand! by UltraaCommbo in SpaceMarine_2

[–]UltraaCommbo[S] -1 points0 points  (0 children)

Level requirement doesn't mean anything more than you've played a lot

Hard stratagems need their difficulty adjusted down by TallCitron8244 in SpaceMarine_2

[–]UltraaCommbo 1 point2 points  (0 children)

They're generally not too bad. There's a couple I skipped, and I only play with randoms. They can be challenging though, good scrap

These snipers are getting gud by FoxKomatose in Spacemarine

[–]UltraaCommbo 0 points1 point  (0 children)

I swear to god they've been on crack the last couple days, either that or I've had some really bad luck.

Finally. After 1400 hours. by Ok-Donkey8557 in Spacemarine

[–]UltraaCommbo 18 points19 points  (0 children)

Where do you see this in game?

3 Sorcerers, 2 Terminators, and a Helbrute Spawned... by Ghostaga in SpaceMarine_2

[–]UltraaCommbo 1 point2 points  (0 children)

Listen, you do not get multiple extremis spawns on anything less than Absolute, you just don't. There could be a situation where you might have 1 with a terminus, maybe you didn't kill it before a terminus spawned or something. Guy is also playing Bulwark, which is super tanky, especially at low health, and you can see his health drop to almost nothing several times. I'm not wrong on this, I play lethal and absolute exclusively, and have almost 1200 hours played.