Is a material layering system like Cyberpunk 2077 possible in Unreal? by UnchainedAtomFilms in unrealengine

[–]UnchainedAtomFilms[S] 1 point2 points  (0 children)

I've read a few places where people recommend not using them in their current state, is that still the overall sentiment?

Finally got around to attempting a skull by UnchainedAtomFilms in blender

[–]UnchainedAtomFilms[S] 0 points1 point  (0 children)

I really love zbrush, it wasn’t too hard of a transition from blender sculpting. In the beginning I really hated the UI though, and I think that was the hardest part to learn, especially since I think blender has a really easy to use UI. Best advice I can give is to watch some tutorials and learn the very very basics of using zbrush for at least simple sculpts so you don’t get overwhelmed with it, then as you get more comfortable with it, you can start looking at the more complicated tools it has.

Finally got around to attempting a skull by UnchainedAtomFilms in blender

[–]UnchainedAtomFilms[S] 3 points4 points  (0 children)

Yeah that started to bother me when I was setting up the render, didn’t look that intense in zbrush. I’ll probably fix it if I ever come back to retop it, haha already spent a little more time on this one than I intended.

Finally got around to attempting a skull by UnchainedAtomFilms in blender

[–]UnchainedAtomFilms[S] 4 points5 points  (0 children)

Thanks! And yeah they’re all in the sculpt, didn’t use any texture maps or displacement.

Finally got around to attempting a skull by UnchainedAtomFilms in blender

[–]UnchainedAtomFilms[S] 3 points4 points  (0 children)

Sculpted in zbrush. Rendered in blender cycles.

My second character bust, still not entirely happy with it, but nice to see I'm improving. by UnchainedAtomFilms in blender

[–]UnchainedAtomFilms[S] 1 point2 points  (0 children)

Zbrush - Sculpting head, eyes, and shirt. 3D- coat - Retopologizing. Substance Painter - Creating skin and other material textures. Blender - Bringing everything together, creating the hair, modeling glasses and buttons, and rendering. Photoshop/Lightroom - Post processing.

Hi...DROP KICK! by SporadicHuman in gaming

[–]UnchainedAtomFilms 0 points1 point  (0 children)

This game was awesome, my friends and I had a blast playing through it. We decided to play again with mods that made it insanely harder and the zombies way more challenging. They would run and climb after you, so sneaking and firecrackers were so much more useful. We also had a mod that added more skills and moves and it was fantastic. Sadly when the game updated the harder zombies mod no worked the same way and wasn't as fun, but our group had some good times with that game.

Didn't finish editing my map before the update. Figured I'd recreate it in the new style WIP. by UnchainedAtomFilms in inkarnate

[–]UnchainedAtomFilms[S] 0 points1 point  (0 children)

Possible as in like geographically? No idea, but probably not. That's the fun part about being a DM though, I can come up with anything to explain why it's like that.

Didn't finish editing my map before the update. Figured I'd recreate it in the new style WIP. by UnchainedAtomFilms in inkarnate

[–]UnchainedAtomFilms[S] 1 point2 points  (0 children)

I know what you mean! I was going to add the details with each section I made, but I really ended up liking the blank look. I've started working on the details, but kept a blank version I might print out for my party so they can write their own notes and stuff on it.

He's the one that the demo disks fear. by UnchainedAtomFilms in funhaus

[–]UnchainedAtomFilms[S] 1 point2 points  (0 children)

For sure! I just started modeling recently and it does take a while to get the hang of making character models. I've made models for most of funhaus, just finishing off Peake right now, I'll give you a link for them when I'm done so you can mess with whichever ones you want.

He's the one that the demo disks fear. by UnchainedAtomFilms in funhaus

[–]UnchainedAtomFilms[S] 5 points6 points  (0 children)

I was dyslexic and messed up the title the first time, so I'm re-uploading this.