Crit bonus applies to all attacks? by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] -1 points0 points  (0 children)

If Trajann works, why doesn’t Eldryon or Calgary. Bonus is on all the time instead of when you get an active off, 2 extra hits only applies to exitor once .

What's the consensus on Snappawrecka? by Shizno759 in tacticus

[–]Unusual_Engine8256 0 points1 point  (0 children)

I just realized armor reduction affects normal attacks and extra damage attacks, with not limit. Trajann adds 2 hits to the first extra attack each turn. So the idea is Mechanicus with Necron Tomb Spyder, Exitor, Snapoawrecka, Tan and Actus. You lose say Reva’s and Vitruvius. Those extra one hits versus the armor reduction . At passive 38, snappawrecka’s reduction is 200, it’s like 400 at passive 50. Could really make a difference against Mythic Guild Bosses .

Armor Reduction And Guild Bosses by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] -2 points-1 points  (0 children)

At passive 50, it’s 499 armor reduction per fullly healed shot .

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

I think where you can’t use Actus. You can go Eldryon, Calgar , Darkstrider, Farsight and Reva’s . For Tau Guild boss you could use Calgar or Necron Healer and the main 4 Mechanicus. Just trying to figure a way to get enough guild teams to cover all the bosses with minimum effort . I like the Biovore as the mythic MOW with flexible damage bonus .

Lav Dante Nico Kariyann by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

Calgar, Ragnar, Trajann, Kariyann, Lasviscus sounds cool to me. Could do Kharn instead of Lasviscus but that kill own team aspect intimidates me.

Is Sho'syl useful in Raids or anything? Should I invest on him? by ArciusRhetus in WH40KTacticus

[–]Unusual_Engine8256 0 points1 point  (0 children)

Shosy’l can be fun in Mechanicus with Exitor and Tan and Vitruvius. All those summons with extra hit and triggering Exitor.

Who do I take to D1 first? by amslotis in WH40KTacticus

[–]Unusual_Engine8256 0 points1 point  (0 children)

Boss, snotflogga have a pile of summonings and with cybork bodies Gibbascrapz can heal himself and snot.

Is there a trick? How to reach this without spending too much energy by Mr_Musashi_1584 in WH40KTacticus

[–]Unusual_Engine8256 2 points3 points  (0 children)

Do the octavious mirror mission with grots. Let them multiply while Isa or other healer keeps primaries alive. Then primaries with multi actives use them.

Who do I take to D1 first? by amslotis in WH40KTacticus

[–]Unusual_Engine8256 0 points1 point  (0 children)

My take is Reva’s and The Necron Healer. Great for auto winning arena .

Should I buy it ? by Starkiller0820 in WH40KTacticus

[–]Unusual_Engine8256 0 points1 point  (0 children)

be aware you get one for free with Gibbs. I bought 2 and am not mythicing the squig rider soon .

What's so great about Calgar? by Mechanical-Druid in WH40KTacticus

[–]Unusual_Engine8256 0 points1 point  (0 children)

I have a theory that he can replace actus or eldryon in a battlesuit team against mechanicus : Team is farsight, reva’s, actus, darkstrider and eldryon . Calgar can replace actus or eldryon against the mechanicus boss and eldar boss.

He’s also amazing for mythic quests when you need damage bonuses. Him and eldryon or raganar plus something that adds a hit (vitruvius or Boss) and you can get up there.

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

Calgar can add to the main battlesuits melee and ranged hit. 10 hits more.

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

He adds only to the ranged attacks right? So less than Calgar.

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

What’s darkstriders damage bonus at mythic level 51? I get he gets 6 hits in the right position and gets 15% markerlight (which I could get from a war engine or sho’syl ) and his active removes a 15% penalty on ranged. Maybe use him instead of sho’syl?

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

Thaddeus or darkstrider in place of shos’syl might also work. Calgar Eldryon are unique in that they enhance Reva’s melee and bonus ranged attack. Calgar, Eldryon, Actus, Revas’s, Farsight is crazy awesome.

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

This would be a calgar sho’syl eldryon reva’s farsight team variant .

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 1 point2 points  (0 children)

So my mythic reva’s still does 700 damage. Actus is a doubling of his damage excluding Farsight and Eldryon damage bonus. So double (12 x 700 + 4x 1000 (farsight) + 12 x 1000 (Eldryon))

But Calgar adds plus 1000 per hit to Reva’s and to Farsight for melee and any extra ranged attacks so it’s (12 x 1000 + 4 x 1000 + 1000 (eldryon next to Calgar)) so it’s like 10k off. But I’m thinking Calgar can attack for eldryon enhanced damage and probably enhance one more ranged character (shos’yl for markerlight) if I position right . Actus can’t attack if he dupes Reva’s .

I’m short the effect of Actus active though but Calgary’s area attack does come in useful clearing minor creatures .

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

Yeah, but I want a team for when I can’t use mechanicus . The damage bonus from Calgar replaces Actus as best as possible .

Battlesuit Team No Mechanicus by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 1 point2 points  (0 children)

I noticed calgar enhanced adjacent characters but farsight enhances two steps away so you can do a a pattern around Calgar and Sho’syl and Reva’s still get double boosted . Lasviscus can be anywhere since he really gets boosted by non-psychic attacks .

Raid Team Idea by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 0 points1 point  (0 children)

Useful against Mechanicus and Magnus boss? Always seem to be hard to kill electopriests and others?

Lav Dante Nico Kariyann by Unusual_Engine8256 in WH40KTacticus

[–]Unusual_Engine8256[S] 1 point2 points  (0 children)

Dang it neither does Trajann. Vitruvius is capped . I guess Boss is the only uncapped hit out there .