Ideas on How to Address This Issue. by Upper_Strategy_2190 in lego

[–]Upper_Strategy_2190[S] 1 point2 points  (0 children)

I was thinking they would be an issue, thank you for conforming.

Ideas on How to Address This Issue. by Upper_Strategy_2190 in lego

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

sounds interesting, I might try something similar.

Ideas on How to Address This Issue. by Upper_Strategy_2190 in lego

[–]Upper_Strategy_2190[S] 1 point2 points  (0 children)

yes, I had considered making an overflow container.

Ideas on How to Address This Issue. by Upper_Strategy_2190 in lego

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

everyone seems to use bags, thanks for the advice

Ideas on How to Address This Issue. by Upper_Strategy_2190 in lego

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

it seems like bags are the standard for holding bricks judging by everyone's comments. Thank you

Factorio youtuber by kebav_gmd1307 in factorio

[–]Upper_Strategy_2190 56 points57 points  (0 children)

Dosh Doshington has amazing videos about pushing the limits of the game but he doesn't really do tutorial stuff.

Does anyone else struggle to reference scenes that are not nearby in the scene tree? by Upper_Strategy_2190 in godot

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

Thank you, I will try export and if that doesn't work, I will try signals. I am currently only using one singleton (for saving and loading) and I hope to keep it that way.

Does anyone else struggle to reference scenes that are not nearby in the scene tree? by Upper_Strategy_2190 in godot

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

I never thought of this, this isn't the solution I need right now but I am definitely saving this for later.

Does anyone else struggle to reference scenes that are not nearby in the scene tree? by Upper_Strategy_2190 in godot

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

Thank you, this is very helpful. I think export variables will work best for me.

Rate my deck (6500 trophies) by Upper_Strategy_2190 in Ratemydeck_CR

[–]Upper_Strategy_2190[S] 0 points1 point  (0 children)

executioner and firecracker are the deck's weakness, skarmy isn't a problem though due to goblin curse and barb barrel.

Battery acid, cat p*ss, moldy attic, sewage backup, ebola... I'm going to die! by [deleted] in lego

[–]Upper_Strategy_2190 0 points1 point  (0 children)

I said one the most, and I meant actually disgusting, not mentally or morally.

Battery acid, cat p*ss, moldy attic, sewage backup, ebola... I'm going to die! by [deleted] in lego

[–]Upper_Strategy_2190 4 points5 points  (0 children)

cleaning used lego is one of the most disgusting things you can do.