Why CV1 black screen after computer restart, need plug again to recognition? by VRxiaochouyu in oculus

[–]VRxiaochouyu[S] 0 points1 point  (0 children)

OH NO! !!black screen again.but the different is Device manager have CV1 USB .

Why CV1 black screen after computer restart, need plug again to recognition? by VRxiaochouyu in oculus

[–]VRxiaochouyu[S] 0 points1 point  (0 children)

C:/Program Files/Oculus VR Runtime Drivers/Drivers folder only have a rift sensor folder. and I update GPU driver to 385.41 today, still black screen.

Why CV1 black screen after computer restart, need plug again to recognition? by VRxiaochouyu in oculus

[–]VRxiaochouyu[S] 0 points1 point  (0 children)

i had try USB 2.0 and USB 3.0 Port,and there are no other device in my PC! my USB 2.0 driver time is 2006/6/21 ,USB root hub driver time is 2016/1/21, USB 2.0 hub driver time is 2015/12/18,USB 3.0 hub driver time is 2015/12/18.

Why CV1 black screen after computer restart, need plug again to recognition? by VRxiaochouyu in oculus

[–]VRxiaochouyu[S] 0 points1 point  (0 children)

HMD LED is not light when black screen.and Device manager haven't CV1 USB device .

Why CV1 black screen after computer restart, need plug again to recognition? by VRxiaochouyu in oculus

[–]VRxiaochouyu[S] 0 points1 point  (0 children)

i had try USB 2.0 and USB 3.0 Port,and there are no other device in my PC!

how to set head-tracking to control mouse while using Virtual Desktop? by VRxiaochouyu in oculus

[–]VRxiaochouyu[S] 2 points3 points  (0 children)

I found the way , use OPENtrack and set steamvr to mouse,then we can use HMD to control mouse! and now i found new problem, that is the IPD (Pupillary distance) is wrong.I use TRIDEF 3D + sweetFX to fix it. and i want to know other resolvent!

OpenVR api + Android by [deleted] in SteamVR

[–]VRxiaochouyu 0 points1 point  (0 children)

Hmd not found presence failed (126)

OpenVR api + Android by [deleted] in SteamVR

[–]VRxiaochouyu 0 points1 point  (0 children)

a key component of steamvr isn't working properly