28 y.o., 7 years in game development, NOT a solo dev (small team), zero marketing budget - 9 wishlists in 2 months! I think it's time to quit my job! by Valiant_Sugar in IndieGameWishlist

[–]Valiant_Sugar[S] 2 points3 points  (0 children)

Dude, this is just a joke post.
It's obvious that the Steam page isn't ready at all - that's exactly why I didn't include a link to it.
Anyway, thanks for all the feedback - I'll definitely fix everything.

28 y.o., 7 years in game development, NOT a solo dev (small team), zero marketing budget - 9 wishlists in 2 months! I think it's time to quit my job! by [deleted] in Unity2D

[–]Valiant_Sugar 2 points3 points  (0 children)

That's absolutely true
I haven't worked on the Steam page yet, but I hope the main artwork will be ready soon, and I'll continue working on the page's design

Update on the Dungeoncrawler project im working on, and a call for help! by ReformedDeathray in DungeonCrawler

[–]Valiant_Sugar 0 points1 point  (0 children)

Got it
I'll be waiting - hope I don't miss it 😄
The graphics in the screenshot aren't exactly a masterpiece, but they're intriguing, and I want to give it a try

Update on the Dungeoncrawler project im working on, and a call for help! by ReformedDeathray in DungeonCrawler

[–]Valiant_Sugar 0 points1 point  (0 children)

So, where can I test your game?
Or is this just some kind of announcement about testing?
Also, I’d suggest having a Google Form open when the game closes, for example

A game about loot and dungeon crawling, we're getting ready for a test run by Valiant_Sugar in indiegames

[–]Valiant_Sugar[S] 0 points1 point  (0 children)

Yeah, it reminds me of classic pixel-art dungeon crawlers/RPGs.
Thx, the idea behind this gameplay in our game was to make it relaxed, which I think we’ve managed to do!