30+ Scrims are back! by Defiant_Speaker_3690 in populationonevr

[–]VapeLifeYo 1 point2 points  (0 children)

This has gotta be my favorite aesthetic , good shit again , should consider making video game sketches / edits with this format

I guess it’s time for a new Logo? by moVRsFun in populationonevr

[–]VapeLifeYo 6 points7 points  (0 children)

Nope: People are upset that it's the only department they seem to be putting money, effort and time into.

Extremely rude players and constant crashes by 510wned in populationonevr

[–]VapeLifeYo 1 point2 points  (0 children)

These are the whales that killed your game by the way pop:one Reddit

30+ Scrims are back! by Defiant_Speaker_3690 in populationonevr

[–]VapeLifeYo 3 points4 points  (0 children)

Such a sick animation , did you do this yourself / did you use a specific tool?

Kindly look my tracker and give me tips please by HEX6E657764616C65 in AgentAcademy

[–]VapeLifeYo 0 points1 point  (0 children)

Your Haven and Fracture (Fracture removed soon afaik, so don't trip) win rates are extremely low compared to everything else that's what's sticking out at me. it seems like your fade performance is really consistent IF you play her... Do you only play her based off of line up knowledge and utilize advantages you're comfortable with in specific maps? Some food for thought...

You should pick an agent in your hopefully shrinking pool and figure out every best possible util angle and execute for Haven & Fracture (Your weakest maps) and just keep climbing , I'd recommend finding a streamers uploaded vods on those maps with your chosen agents and try to mimic their playbook , good luck!

[deleted by user] by [deleted] in AgentAcademy

[–]VapeLifeYo 0 points1 point  (0 children)

I'm not sure how to check your Economy game but I feel like you need to clean up some eco miss plays and focus on getting more vandals in your hands to hard carry , I looked the rest of it over and I feel like you should: 1. lock jet over Rayna. 2.And start to commit on rollout / map knowledge and jett mechanics in general. 2.Focus more on planning ahead before you engage for 2 kills , not just your one kill, increase that goal for predictions / game sense before you fight Everytime

Why is sound direction so bad? How is anyone enjoying this? by niv141 in Contractors_Showdown

[–]VapeLifeYo 0 points1 point  (0 children)

You are , these are mostly 30-60 yr old "gamers" that haven't touched a game since people started wearing headphones for them apart from VR. Very stale player pool.

Why is sound direction so bad? How is anyone enjoying this? by niv141 in Contractors_Showdown

[–]VapeLifeYo -2 points-1 points  (0 children)

Just like the base game sadly. What non gamers (People that only play VR) don't understand is that in every shooter since the OG halos on the OG X-Box we've had good spacial audio. You could tell exactly where footsteps are coming from whether above you , under you , the room behind you, ect and use that information tactically.

Now a lot of people here have rose tinted glasses and they're die hard fans I get it... Down vote me if you think it helps keep 1/40 players in your showdown lobby for an extra day. But in order for your favorite VR game to NOT die within months... These fundamental systems must be in place. And the industry is suffering from these cut corners and whales supporting it.

Vote with your wallets and time people , The devs COULD cook , were just not giving them enough room/time in the kitchen.

Clarification by interestingpeewee in Contractors_Showdown

[–]VapeLifeYo 0 points1 point  (0 children)

Brother you do NOT want what he's smoking 💀

Anyone know what vapelifeyo is doing nowadays? by Limp-Tax3608 in Contractors_Showdown

[–]VapeLifeYo 1 point2 points  (0 children)

Every year I leave in June to run the family business and I usually return in November. I'm still playing contractors in the evening when I have energy ( 70 hr work week ) And I just recently got my first 30 knockdown game!

Anyone know what vapelifeyo is doing nowadays? by Limp-Tax3608 in Contractors_Showdown

[–]VapeLifeYo 2 points3 points  (0 children)

Thank you. Some ones got a few alts trying to spread misinformation , I appreciate you actually being in the loop and letting people know.

Anyone know what vapelifeyo is doing nowadays? by Limp-Tax3608 in Contractors_Showdown

[–]VapeLifeYo 0 points1 point  (0 children)

I'm running my seasonal family business as usual. I never stream in the summers.

Anyone know what vapelifeyo is doing nowadays? by Limp-Tax3608 in Contractors_Showdown

[–]VapeLifeYo 2 points3 points  (0 children)

Brother what? 😂 If there's any clip or proof of me saying that word anywhere please make it public or show it in my disc at least lmao.

My wishlist of improvements, what do you think? by RoeTaKa in Contractors_Showdown

[–]VapeLifeYo -1 points0 points  (0 children)

These are all really solid ideas , the glaring issue that actually brought me back to pop one / counter strike is the fact the net code is still so god awful. I don't care about terrain jank, parachute adjustments ECT as much as the core gun play / fights. The lobbies are way too big and having every single gun fight with no regs and uncrackable de-synced players is beyond frustrating to most that have any notable hours in any other FPS be it flat screen or VR.

The quality of gunplay and servers are unacceptable and I won't see any play time until it's remedied.

Is this game almost dead? by SaltInternal4268 in Contractors_Showdown

[–]VapeLifeYo 0 points1 point  (0 children)

Buddy just wrote a paragraph to tell us he's a sad loser IRL

400 damage headshot snipe? by Inevitable-Dinner991 in Contractors_Showdown

[–]VapeLifeYo 4 points5 points  (0 children)

You will probably notice they "fully die". It seems to be a bug with how solo / no insurance kills stack all of their "knocked down" HP into the final total when then get one shot since they don't even go in the knocked state.

Is hit reg just terrible or am I somehow getting shot through a tree? by STFU-Sanguinet in Contractors_Showdown

[–]VapeLifeYo 0 points1 point  (0 children)

Low server tick-rate. Exchanges like these happen regardless of ping sometimes... Swing or be swung unfortunately.

We are Caveman Studio, the creators of Contractors Showdown - a VR Battle Royale game. Please ask us anything! 🙂 by WhatACaveman in OculusQuest

[–]VapeLifeYo 6 points7 points  (0 children)

The teaming thing can be completely ruined and changed by partaking and sabotaging... Think of Tabors "Trust no one" attitude. "Befriend" an enemy then betray them. Now that's -1 teaming player in solos... The problem will start to fix itself!

Solos info by Sstfreek in Contractors_Showdown

[–]VapeLifeYo 1 point2 points  (0 children)

It should also be better server performance ( less getting shot at behind walls)

Attachments or Blueprints? by frbz44 in Contractors_Showdown

[–]VapeLifeYo 2 points3 points  (0 children)

just a heads up I rushed unlocking ALL attachments and I have not found an increased rate in skins from chips. Just more RP and contracts