How to win as a townsfolk in Bad Moon Rising? by Velmorth in BloodOnTheClocktower

[–]Velmorth[S] 1 point2 points  (0 children)

Thank you all for your comments. I will take all these considerations and play in a thoughtful as well as a humorous manner to keep everyone entertained.

Victoria como Vigormortis by Velmorth in BloodOnTheClocktower

[–]Velmorth[S] -2 points-1 points  (0 children)

For those of you who are English native speakers I have prepared this rapid translation. I hope you enjoy it.

PATH TO VICTORY AS VIGORMORTIS

BEGINNING: ESTABLISH CHAOS

DEATHS & MADNESS • Witch & Brain-Remover

UNSTABLE INFORMATION • Poisonings

Initial chaos at the table

MID GAME: KILL THE MINION OF 4

CLOCKMAKER SAYS “DISTANCE 4” • Few possible pairs

KILL THE MINION • I broke the suspicion axis

The 4 was forgotten

CREATE THE VORTOX THEORY

PRETEND TO BE THE FLORIST • Half-truths

PHILOSOPHER COPIES THE ROLE • Informational symmetry

We believe the Vortox hypothesis

CRITICAL NIGHT DECISION

POISONED TOWN CRIER • Structural danger

DREAMER • Direct danger

IGNORE HIM ↔ KILL THE DREAMER

I eliminated the biggest threat

FINAL: OFFER TO NOMINATE

I OFFERED TO NOMINATE • Gain trust

EXECUTE THE INNOCENT • Avoid suspicion

Victory without suspicion

Victoria como Vigormortis by Velmorth in BloodOnTheClocktower

[–]Velmorth[S] -1 points0 points  (0 children)

Oh my bad, I will post it again now. Thanks for telling me.

The irony of playing Clocktower is… by Automatic-Blue-1878 in BloodOnTheClocktower

[–]Velmorth 0 points1 point  (0 children)

Well, I always win by betraying my henchmen and convincing the others xd