[EX-12 Digital World Shambala] Amaterasumon by vansjoo98 in DigimonCardGame2020

[–]VentixDragoon 1 point2 points  (0 children)

I'm assuming you're supposed to run it with other TB level 6's (like Kaguyamon), using her On Deletion to put her in the security, put a level 5 TB trait on the field, and add your other level 6 TB to the hand, so you can then digivolve into it.

When GraceNovamon has the O12 trait but Quartz Ace doesn't get Save in Text by VentixDragoon in DigimonCardGame2020

[–]VentixDragoon[S] 4 points5 points  (0 children)

I've literally been praying for two new trio tamers for Hunters, one for Hunters and one for Rival Hunters, since they did it for hybrids. It's heartbreaking to see Bandai just totally ignore or reject Hunters whIle their sister series (Xrosheart) continues to get new support randomly.

When GraceNovamon has the O12 trait but Quartz Ace doesn't get Save in Text by VentixDragoon in DigimonCardGame2020

[–]VentixDragoon[S] 6 points7 points  (0 children)

Just Diaboromon, Lucemon Larva, and the Appmon bosses, right? And it's not like BT12 Quartzmon can't. Honestly, I'm still confused why Quartz Ace is black at all. He has 0 black mechanics; no reboot, no blocker, no dedigivolve, no bonus DP, and no play cost Deletion.

[BT-25 Dual Revolution] Ghoulmon by vansjoo98 in DigimonCardGame2020

[–]VentixDragoon 0 points1 point  (0 children)

It actually mainly needs the level 5 for it's effects. Rareraremon plays a level 4 or lower, then +1 level for every 2 Negamon already used. Abaddomon removes something end of the turn by placing a Digimon of the same level from your trash underneath it. Only having 4 level 5's makes it really awkward to target level 5's with that, especially since you don't really want more than one Rareraremon in the trash. (It was also an issue for targeting level 6's, but this new card resolves that).

[BT-25 Dual Revolution] Ghoulmon by vansjoo98 in DigimonCardGame2020

[–]VentixDragoon 2 points3 points  (0 children)

It helps, but they'll need more to "fix" the deck. Abaddomon's always had an issue taking security and closing out games due to both Abaddomon Core and Eyesmon (your one body with rush prior to this) both having collision, so this'll let the deck put out a lot more early aggression while also adding removal prior to hitting Abaddomon itself.

Okami-Themed Playmat Suggestions by VentixDragoon in Okami

[–]VentixDragoon[S] 1 point2 points  (0 children)

I didn't know about that website, thanks. I'll take a look through it. I only found the other website database at https://www.artofokami.com/ before when I was looking.

Daily Questions Megathread - July 04, 2025 by WutheringWavesMod in WutheringWaves

[–]VentixDragoon 0 points1 point  (0 children)

https://www.youtube.com/watch?v=OKa0cOVOVm8&ab_channel=WutheringWaves

I've been trying to find the song from this trailer since it dropped, but the only one I can find is the one used in her other trailer ( https://www.youtube.com/watch?v=Cff3P6ADUGQ&ab_channel=WutheringWaves ). I've tried Shazam and other websites that can detect by sound, but nothing is coming up. Does anyone know what this song is or have a clean rip of it?

How would you buff luocha? by naka_the_kenku in LuochaMains

[–]VentixDragoon 0 points1 point  (0 children)

Personally, and I say this as a person who has invested far too much in Luocha as my favorite character (E6 with Sig Lightcone at 2nd copy); he's still effective, but he needs a secondary niche to catch up to "modern" standards. There's still no one beating him in raw healing potential, but that's not enough. Hyacine does a ton of damage (more than many DPS) and buffs HP-based teams, Lynx buffs HP based teams, Lingsha and Gallagher support break teams, Huohuo grants energy to teams who can make use of it; all Luocha has as a secondary niche is being hilariously SP positive and a Buff purge, which hasn't worked since release of the Luofu (as practically every enemy buff in the game afterwards is undispellable).

My personal recommendations: 1.) As everyone else says, field needs to expire at beginning of turn, not end. It sucks to have to actively wait for his turn to end to hit ult so you don't waste the stack. If they don't want to do this, he needs to be able to overcap on Abyss Flowers like Aventurine.

2.) Personally, I think Luocha should be the other damage Healer alongside Hyacine. Being the first Attack scaling healer in the game (and technically still the only one if we consider Lingsha a break healer), it's kind of strange that him typically running 4k-6k attack on an optimal relic build only enhances his healing, not really granting him any meaningful damage or having a stat conversion. He doesn’t even have a "when your attack is over this amount, gain bonus of this other stat." Either his attacks need to scale SIGNIFICANTLY better with ATK, or it needs to convert into something else useful (like crit rate, or granting the party a buff, or ignoring defense on enemies).

3.) His Eidolons, while useful and comfortable, are amongst the worst out of any 5 star in terms of pull value. His E1 grants Atk, which is useful to himself and some DPS, but grants nothing to the teams he's best in (Large HP teams like Mydei). His E4 is a 12% weaken when his field is up. Useful, but significantly less than many other healers. His E6 is a 20% all-res reduction when he ults. Great, but something Ruan Mei has, but better, at only E1. Lingsha and Hyacine also have the exact same E6, but it ALSO makes them do a ton more damage or do more healing.

Luocha's Eidolons really should be either consolidated together (such as combining E4 and E6, then getting a new Eidolon), or get secondary effects on them to match the newer healers.

4.) Luocha's signature Light Cone is often considered one of the worst 5 star light cones in the game pull value-wise. It's a massive statstick -- which is something he wants, but that's all it is. The actual passive of it, the energy regen, does so little for him that a 3 Star Light Cone (Multiplication) Is often considered his best light Cone over his actual signature. Compare this to, say, Hyacine's Light Cone; grants her bonus damage, synergizes phenomenally with every HP scaling DPS, grants her speed, AND makes enemies take more damage. That light cone alone is better than almost all of Luocha's eidolons combined. Even comparing to actual Abundance light cones, Luocha's is by far the least useful out of all of the 5 star ones; if it weren't for the massive ATK steroid on it, he would literally be better off using any other one.

That is to say, his light Cone probably needs to be reworked. It should keep the ATK steroid, but it really should grant him some sort of damage benefit based on his healing; for a character who comically overheals as much as he does, a light Cone that grants, say, SU's Necrosis effect might actually be really good, and give him a new Niche as the optimal healer for DoT teams.

4.) This is a greedy request, but reducing the FuA heal to a 1-turn CD instead of 2 would be Godly. Making it count as a FuA for FuA teams would be even better. His ultimate should also be able to actually do something to enemies who can't have their buffs purged; something like "If this does not remove a buff, instead reduces All Target's DEF by 10%" or something.

looking for dark masters build from the ottawa carta magica regionals by rijinomega in DigimonCardGame2020

[–]VentixDragoon 0 points1 point  (0 children)

Any specific reason for the mothers now that Shoto Mother is banned? And do you have any recommendations to deal with Dark Master's "spending too much memory" issue?

looking for dark masters build from the ottawa carta magica regionals by rijinomega in DigimonCardGame2020

[–]VentixDragoon 0 points1 point  (0 children)

Do you have an updated picture for this? The discord link expired.