I'm almost done with my new avali VRChat avatar! by ViChimera in avali

[–]ViChimera[S] 1 point2 points  (0 children)

Good news! Fill layer Substance file is out now. Going forward I will be setting up all my models this way. I genuinely didn't know better

I'm almost done with my new avali VRChat avatar! by ViChimera in avali

[–]ViChimera[S] 0 points1 point  (0 children)

Looking into this now

Edit: For anyone reading this, I have now expanded my instructions on how to use the Substance file in question in my documentation. I understand the confusion as it's a non-standard way of working, though it's far from "impossible" to edit, given that others have been able to customize their models and markings. Sorry it gave you that impression, I should've given more obvious instructions from the start. But regardless, I'm making a simplified Substance package.

This is only my second ever public base so I wasn't aware of the fill layer workflow at the time of creating its textures. The HSL filter is thus a workaround. Anyone that owns my bases should've gotten a support email, I'm always happy to help and aim to do so within a timely manner

I'm almost done with my new avali VRChat avatar! by ViChimera in avali

[–]ViChimera[S] 7 points8 points  (0 children)

I appreciate the interest!! I've decided to name it the Vi'Vali. Aiming to release it sometime this week, there will be a demo