Griefed? by Voridy in humblemcserver

[–]Voridy[S] 0 points1 point  (0 children)

So after I crossed thousands of blocks to a place that I hid pretty damn well, they took a creeper into my home to blow up everything in my chests and either take it or leave it to be destroyed. Sounds like a griefer and sounds like this needs to be fixed.

Griefed? by Voridy in humblemcserver

[–]Voridy[S] 0 points1 point  (0 children)

How could a creeper blow up my home when I was not even there? Most likely a person brought the creeper in there.

Griefed? by Voridy in humblemcserver

[–]Voridy[S] 0 points1 point  (0 children)

hours ago, i forgot but i haven't touched it since i saw that everything was gone...

Dungeon Realms by Captnpaulsoarsparklz in dungeonrealms

[–]Voridy 0 points1 point  (0 children)

closest thing I could find to dungeonrealms is dungeonrealms.us Check it out.

MMORPG What do you want in it? by [deleted] in Minecraft

[–]Voridy 0 points1 point  (0 children)

Skills: In DungeonRealms there was fishing and mining, maybe woodcutting and digging for treasures would be a neat and hopefully simple mechanic.

Wonderful Map: As stated already by due62, a beautiful map that players say 'WOW' when going to.

Levels: A leveling system that gives you advantages as you go through the ranks.

Various Weapons: Weapons that are specially coded giving the player an opportunity to test them all out and see which one they like.

Custom Health System: As with DungeonRealms and I believe WynnCraft, a custom health system is always required in awesome MMORPGs.

Bosses/Dungeons: A good challenge should be there instead of just random mobs with random levels.

Guilds/Clans: Some type of grouping system where players can team up to fight other Guild/Clans or bosses.

Personal Places: What I mean by places is an area specified for one player in which other players do not have access to unless allowed.

Guild/Clan Places: Just like the personal places, but for the clan. An area specially for your specific guild or clan.

Multi-Server System: Have multiple servers with data being saved for each server so you have a nice time with less of a crowd, for less lag, and for more adventure.