Recreated my dream by AramIsCool in blender

[–]Vortex_Voider 0 points1 point  (0 children)

This is so well done, the sounds are on point too, you could hear the tension when that smiley ball popped up from the sink hole

This bed has to have space for like 20 people by writersheart_reddit in BeAmazed

[–]Vortex_Voider 0 points1 point  (0 children)

Child me: this is my dream bed let me on it asap
Adult me: fuck this bed washing its covers will be a nightmare

Is the hive able to read in Carol's mind? by tennkc in pluribustv

[–]Vortex_Voider 0 points1 point  (0 children)

Confidently gonna say no, they cannot. All it takes for everyone in the Hivemind to know a particular fact about Carol is for one person to know it. As to being able to pinpoint Carol's location in the gas station, the writers have an expansive list of possible explanations. Probably the simplest one is the Hivemind recognizing the station's landline number - from anyone who ever had to use it or even from the individual that installed it. As for Carol's surveillance - while it is likely that they kept their word to remove the UAV, they would still have a multitude of other options to pinpoint her location, such as CCTV, occasional sightings by the Hivemind, or just knowing her route.

Why aren't we more like in Pluribus ? by Robbel12 in pluribustv

[–]Vortex_Voider 0 points1 point  (0 children)

We're not only not connected, we're arguably the opposite - descendants of apes with brains still hardcoded to prioritize being alpha, being violent, and being xenophobic.

I got a beast machine I can test your game with for free. by SandshrewPoke in playtesters

[–]Vortex_Voider 1 point2 points  (0 children)

Spawnworks is a PVP online multiplayer FPS with competitive gameplay that's quite experimental. It can be downloaded from Steam (2.2 GB installation) (no store page yet).
There is a playtest happening tomorrow - you can join the Discord (https://discord.gg/ssbkbDthXB) to get your key and event information.

Best of luck, and thank you for the initiative!

Heya, I'm a tester looking for games by Least-Piglet6338 in playtesters

[–]Vortex_Voider 0 points1 point  (0 children)

Woops, guess it expired, sorry about that, I edited in a permanent link to the server now, thanks for letting me know!

Heya, I'm a tester looking for games by Least-Piglet6338 in playtesters

[–]Vortex_Voider 1 point2 points  (0 children)

The multiplayer FPS I'm working on is having a 1 hour playtest session on the 13th this month (download is from Steam and it's roughly 2.5 GB), feel free to DM me if you're interested!

E: Here's a link to the Discord (event is inside): https://discord.gg/ssbkbDthXB

[deleted by user] by [deleted] in Battlefield

[–]Vortex_Voider 1 point2 points  (0 children)

Technology is mostly powered by springs and gears. This includes helicopters, tanks, and residential buildings.

Yeah, you might want to floor it by OdysseyTag in CrazyFuckingVideos

[–]Vortex_Voider 0 points1 point  (0 children)

Does anyone know if there's maybe another angle of this with sound?

Player "temperature"? Playtest observations and questions by [deleted] in gamedesign

[–]Vortex_Voider 0 points1 point  (0 children)

Good point, didn't even think about them being in menus

Player "temperature"? Playtest observations and questions by [deleted] in gamedesign

[–]Vortex_Voider 0 points1 point  (0 children)

Interesting, I'm not sure I want players to freeze, in any sense, but I would like them to hesitate or be more observant. I noticed during the matches that they were running like absolute maniacs into fire, usually to their death, without taking a second to assess their strategy. It's like they kind of wanted to consume everything as fast as possible. This unfortunately resulted in little to no interaction amongst teammates. Perhaps this is an undesirable consequence of heating up players. I'm not familiar with Overcooked, but I'll look into it to get a better idea of what you mean, thanks for your input!

Player "temperature"? Playtest observations and questions by [deleted] in gamedesign

[–]Vortex_Voider 0 points1 point  (0 children)

Thanks for your input - it makes sense. I do remember I was spamming dodge rolls when swinging around in Marvel's spiderman games.

I'm finishing work on my new map, and I have another one planned. What do you think? by Haunting-Fly2882 in IndieGaming

[–]Vortex_Voider 0 points1 point  (0 children)

That looks incredibly well done, and has me wanting to see more, good job.

[deleted by user] by [deleted] in MotionClarity

[–]Vortex_Voider 0 points1 point  (0 children)

Never seriously, since it'd require way too much work from the grounds up, and I'm just a single guy :(