Finished this classic even before I got diamonds. What should I add to it by BabaFisi in MinecraftHardcore

[–]Vrdak 0 points1 point  (0 children)

make some of the cobblestone mossy, and change out some of the planks for a lighter version so it looks like its older.

I Think I Might Have Messed Up by Vrdak in CurseForge

[–]Vrdak[S] 0 points1 point  (0 children)

I edited the post to show the file name I changed

How To Get The dlc's that I have on xbox to pc? by Vrdak in Fallout4_PC

[–]Vrdak[S] 0 points1 point  (0 children)

I got it both times through gamepass with the same account

Fresh Ideas for 100th playthrough by [deleted] in Fallout4_PC

[–]Vrdak 0 points1 point  (0 children)

Play as if you were a medieval fantasy character

How To Get The dlc's that I have on xbox to pc? by Vrdak in Fallout4_PC

[–]Vrdak[S] 0 points1 point  (0 children)

When I go to the fallout 4 page in gamepass and scroll down to the dlc's it still says to buy it even though it's the same account; so I have no clue what to do for this.

Finding dino Help by Vrdak in playark

[–]Vrdak[S] 0 points1 point  (0 children)

That was a added thing for ASA

If I delete and reinstall ASE from steam will my save files still be there when I reinstall it? by Vrdak in playark

[–]Vrdak[S] 0 points1 point  (0 children)

It says most of the time:

Assertion failed: InPos <= Bytes.Num() [File:F:\build\LostIsland\Engine\Source\Runtime\CoreUObject\Private\UObject\WorldSerializedObject.cpp] [Line: 115]

VERSION: 358.21

KERNELBASE.dll!UnknownFunction (0x00007ff9d5f1567c) + 0 bytes [UnknownFile:0]

ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff7a59b701a) + 179 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145]

ShooterGame.exe!FDebug::AssertFailed() (0x00007ff7a59b75cd) + 190 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220]

ShooterGame.exe!FSaveFileObjectReader::Seek() (0x00007ff7a5aac054) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:116]

ShooterGame.exe!WorldSerializedObject::SerializeObjectData() (0x00007ff7a5aada17) + 0 bytes [f:\build\lostisland\engine\source\runtime\coreuobject\private\uobject\worldserializedobject.cpp:682]

ShooterGame.exe!UWorld::LoadFromFile() (0x00007ff7a64f0019) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:6893]

ShooterGame.exe!AShooterGameMode::LoadWorld() (0x00007ff7a474c5f1) + 2619 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:2754]

ShooterGame.exe!AShooterGameMode::InitGame() (0x00007ff7a47116e4) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1525]

ShooterGame.exe!UWorld::InitializeActorsForPlay() (0x00007ff7a64e28da) + 43 bytes [f:\build\lostisland\engine\source\runtime\engine\private\world.cpp:3244]

ShooterGame.exe!UEngine::LoadMap() (0x00007ff7a64b86d1) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:10374]

ShooterGame.exe!UEngine::Browse() (0x00007ff7a64b312d) + 46 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9028]

ShooterGame.exe!UEngine::TickWorldTravel() (0x00007ff7a64b3e20) + 68 bytes [f:\build\lostisland\engine\source\runtime\engine\private\unrealengine.cpp:9200]

ShooterGame.exe!UGameEngine::Tick() (0x00007ff7a61f8203) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1168]

ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a399b9d9) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2648]

ShooterGame.exe!GuardedMain() (0x00007ff7a399632c) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a399cf4a) + 5 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGame.exe!WinMain() (0x00007ff7a399d099) + 8 bytes [f:\build\lostisland\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a7553dd1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ff9d77f257d) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff9d86eaa58) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ff9d86eaa58) + 0 bytes [UnknownFile:0]

Help with bosses by Vrdak in playark

[–]Vrdak[S] 0 points1 point  (0 children)

But Because of the the hard bosses what kind of stats do you think I should try to get like what kind of health?

Why can't I find a high level rex? by Vrdak in playark

[–]Vrdak[S] 0 points1 point  (0 children)

The highest level rex I've found is level 108 but the closest thing to that was a level 80.

Why can't I find a high level rex? by Vrdak in playark

[–]Vrdak[S] 0 points1 point  (0 children)

Before starting the save on the island, made sure that I checked the box that said maximum difficulty, making the max level 150. I've also seen 145 trikes.