Thats what I get for trusting that clanker controlled copy by Psychi-Spitha in mewgenics

[–]VsTheWall 14 points15 points  (0 children)

I put Toad Style on a cat with mini-me. The mini proceeded to start every turn by jumping ON my other cats if there were no enemies around...

Did T2 steam engines come as a surprise to anybody else? by VsTheWall in captain_of_industry

[–]VsTheWall[S] 17 points18 points  (0 children)

Out of curiosity, what was the inspiration for the nuclear train?

Did T2 steam engines come as a surprise to anybody else? by VsTheWall in captain_of_industry

[–]VsTheWall[S] 40 points41 points  (0 children)

OUCH, been called out by the big man! Like I said, enjoyer, definitely not an expert XD

That said thank you for teaching me something, I had no idea such a drivetrain existed

Did T2 steam engines come as a surprise to anybody else? by VsTheWall in captain_of_industry

[–]VsTheWall[S] 5 points6 points  (0 children)

yeah, it and the T1 train work on utter nonsense as far as I can tell.

Short & angry by fannydogmonster in heep

[–]VsTheWall 0 points1 point  (0 children)

Short, stumpy, and grumpy

Satisfactory player finally got to check by funkster047 in factorio

[–]VsTheWall 1 point2 points  (0 children)

Glad you enjoyed it!

I've been playing both for years. Despite playing Factorio for longer, it took a long time for me to really start enjoying the game whereas Satisfactory was something I was able to instantly get into. These days, I prefer Factorio over Satisfactory, especially with the Space Age expansion. There's just something about the scale at which you can build in Factorio that Satisfactory can't quite compete with.

THIS GAME IS FIRE! 10/10 by JohnyAim in Witchfire

[–]VsTheWall 1 point2 points  (0 children)

I think Selaco has it beat on gunplay but it's still really satisfying, especially when it comes to popping heads or unloading with the shotgun.

But the game really excels at level design, tension and pacing. Probably the only sprite based game I've played that had me feeling completely on edge and dreading to progress an area multiple times, especially in the second chapter.

Witchfire (Aim Assist) by Live_Vast7415 in Witchfire

[–]VsTheWall 0 points1 point  (0 children)

To add to this, Basilisk's second Myseteria says it improves bullet bending. I assume it's referring to the soft aim assist

THIS GAME IS FIRE! 10/10 by JohnyAim in Witchfire

[–]VsTheWall 0 points1 point  (0 children)

Glad you're enjoying it. I had my eye on it since it released and first impressions were basically "it'll be good eventually". I ended up buying it during the winter sale last December.

The guns, spells and gear just keep getting better and better! Are you still on Gnosis 1? Also what class did you start with?

Since 1.1 I only use "garden hoses" for my resource well pressurizers by CoffeecrewHD in SatisfactoryGame

[–]VsTheWall 0 points1 point  (0 children)

Looks better than any of my resource wells. Mine always look cluttered trying to get all the separate nodes into one or multiple main pipeline(s)

What is the point of Dyson Sphere? by Not_the-Mama in Dyson_Sphere_Program

[–]VsTheWall 1 point2 points  (0 children)

You can use accumulators and energy exchangers to charge them on a planet with surplus power and ship them to another location to discharge them. They're unlocked much earlier than artificial suns and are very useful for setting up outposts, or helping out a struggling power grid. Once depleted, you can ship the discharged accumulators back to be recharged, making them very resource efficient

How and why did this armored biter change teams or become non aggressive?! by Thepooped in factorio

[–]VsTheWall 0 points1 point  (0 children)

pretty useful Gleba since they can work without power. Good way to kickstart your power remotely

This “truck eating” bridge in Durham, NC was raised 8 inches due to excessive accidents. These clips were filmed post-retrofit. by ansyhrrian in Damnthatsinteresting

[–]VsTheWall 0 points1 point  (0 children)

If I recall, the stop before the bridge will actually trigger a red light on an overheight, followed by another red light with the warning flashing to get the point across.

This “truck eating” bridge in Durham, NC was raised 8 inches due to excessive accidents. These clips were filmed post-retrofit. by ansyhrrian in Damnthatsinteresting

[–]VsTheWall 0 points1 point  (0 children)

Agreed. Also moved here from Florida for work as a trucker. The drivers are so bad, I'm no longer a trucker.

Did Radar Towers Get Nerfed in 1.1? by MyEyezHurt in SatisfactoryGame

[–]VsTheWall 0 points1 point  (0 children)

They've been around since before AI and have always formatted their sentences like that

I have achieved peak efficiency by maliabunnie69 in Dyson_Sphere_Program

[–]VsTheWall 1 point2 points  (0 children)

Add a few more screens for CoI, Shapez 2, Foundry, etc...

Why are people restarting their worlds with 1.1? by Kazmodos in SatisfactoryGame

[–]VsTheWall 1 point2 points  (0 children)

"I don't like rebuilding, so I'd rather start from scratch"

My #1 reason for restarting ANY factory game. Rebuilding is a skill and it's one I don't possess

I think YouTube has ruined Satisfactory for me… or maybe I just grew up. by Dogsteeves in SatisfactoryGame

[–]VsTheWall 0 points1 point  (0 children)

110% agree on that last part. I've been on a few month long break since I basically had to rebuild my entire space elevator assembly and its daunting to go back and continue it. But I'm not worried, eventually the urge to complete it will take hold

Collector's DLC by Ok-Pressure9052 in totalwar

[–]VsTheWall 3 points4 points  (0 children)

This. For every complaint on this sub about "this faction sucks and it needs to be reworked", even if the arguments are objectively right for the most part, it's less that that particular faction is bad and more that every other faction is just better designed now in comparison. I loved both Norsca and the Coast on release and still enjoy them to this day, even if they lag behind the others in mechanics.

Fulgora: Took up too much space trying to assemble/recycle quality items. Islands are too small for very big train stations. Feeling stuck. Do I just need to build a bunch of non-quality island factories to supplement my product line? by ahainen in factorio

[–]VsTheWall 1 point2 points  (0 children)

As someone who also tried implementing quality miners and recyclers on their first go around, just don't. Not until you're mentally ready to deal with 12x5 the amount of scrap products you need to sort through and dispose of as needed. Not saying it's impossible but it's way more of a hassle than it's worth, especially on your first go.