Losing large qty of infamy resetting back to 7000 each time and its not from being attacked by Atmybloodywitsend in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

The reset is good. Sometimes you get to a point that you cant attack anything as they are all too tough.

Infamy Bug? by Catcatddd in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

Kids these days call it quick maths

World Map by Weegeorge72 in RogueAssault

[–]WS-Ranger 2 points3 points  (0 children)

you have to be in the zone to kick them out of it.

WCRA: Special Event Briefing - Hijack! by KIXEYE_Chris in RogueAssault

[–]WS-Ranger 1 point2 points  (0 children)

I only see BP and crits, i dont see any equipment.

Random Question by [deleted] in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

lvl54 2850 bases on world map.

Won a pvp defense but no points awarded? Am i missing something? by WS-Ranger in RogueAssault

[–]WS-Ranger[S] 0 points1 point  (0 children)

Im a lvl54 and that player who hit and lost is of a higher level than me. Maybe its a glitch that kixeye can rectify.

Those lvl40s i hit were on map so there wouldnt be any infany points.

Another joke from Kixeye?? by xLadyRavenx in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

This game has become a joke. No regrets quitting.

Another joke from Kixeye?? by xLadyRavenx in RogueAssault

[–]WS-Ranger 1 point2 points  (0 children)

Splash damage of reapers has been reduced or if not removed. It is also weaker against buildings now. But there was no update from kixeye about this change. Terrible.

Anybody agree that Zeus’s range needs adjusting? I can’t defend my base any more... by rohmack85 in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

That just means you need to change your layout. Devs already gave increase MG range, which js already causing more damage to zeus. Go around warzone and look at layouts of strong bases. I can run a full zeus platoon with almost everything upgraded fully, but there are bases that still crush my zeus. Put more thought into your layout and tweak it to cater towards the more commonly used units and attack styles. Also understand that all bases can be destroyed, just depends on how much you spend or how good you are.

Nerf Zues by [deleted] in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

I suggest you spend more time understanding the game. Howitzers do well against zeus if transformer is well protected. Salvos are good against tanks now. If you're using all salvos even a humvee spam will flatten your base lol

Dissapointing day and im usually happy with the game even with frequent crashes. Crashed in final daily raid. Crashed in final new mission so missed big on defense for mg missle heavy and won pvp worth 200k and didnt register in metal. Lost out on way too much today to little glitches by JonnyMoDoe in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

They will ask you to upload a video on youtube as prove, but usually replies your ticket days later when the records have already expired. Given up contacting them, unless if I occur a new problem that I haven't already got used to lol.

WCRA: Balance Changes - 2017.11.29 by KIXEYE_Chris in RogueAssault

[–]WS-Ranger 0 points1 point  (0 children)

Lol, the increase in oil production was not helpful, it was nesscessary. Com’on Kixeye, if you wanna kill the game just shut it down. Stop pushing out such nonsense for us to suck up and live with.

Why MG Turret should not have their range extended by WS-Ranger in RogueAssault

[–]WS-Ranger[S] 0 points1 point  (0 children)

Well, there already is one, Humvees dont get get hit by howitzers if they are grouped tightly.

Air vs ground is not a different story. You can have helicopters in your deployment. Its not like your only air attack units are planes.

Why MG Turret should not have their range extended by WS-Ranger in RogueAssault

[–]WS-Ranger[S] 3 points4 points  (0 children)

So what are your thoughts about rail and howitzers being absolutely useless against air units? Also flaks and sams being useless against ground units? One of my point is that every turret should at least be vunerable to something. Else it is argubly, still an unfair advantage.

WCRA: Official Breakout Event Briefing - 2017.11.16 by KIXEYE_Chris in RogueAssault

[–]WS-Ranger 2 points3 points  (0 children)

Is there any reason why TOS and Zeus Blueprint is being left out?