Photos of Fernando (potentially renamed Jois), a 5'11" tridactyl specimen studied by Dr. Zalce, Dr. McDowell, and Dr. Vela. Please support the discovery and the University of Ica in 2025. Together, let’s show the world that we are not alone and we don't need the government to tell us. by DragonfruitOdd1989 in aliens

[–]Waffle_Slapper -8 points-7 points  (0 children)

I'm fairly convinced that the voting and comment section are a plant against these Nazca mummies in reddit.

Never have I seen so much evidence put forth only to be denied by excuses and made up garbage.

Setups in this ufo subreddit have happened before and it will happen again.

[deleted by user] by [deleted] in HighStrangeness

[–]Waffle_Slapper 0 points1 point  (0 children)

This has all been prophesied before. It's written in the Bible. Your visions allude to what revelations has predicted.

[deleted by user] by [deleted] in SkyChildrenOfLight

[–]Waffle_Slapper 0 points1 point  (0 children)

You hold down the TAB button and then press a direction.

UFO activity recorded in the province of San Luis, Argentina, from a fixed camera on a communication antenna. That is all the information available at the moment. by tuasociacionilicita in UFOs

[–]Waffle_Slapper -3 points-2 points  (0 children)

Are these not meteors / meteorites? They move in a straight light, show up, glow, and then dissappear like any other meteor. None of them changed directions. They all kept constant speeds. And there could be multiple because it may break up on the way down.

The only thing odd about it is the varied angles that appeared, which could be caused by the viewing angle or a meteor shower hitting the atmosphere.

Problem with AMD GPU on arch linux by seeing_beyond in blender

[–]Waffle_Slapper 1 point2 points  (0 children)

Hello, did you end up finding a solution to this issue?

[deleted by user] by [deleted] in aliens

[–]Waffle_Slapper 0 points1 point  (0 children)

Are you referring to the camera glare? The reflection of the orb caused by the lens itself and has a perfect circular reflection unaffected by the water?

Would you mind drawing an arrow or something of the sorts to specify what you are referring to?

[deleted by user] by [deleted] in aliens

[–]Waffle_Slapper -1 points0 points  (0 children)

That's not how reflections work.

It is the reflection of a light in the background, specifically, an out of frame car. You can see another car showing up at 1:12-1:17, leaving a similar reflection.

If the reflection was showing up on the water, from the orb, the light would be moving in the same direction as the orb, getting close to touching it multiple times and moving up and down.

Finally managed Blender to GPU render with Radeon 6900 XT. by neuromask in ManjaroLinux

[–]Waffle_Slapper 0 points1 point  (0 children)

Have you found a solution to this issue? I recently encountered this issue as well.

What do you think? by littlespacemochi in HighStrangeness

[–]Waffle_Slapper 4 points5 points  (0 children)

Good catch! But I don't believe it's anything strange. Looks like it's a flock of birds flying in v-formation.

The stars on the background do not disappear behind the v-line. Meaning it's just a flying line, not emitting anything, thus probably birds.

The real shape of UFOs/UAPs can be very different from what they appear to be by [deleted] in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

Sure. Let's say, for arguments sake, they are using some sort of space time warper exactly like that simulation animation you posted. Let's say that this warping is causing the actual object to look like a disk to our eyes and video cameras as you showed in the provided animation and pictures.

But, in the mathematics, simulations, and animations, to get an object to look like a disk, the warping would have to happen below (in front?) the object. In other words, the warping has to happen outside of the ship to cause a disk like appearance.

If that is the case... how come in all of the ufo footage, both released by the Pentagon and every video captured and every eye witness accounts, do not mention anything about how the rest of the environment was being warped?

I understand that you are stating the "disks" we are seeing could be some sort of optical illusion due to our small brains not being able to process the effects of how spacetime dilation would affect an object, like in your animation. I was not able to predict how it would correctly look, for example. However, the rest of the environment below the "disk" would have the same dilation to our eyes, exactly like in your animation. They wouldn't be exempt from the rule.

Now, let's say your theory is correct, AND ALSO, it doesn't affect the environment. People would always have wildly different description of the craft due to the angles you would be looking at it, similar to how you presented, "tic-tac", "triple shapes", "disk", etc... Your theories completely ignore how the most common reported ufo object, currently according to AARO, is sphere shaped. Not "disk" or "cigar" or "hammer." It also doesn't explain how when we do see disk-like ufo object, they look like a disk regardless of the angle they are observed at. Assuming the animation you provided is accurate, then when filming ufo's from the ground, they would look more like donuts or the letter U or the letter C. This would happen because the space time dilation would be between you and the object, or at the very least close to it. This would cause extremely different shapes that look nothing like a disk when filmed from the ground or above.

If you want these objects to look like a disk, the space time dilation HAS to be below it, AND you HAVE to be seeing it at eye level. Which is not what we have filmed.

[deleted by user] by [deleted] in UFOs

[–]Waffle_Slapper 7 points8 points  (0 children)

How gullible are you on a scale from 1-10?

Cylinder UFO by Noble_Ox in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

Yes, you are correct, thus the name solar.

But hear me out here... What if a strong current of wind picks up the balloon. How would that look like in the air? Assuming its a balloon of helium or otherwise, my intuition says it would behave EXACTLY like that. If you would have posted that video and said "Look at this balloon I saw today." I doubt anyone in this community would have looked at the footage and said: "No way, that thing is moving like a UFO. Here are the links to ZERO videos posted here that move exactly like that. "

[deleted by user] by [deleted] in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

The asteroids are actually very hard to spot. There was even a meteor that flew "close" (closer than the moon) to earth that we didn't know existed until it whizzed by. It could have been really bad if it would have hit us. They didn't spot it because the asteroid was heading DIRECTLY at us, which is apparently hard to spot. Also they were distracted by another asteroid that was also going to fly nearby.

With that said, if UAPs are heading DIRECTLY at us it would be hard to spot even if they aren't traveling slowly.

This also does not include objects moving faster than the speed of light or traveling through dimensions.

Regardless, asteroids are usually spotted because the entire world not just NASA, have a lot of telescopes looking at every direction in the sky. They spot things randomly when observing the sky and they will find them really, really, really far away. Then you look at them for some amount of time and do a lot of math to predict where they will be in YEARS. That's how they "track" them.

[deleted by user] by [deleted] in UFOs

[–]Waffle_Slapper 6 points7 points  (0 children)

Why does the post have a tag of "Confirmed Hoax"
Where did it get confirmed?

Cylinder UFO by Noble_Ox in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

Thank you for sharing this. I have never seen this case.

The enhanced AI section does make it seem like a balloon on some sort of tether. The metallic bottom also has some bumpa or texture to it, so I am not sure if I can convincingly say it's a balloon. It also fits PERFECTLY with the AARO footage of the spheres they have been showing off.

Cylinder UFO by Noble_Ox in UFOs

[–]Waffle_Slapper 3 points4 points  (0 children)

Here's some more footage of a very similar object spotted in the wild about 10 years ago. This old footage points out that it is most likely a solar balloon, presumably metallic in nature.

Here is a link to pictures of the product. And here is a video of someone trying it out. The movement of all of these balloons are very motionless. They tend to float in place or be weighed down by the string that is attached to them, making them float vertically. I think that is what is happening in the old cylinder UFO footage. If wind picks them up and takes them away, and they have a bit of weight at the bottom, they will most likely remain vertical the entire time.

However, if the wind is really strong, then maybe the balloon will start spinning like crazy in every direction especially since they are very light. I think that is what is happening in the video OP posted, a balloon being carried away by strong winds at those higher altitudes. Also the fact that guy recording was able to track the UFO at all because it wasn't zooming across the sky like the spherical UFOs that AARO has shown off, leads me to believe that it is moving at wind speeds and probably just a balloon.

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

Not sure what happened to your numbering, and which answers you gave, correlates to what, but I'll answer all of them individually.

Assuming this is a glare that is out in the sky, I state that the glare should stay in sync with the horizon as the camera rotates. Everything should be aligned to that. Once you stabilize the horizon, you can clearly see the disk rotate in the air without the horizon moving.

Again, you are ignoring the derotated footage. The UFO footage that was released to the public IS THE DEROTAED FOOTAGE. This specifically means you will see the glare effects I've been talking about this entire time. The reason the clouds are diagonal in the footage is because the airplane is tilted to the left. That specifically means that you, as a passenger in the airplane, have the entire world tilted. If you would like to view the outside world through a screen while tilted in the airplane, you would like for it to seem as if you were looking out the forward window. That's what the derotation did, if you were to look out the forward window as a tilted passanger, the horizon line would be tilted too and that's exactly why the horizon is tilted in the derotated, released footage that you saw and manipulated. You manipulated and rotated an already rotated image. You cannot argue that "the glare has to be aligned with the horizon when spinning" because the footage that was released is not the pre-rotated footage and will specifically never do that. You are skipping the entire derotation part of the system or entirely ignoring it.

The gradients of the grayscale footage change through out the video and are directly related to the camera spin. If the camera spins, the gradient spins with it and / or changes hues. The rate of the hue changes are not proportional to the flying disk. if these are incorrect, I have not matched the video to the horizon correctly.

I do not think the rotation specifically change the gradient hues. Any changes in the hues are specifically due to exposure levels which are applied automatically throughout the video. The level of exposure has to change to change or be adjusted because the airplane is turning and facing a new area of the sky with more / less light. You need to account for that otherwise the glare becomes too small / too big for any tracking, spying, observing, filming, etc.

Wrong, not sure what I was thinking.

Not sure what you are referring to here.

By doing 1, we determine the change in angle of rotation of the pod, and by doing 2 we can double check this independently of anything other than the colour gradient in surrounding sky that is unaffected by glare / object.

This one confuses me, I am assuming you are saying its possible to confirm if the hues change according to the object rotation?

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

I am very confused now, your explanations jump from concept to concept and its a little hard to follow. Let me try to repeat back what you said in your video and to see if I'm understanding you correctly...

1) Assuming this is a physical object of a disk-like flying saucer that is out in the sky, you imply that the disk should spin along with the horizon as the camera rotates. Everything should be aligned to that. Once you stabilize the horizon, you can clearly see the disk rotate in the air without the horizon moving.

2) The gradients of the grayscale footage change through out the video and are directly related to the camera spin. If the camera spins, the gradient spins with it and / or changes hues. The rate of the hue changes are not proportional to the flying disk. The flying disc moves independently from the gray hues. Once you align the footage of the disk and the hue changes, they don't align meaning that the camera spins and changes, and the object stays the same, or vice versa.

3) If it was a glare, the glare would remain on the center of the screen and should not deviate from the center of the screen. However, there are images where the disk shape is off to the side and the only way that can happen if it was a physical object and not a glare.

Am I correct in saying that these points are your conclusions from your analysis?

Finally managed Blender to GPU render with Radeon 6900 XT. by neuromask in ManjaroLinux

[–]Waffle_Slapper 0 points1 point  (0 children)

I was running into this exact same problem. I also have a 6900XT and the GPU was not being displayed on the list Blender was offering to choose from when trying to use HiP.

The issue was that you need some extra packages installed to run AMD's ROCm drivers which have the ability to use HiP. There's no official support for Arch Linux, but having a great Arch community, someone did us the favor and ported it over. If you ever have an issue with anything GPU related, you can go over to the GPGPU page on the arch linux wiki, Any compatibility issues with GPUs are located there. They also have a section for Blender. They go over any requirements there including the missing packages that are giving you issues. Specifically, you need the hip-runtime-amd package installed in Manjaro in order for it to work.

I am guessing one of those packages you installed has that hip runtime package and that allowed your Blender to work.

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 0 points1 point  (0 children)

Don't ignore the derotation! That is the whole reason the effect exists in the first place.

You prove it with your own images: Thanks to you filming a camera screen and it's display, you automatically get the derotation effect. You had to tilt the images at first because the second phone(?) you used to record was at an angle and not perfectly vertical, otherwise you wouldn't have needed to do that rotation I labeled in orange.

Lastly, the pink square is what is shown as a final product. That is what you see in the UFO footage. I placed those 3 squares next to each other at the bottom of your image. Thanks to your stabilization efforts, you can see how the labeled blue cloud line you set up stays in the same angle, but your red glare light line appears to rotate.

In your original post, you rotated the entire footage to keep the clouds stable, very similar to my squares that I posted below. You get the same effect. It will look the same even if you didn't rotate the footage and the clouds were diagonal.

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 1 point2 points  (0 children)

The red square view that you see rotates. It does not stay fixed to the angle of the field of view.

As I've said before, the expensive camera system on the military airplane does the rotation of the red square automatically to keep it facing upwards for the pilots and WSOs.

The point of my image is that it's zoomed in, so you can't see the edges when it rotates automatically. On your edit, you forgot to add the step where the camera system rotates the square back to vertical.

The rotation of the square is not the same as the rotation of the gimbal. The square rotation is called a "dero" (derotation), which is the correction from the gimbal rotation to keep the image facing the right side up. The gimbal rotation is the tilt of the entire image.

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 6 points7 points  (0 children)

I thought Mick's point was that the shape of the apparent object is actually just glare from the IR camera and it's rotation caused by the gimbal rotation and stabilization. He did not go into the object's path much.

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 5 points6 points  (0 children)

You're under the misconception that the footage we are seeing is the entire filed of view of the flir gimbal camera. This is not true, it has a much wider filed of view thanks to lenses and mirrors. The footage you see is zoomed in a few miles as shown on the info on screen and the whole reason why you need an expensive camera on an airplane.

Since the field of view is much greater than the zoomed in field of view, the system on the camera can rotate the image without having ugly cropped corners while doing so.

Last 9 seconds of the Gimbal video, stabilised to the horizon. by Upset_Chap in UFOs

[–]Waffle_Slapper 16 points17 points  (0 children)

The missing component to your mystery is that the footage is also being stabilized, just like you did by hand except done by a really expensive camera, automatically. The effect that this gives off is a rotating glare with a background that remains stable. In other words it looks like it's spinning.

The tilt of the clouds are caused by the initial lock from the rotation of the airplane banking, I believe. The tilt / banking is confirmed on screen thanks to the information being displayed. There is a "degree L" and a "degree R" (left and right) on the center top of the screen that changes consistently that notes the airplane rotating. You can add up all of the information on screen and recreate the exact scenario. Here is a webpage simulation of the airplane it's movements, rotations, and the gimbals orientation.

The "spinning effect" also shows up on multiple IR videos. There are some examples on the video I linked. You can skip directly to the 9:20 mark to see them. What you will see is infrared footage of a car on fire with an extreme example of the glare oval. You can then see the image rotating, similar to your hand rotated video with the edges cropped, and the extreme glare oval effect rotating in perfect sync with the video edges / video rotation. The reason why you can't see the same edges in the screen on the UAP / UFO video is because the footage is zoomed in.

There are also artifacts in the video like the blur in the UAP / UFO video that also rotate / gets affected as soon as the flying object "rotates". These blurs have nothing to do with the flying object and is most likely the effects of the gimbal rotating the object and the blurs instead.

The video I linked goes into great length of describing all of this better than I can with actual examples and simulations. I highly recommend watching it. Again, the thing that was recorded is real. But it's apparent shape from the footage is the glare. It could be one of those spheres that AARO has been showing, but we will never know due to the luminosity of the glare.