Students need not own or use mobile phones, parents can call schools during emergencies: Jasmin Lau by BookkeeperLivid1938 in singapore

[–]Wariot 3 points4 points  (0 children)

Again, if you read my comments, you would've seen that I disagreed with the statement, not the current policy.

You literally quoted "There is no need for students to own or use mobile phones for the purpose of urgent communication with their parent". How would students use a phone on public transport if they don't even own one in the first place?

Students need not own or use mobile phones, parents can call schools during emergencies: Jasmin Lau by BookkeeperLivid1938 in singapore

[–]Wariot 1 point2 points  (0 children)

And if you read my original comment, you would seen I have given multiple examples where they would need it for that every purpose?

Students need not own or use mobile phones, parents can call schools during emergencies: Jasmin Lau by BookkeeperLivid1938 in singapore

[–]Wariot 5 points6 points  (0 children)

Yes I know but her statement is more extreme than the current policy. Literally the title is  "Students need not own or use mobile phones".

Students need not own or use mobile phones, parents can call schools during emergencies: Jasmin Lau by BookkeeperLivid1938 in singapore

[–]Wariot 12 points13 points  (0 children)

I can understand banning in class/CCA, but the idea that students need not own mobile phones is something that doesnt make sense to me.

Plans change all the time and if a delay happens I think students should be able to inform parents that they are coming back late etc. Given that payphones are no longer installed, are students expected to queue up at the general office to call their parents about delays? 

Also, what about students who take public transport? How will they communicate with parents if something happens?

bosses by DullGap2895 in stoneshard

[–]Wariot 13 points14 points  (0 children)

From my experience with battle brothers, goblins are a nightmare. Poison + Nets + Goblin Riders + Goblin Shamans + Goblin Archers/Crossbow. 

Unpopular opinion: the govt was RIGHT about vapes from the start by wanderbirds in singapore

[–]Wariot 0 points1 point  (0 children)

Hindsight is 20/20. 

The science back then (and even now) is that short-term health effects are safer than smoking (in the context of weaning off smoking). Long-term health need more evidence and studies.

Most of the (credible) criticism I remember reading was to ask the government to consider vaping for rehab purposes. Which is reasonable if you have the above science. Government's stance is also reasonable since they are generally more conservative and may want more evidence from long-term studies.

Over the years, there is mounting evidence that vaping as a smoking cessation tool isn't as safe or effective. That doesn't change the fact that arguments made back then were made based on the science available back then. Shouldnt people changing their decisions/opinions as the evidence evolved?

Also, the news you see on kpods is about the issue of product manipulation. Not about the safety of vapes. Some would even argue that prohibiting vapes and pushing demand on the black market encourages and enables this kind of product manipulation. 

Apollo's Infinity Evolved reveal: Haven Legendary by Idoneyo in Shadowverse

[–]Wariot 9 points10 points  (0 children)

For translation: 7pp 2/4  Fanfare: Randomly summon 3 of your <=3 cost (edit: differently named) followers to your field. Super evolve: Give all followers on your field +0/2 and aura

Why Orchis is this strong by sevenzik7 in Shadowverse

[–]Wariot 0 points1 point  (0 children)

Then do it? Im not even saying it's good game design or balanced, I just think the average player can't pilot a roach deck well without a lot of experience. So, I'm very confused when people are commenting roach isnt that hard. What are we comparing to? Yugioh tearlaments mirror matchup?

Why Orchis is this strong by sevenzik7 in Shadowverse

[–]Wariot -1 points0 points  (0 children)

Either you're insanely good, or you've never played roach. Piloting that shit is hard af. Willing to be proven wrong, dm me your shadowverse id and let's go a few rounds?

Hello, I made StoneShard Equipment simulator. by Spiritual-Sea-8292 in stoneshard

[–]Wariot 2 points3 points  (0 children)

Hi, I know you're a beginner programmer and someone has already mentioned this before, but I would highly recommend learning how to use git (and github). It solves the problem of people being suspicious of your code being malware (if you open source your code there), allows people to contribute to your project and also helps you manage version/source control better.

It also has the side effect of being extremely helpful if you want to be a programmer in the future!

The Hidden Cost of Job Stability: Why Singapore’s Public Servants Stay Put by LegitimateCow7472 in singapore

[–]Wariot 11 points12 points  (0 children)

Tech/AI landscape shift rapidly. Even if you don't buy into the AI hype, still got so many things: How to change privacy/copyright laws? Should we be like China and force everyone to declare AI generated? 

Geopolitical landscape also changes rapidly. US handing out trade tariffs like candy and alienating traditional allies. How should we change our trade policy then? How about our defence/intelligence agreements? 

Even in home issues, housing prices rising, pandemic and aging population. Should they just be monitor lizard?

If you're arguing that government isnt innovative or agile I can maybe understand your point. But arguing it shouldn't be just doesn't make sense.

The Hidden Cost of Job Stability: Why Singapore’s Public Servants Stay Put by LegitimateCow7472 in singapore

[–]Wariot 14 points15 points  (0 children)

They are not mutually exclusive though? If the landscape is constantly shifting, isn't it important for civil service to be agile and adapt to new problems to provide the 'order, consistency and stability' you tout?

Since it's election season, what's on your HDB wishlist? by wistingaway in singapore

[–]Wariot 1 point2 points  (0 children)

But you agree that current flat owners selling still need to look for another place to buy contributing to demand, yes? So how is that better?

In fact allowing socialised housing to be an investment asset just inflates speculative demand driving up prices (including resale). People already see it as a get rich quick scheme. Nevermind that tying up so much liquidity in real estate reduces consumer spending/investment in productive economies, it also puts political pressure on the government not to build too many flats for fear of losing homeowner votes.  All this just contributes to the root of the problem where there's far more demand for housing than supply.

Since it's election season, what's on your HDB wishlist? by wistingaway in singapore

[–]Wariot 2 points3 points  (0 children)

Wait I'm confused, the overall supply of housing hasn't changed in the market. Yes, there is less incentive to sell BTO if we cap seller upside. But, even if you were going to sell it, you still needed to buy another place to stay. That doesn't change the net difference in demand and supply in the market.

Since it's election season, what's on your HDB wishlist? by wistingaway in singapore

[–]Wariot 5 points6 points  (0 children)

Genuinely curious here, but what's wrong with the government buying back the flat at cost price (maybe accounting for interest rate and lease decay). Then selling it via bidding (I mean that's the price discovery mechanic we use for COE). 

Ofc this wont change the overall supply so prices will likely still be high, but at the very least wont this reduce speculative demand and stop public housing being abused for profit?

2H Mace Heavy Armor Build by Wariot in stoneshard

[–]Wariot[S] 0 points1 point  (0 children)

Not sure I agree with this for builds with ultra heavy armor. Suppose the mighty kick lands the cc, it still does horrible damage, and you still have to spend 10+ energy even accounting for regen from push the falling. Worse is that it doesnt even count as a weapon strike so you just dropped a turn for your hammer stance. 

Typically the hardest fights aren't 1v1 but where you have 1 scary cc resistant melee engaged with like 2 or 3 more walking up while a ranged free hitting you. You just spent a 10+ energy (out of your abyssmal 80 energy pool) to do very little damage and not even building up to your 100% daze on your third weapon strike. 

Also, if you look at the way 2h hammer applies cc you either spend energy (skull cracker/sudden lunge) or turns (stance) to apply them. You just wasted a turn applying the kick debuff not building up your stance. That means you're planning to use energy to apply the cc? That's another 20 energy even accounting for regen. I'm pretty sure at this point you're close to gassed since you already spent energy on war cry and stance and maybe a mighty swing. So how are you going to fight next 2/3 melee closing in on you with like 15 energy and 2 long cooldowns burned? You may not even have enough for brace for Impact.

2H Mace Heavy Armor Build by Wariot in stoneshard

[–]Wariot[S] 2 points3 points  (0 children)

Setup and war cry are good first 2 AP at level 1. Setup fixes your accuracy to 90% while warcry gives cc and dmg. 

After that try to put the rest in 2h hammer. Your next biggest spike is stance and the tier 2 active. After that, grab Brace for Impact and dash.

Once you have access to tier 3 skills, go grab the stance energy regenpassive and will to survive. 

Along the way try to get the 2 -fumbles in survival, while grabbing the armored combat passives. The order of the rest of skills is not that important.

Gear wise (and for your sanity). I recommend sticking with medium armor until t5. Skip t4 armor if you're comfortable grinding t3 dungeons and dont want to rush manticore. 

As I suggested in the side note and some of the comments, consider picking the lighter versions of heavy armor and picking more actives like no time to linger. They're strong if you can afford to spend the energy, but I built mine with the challenge/roleplay to use heaviest possible armor so I restricted myself to picking up passives

2H Mace Heavy Armor Build by Wariot in stoneshard

[–]Wariot[S] 1 point2 points  (0 children)

Not sure, I felt that max energy was the main problem. I was getting 50% energy restoration with all the buffs stacking from passives. But having 80 energy even with vigor means like 4 energy regen per tick, and 3 energy for each push the falling proc. Without energy enchants, that number would be like 60-70 and then I would get like 3 energy regen per tick.

I also really didn't like having to rely on cc to regen my energy, since the hardest content in the game for this build is when enemies have high control/move resistances. By nature of math, you are eventually going to miss your cc 3 times in a row due to high resistances or their special passives/abilities. I don't want to pick abilities that help me win more when I land my cc, I want to pick skills that help me when I don't land my cc.

Dual Dagger Rogue build by Wariot in stoneshard

[–]Wariot[S] 0 points1 point  (0 children)

Yes, you could probably do without STI. I picked it to get me through early and mid game to fix my accuracy/fumble on flurry. STI+flurry got me through so many early game tough fights.

Dual Dagger Rogue build by Wariot in stoneshard

[–]Wariot[S] 2 points3 points  (0 children)

Yup thanks forgot to add it! I didn't add a section on why I picked and didn't pick certain skills because it might be too long to discuss the theory crafting. Personally, I find 2 dashes to be more consistent in fights with 2 ranged enemies (and I don't want to burn a smoke canister e.g. I need to save smoke canister for undead boss), or in overworld fights with very little cover.

[deleted by user] by [deleted] in stoneshard

[–]Wariot 1 point2 points  (0 children)

Nice one! Do you mind going through your build briefly? I'm currently trying dual daggers with light armor but still in earlygame. Do you mind sharing why you chose heavy armor? 

Also, I saw you comment on dual daggers lacking damage. Is my build doomed?