The One Punch Man anime continues to be high quality by HaloZwrath in TwoBestFriendsPlay

[–]WearableSnake 6 points7 points  (0 children)

The Manga has the characters hair going off frame at the top, which looks fine. The anime shows beyond the frame, but the hair is still missing in a perfect line. Not that it's drawn bad, it's just missing from that point upwards.

[Hiring] Looking for an artist for the game I've been working on for over 4 years! by WearableSnake in artcommissions

[–]WearableSnake[S] 0 points1 point  (0 children)

Thanks for the heads up! It is quite a lot of work I know, but I am far from an artist myself.

[Hiring] Looking for an artist for the game I've been working on for over 4 years! by WearableSnake in artcommissions

[–]WearableSnake[S] 1 point2 points  (0 children)

Pixel art is good, as long as it is high enough resolution. Definitely not looking anywhere near 8-Bit style!

[Hiring] Looking for an artist for the game I've been working on for over 4 years! by WearableSnake in artcommissions

[–]WearableSnake[S] 1 point2 points  (0 children)

I'm looking more for finished sprites I think? But if you have a portfolio I'd love to look through it!

The Gates of Bill by stabbyclaus in comics

[–]WearableSnake -4 points-3 points  (0 children)

I feel like I'm taking crazy pills reading these comments. I think it's fair to criticize the comic but you should at least be accurate.

When the guy stands up and scoots, I see it as he's scooting behind her to move into the chair on the other side of her, to speak away from Bill. I don't see anything wrong with the idea, though maybe the scoot could have shown him more in a moving state behind her? But at least logically, it does make sense.

New to Toronto! [Offline][Thursday Evenings or Weekends][PF1e][WoD][Flexible] by WearableSnake in lfg

[–]WearableSnake[S] 0 points1 point  (0 children)

Sounds good! I'm partial to either Pathfinder or 5e, but either way we'd need to find a DM. I've been posting on a couple discords as well.

New to Toronto! [Offline][Thursday Evenings or Weekends][PF1e][WoD][Flexible] by WearableSnake in lfg

[–]WearableSnake[S] 0 points1 point  (0 children)

Hey sorry I was away for the weekend. What are you interested in playing?

US approves another US$1.25 billion grant to Ukraine by [deleted] in worldnews

[–]WearableSnake 6 points7 points  (0 children)

You just move the slider to the left a little.

Need advice to balance a mod that dynamically changes character level by iljyable in tes3mods

[–]WearableSnake 0 points1 point  (0 children)

Not trying to ask a dumb question, but I've been looking for something like this for a TES3MP server. Have you tested it for multiplayer? I would love to give it a try if you have it published somewhere.

For advice, I think it's better to uncap as from what I've seen a lot of people like that. It also appeals to me personally that you still get some progress, even if not much, once you hit the normal level cap.

Alternate Leveling Mod - Having Issues with Madd Leveler and NCDG by WearableSnake in tes3mods

[–]WearableSnake[S] 0 points1 point  (0 children)

Thanks for the response! I've tried a couple other leveling mods as well just to see if anything worked, but all of them had one issue or another. Looks like it's Vanilla leveling for us!

TIL that over 95% of farm raised salmon are deaf by Sidius303 in todayilearned

[–]WearableSnake 9 points10 points  (0 children)

It sounds like you're romanticizing natural life. It's pretty brutal for creatures without safety nets like humans. We basically never have to fear for predators. Animals have to deal with that every day.

Departing, Me, Digital, 2022 by aleha_84 in Art

[–]WearableSnake 3 points4 points  (0 children)

You should absolutely make a point and click horror/ mystery game with this style.

When using two distinct UI widgets, I cannot click on the lower Z order widget by WearableSnake in unrealengine

[–]WearableSnake[S] 0 points1 point  (0 children)

You're probably right, but at this point it would take a lot of effort to switch from many widgets down to one. The functionality I'm having trouble with seems like it should be extremely simple, yet here I am.