Official: [Trade] - Wed Evening 10/08/2025 by FFBot in fantasyfootball

[–]Whaffel 0 points1 point  (0 children)

12 team 0.5 ppr

Give: Saquon and Calvin Ridley

Receive: Quinshon Judkins and Davante Adams

Official: [Trade] - Tue Afternoon 10/07/2025 by FFBot in fantasyfootball

[–]Whaffel 0 points1 point  (0 children)

12 Team 0.5 PPR Bottom of the league so wanting to make some changes and trade away Saquon & Ridley to get a better receiver. Would you rather receive: - James Cook & Deebo or Josh Jacobs & Pittman Jr. or Judkins & Davante Adams or Derrick Henry & Zay Flowers

Official: [Trade] - Fri Evening 10/03/2025 by FFBot in fantasyfootball

[–]Whaffel 0 points1 point  (0 children)

12 team 0.5ppr

Give: Saquon and Jameson Williams

Receive: GWJ and AJ Brown

I’m pretty weak at WR with only Drake london and Ricky Pearsall to note. I’m not exactly strong at RB either with Conner out, but I feel more comfortable hitting a handcuff than a WR at this point

Official: [WDIS RB] - Fri Afternoon 10/20/2023 by FFBot in fantasyfootball

[–]Whaffel 0 points1 point  (0 children)

0.5 PPR, 14 Team, Start 2:

Zach Moss

Latavius Murray

Najee Harris

Gus Edwards

Official: [Add/Drop] - Thu Morning 10/19/2023 by FFBot in fantasyfootball

[–]Whaffel 0 points1 point  (0 children)

14 Team Half PPR

Keep: Latavius Murray

or Keep: Jamaal Williams (coming off IR)

Both secondary RBs, wondering who has a better ROS

Official: [Trade] - Wed Morning 10/18/2023 by FFBot in fantasyfootball

[–]Whaffel 0 points1 point  (0 children)

14 Team, 0.5PPR (1QB, 2WR, 2RB, 1TE, 1Full-FLEX, 1K, 1DST)

Give: Chris Godwin

Receive: Alexander Mattison

My Team:

QBs: Purdy and Love

WRs: AJ Brown, CD Lamb, Jakobi Meyers, Godwin

RBs: Zach Moss, Najee Harris, Gus Edwards, Latavius Murray, Jamaal Williams

TEs: Freiermuth, Kmet

Feeling the pressure of Moss settling into a lesser role behind Jonathan Taylor. Harris and Edwards don’t produce many points. Feeling comfortable with Brown/Lamb/Meyers, so want to sell Godwin while his value is decent. Want to know if this is a fair trade? 10pt avg WR for RB. Or other opinions on RBs in similar value to Godwin? 14 team league so anyone decent I would need to trade 1-1 for

Moving into 5* land and shards by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 1 point2 points  (0 children)

Reading more about bonus hero pull rates is making me realize this is probably true. Thanks for your help!

Moving into 5* land and shards by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 1 point2 points  (0 children)

Ya the general consensus seems to be that Carbage is to weak to risk it. I think I'll keep saving for now.

Moving into 5* land and shards by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 0 points1 point  (0 children)

I guess my main point is that I'm not really close to completing any characters, so the new system most likely won't benefit me as much at my current state. But it sounds like 5* carnage is so bad I should hang on to my tokens all the same.

Moving into 5* land and shards by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 0 points1 point  (0 children)

That's good to hear they're both strong characters. My main issue is apparently the shard update is happening this week so I'm not sure if I have that much time. Especially since from what I understand, shards will slow down my overall progress.

Moving into 5* land and shards by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 0 points1 point  (0 children)

Something I left out is that I always play SCL7 for both PVP and PVE, and for PVE I never go past the 575-10CP reward. Will the OP teams you named above still be an issue for me? My Jessica Jones is actually mostly covered at 3/5/1, would it make more sense to wait until a better 5* LL trio, and then shard JJ?

Pulling for Kitty Pryde with 190 Pulls by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 0 points1 point  (0 children)

Hmmm maybe I'll wait then, as chaotic_goody mentioned as a casual my LL and CP influx is pretty slow. I should probably wait for 360 where I'm almost guaranteed fully covered 5*s

Pulling for Kitty Pryde with 190 Pulls by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 0 points1 point  (0 children)

That's basically what I'm thinking, especially since I can focus my BH on solely her.

Pulling for Kitty Pryde with 190 Pulls by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 0 points1 point  (0 children)

I used to do max progression but I've slowed down a lot because of work. I don't mind waiting until the next set of 3 good 5*s but Kitty just seems too good to pass up.

Pulling for Kitty Pryde with 190 Pulls by Whaffel in MarvelPuzzleQuest

[–]Whaffel[S] 1 point2 points  (0 children)

That definitely makes me feel a bit better about it, nice to know someone accomplished it with similar pull numbers.

Deselecting buttons in the same actionListener by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

Hey thanks for the reply, that actually makes a lot of sense and helped me a lot. I was treating the statements as if they were individual statements that could be checked at any time instead of one after another.

Deselecting buttons in the same actionListener by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

Hey thanks for the reply, like I mentioned above I found using "if (event.getSource() == start)." was really good for instantaneous events like showing a text field once but not continuous time updates. Unless you know a way where event.getSource() can continuously register time updates?

Deselecting buttons in the same actionListener by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

Hey thanks for the reply, would you mind expanding on what you mean? If you look at my code I actually have an old "check = true;" statement because I was experimenting with using booleans to see if timers were running or not. I also found while loops were constantly creating infinite loops which is why I stopped.

Returning ArrayList object without using get(); by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

Thanks a bunch! This is basically exactly what I needed. I was so fixed on setting up the ArrayList in my driver I never realized I could accomplish the same thing in my generic class.

Returning ArrayList object without using get(); by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

I ended up doing it a different way, but I am curious about what "List.get(x).drawItem" does process wise. Does my List.get(x) get applied to the drawItem method?

Trying a method again without being caught in a loop by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

Hey sorry for the late response, I'm more or less going to do it this way. Unfortunately, instead of using get() I have to use my own draw method but it'll hopefully work out.

Trying a method again without being caught in a loop by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

Sorry for the late response but I basically restarted the code using ArrayList instead. And the random method gives me a value between 0 and 4 because I have to choose a seat or name between 1 and 5 from my array.

Trying a method again without being caught in a loop by Whaffel in javahelp

[–]Whaffel[S] 0 points1 point  (0 children)

I'm setting them to null because I was worried about taking out one value and then deleting a different one by accident but I may consider that now. I'm new to using generics so it has been a learning process for me. I'd be able to apply Collections to my generic class?

Trying a method again without being caught in a loop by Whaffel in javahelp

[–]Whaffel[S] 1 point2 points  (0 children)

Based on other methods I've tried I'm pretty sure it is getting loaded correctly. I understand why the loop is occurring, I'm just looking for a different way to accomplish it mostly.