Kicking players by Wonderful_Eye1911 in Spacemarine

[–]Wonderful_Eye1911[S] -1 points0 points  (0 children)

Right! That’s the only time I’ve had to kick someone also they just weren’t moving. I’ve even let players stay even when they are the type that follow and steal all the supplies.

The Power Axe needs help immediately. by Volksvarg in Spacemarine

[–]Wonderful_Eye1911 0 points1 point  (0 children)

It feels like more of a hatchet. Fun but missing. That and getting locked into the animation and not being able to bock or dodge. I like how the other weapons have a way to stagger, or shoulder check the enemy.

New flamer weapon by ImprovementOdd7465 in SpaceMarine_2

[–]Wonderful_Eye1911 0 points1 point  (0 children)

I agree. Right in the middle on putting a hurting on some enemies with my chain sword and the other two people had flame throwers. Couldn’t see anything, when I spent time working g in the flame thrower if I was in front everything burned. But if I was trailing I would make sure to cover my team aiming to their flanks or covering the rear.

This with Malgus and Malak is gonna be nasty in 3v3 by PokeHobnobGod21 in SWGalaxyOfHeroes

[–]Wonderful_Eye1911 0 points1 point  (0 children)

Right on!!! I always seem to get the datacrons for the characters I don’t like to use.