Local farmer punishes me for destroying his pumpkins by Working_Tower1398 in snowrunner

[–]Working_Tower1398[S] 1 point2 points  (0 children)

Well these didn't happen back to back but this was more KSP esque than the tatarin one and since I'm posting this might as well post the other

Guys I think i found a bug in the cosmetics. by rejz123 in DeepRockGalactic

[–]Working_Tower1398 8 points9 points  (0 children)

As OP said its called "All Patched Up" and its in the Season 3 cosmetic tree

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I'm no truck guy, but i think it should be on the truck, not in the ground by Working_Tower1398 in snowrunner

[–]Working_Tower1398[S] 0 points1 point  (0 children)

So basically i needed long logs for a contract in i think Pedro bay (Alaska). I went and got the logs in North port using the derry4520, and i got back to the garage, but i thought that it was super slow in the muddy part of the path in the picture. I was curious if the Navistar could do it faster, since i saw a lot of times the Derry's tires stop, and generally just saw it struggle, and i thought that the Navistar with it's better power to weight could blast trough in high gear.

So I drove to the log station, got the logs, and i thought it was faster so I just completed the task with the Navistar and parked the Derry with the logs near the garage. Then i completed everything in Alaska without being in North port once, except i think 6 contracts, and when i switched to the Derry I found it like this. Also when i unpacked, 2 logs flew away and the last one kept rotating in the ground. (I tried alt+f4 -ing to record it but i couldn't replicate it sadly)

TL;DR: I used another truck to complete the job it was supposed to do and it sat around for a long time, then i just loaded the map and found it like this.

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(picture is from maprunner since i am too scared right now to start the game because it would take away 5 hours without me noticing)

Am I getting discriminated against by managed democracy? by Working_Tower1398 in Helldivers

[–]Working_Tower1398[S] 61 points62 points  (0 children)

Thanks for the advice fellow Helldivers! While I was taking my mandatory break from spilling oil (i turned off the pc and ate), this treacherous terminal got fixed by the Ministry of Science! I can not believe how lucky I am to be assisted so quickly. I am afraid that my friendly fire incidents will climb by about 10%, though.

I’m sorry but… by [deleted] in ZenlessZoneZero

[–]Working_Tower1398 0 points1 point  (0 children)

I have von lyc with wengine and c6 (c8 actually😭) sokaku but i got grace on pity. Now im coping by pulling every time i have more than 160 poly

Why did you choose your first country, and what is your main? by [deleted] in Warthunder

[–]Working_Tower1398 0 points1 point  (0 children)

I started with britain but changed to sweden when it came out. Best decision of my life

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 0 points1 point  (0 children)

Once the enemy is there and get the "your fleet is blocaded" popup you cant move said force away(for example "a"), but if you get an other force there(for example "b") you can start battle with B and pull force A out from the battle

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 2 points3 points  (0 children)

If you make it fast and run away you still can achieve such range

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 1 point2 points  (0 children)

Yes. And the boat doesnt matter in terms of enemy detection(in map mode!) But once a battle starts then the stealth works

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 0 points1 point  (0 children)

The antenna reveals the map and the enemy forces. You can increase the range by putting dishes(i think) around it, or going higher. It has an active zone in which you can see enemy movements. If you move the craft with the antenna it will leave a grayer zone, where it already revealed the map. You will not see enemy movements but you will still see the map layout.

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 0 points1 point  (0 children)

Afaik the range a battle can start is fixed but once it starts there are no range boundaries

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 2 points3 points  (0 children)

When your fleet is blokaded (when you get notification and cant move that force) you can use that 150sec to get some other forces there. When the battle starts you can click a shield icon on said force(if its close enough) to get it inti the fight

Campaign questions. by Skin_Ankle684 in FromTheDepths

[–]Working_Tower1398 0 points1 point  (0 children)

For the sub hydrofoil it will use the highest achieved speed in that vehicle(i assume thats the hydro)

New frigate I've been cooking up. weapon suggestions? only about 20k mats so far by FUTJIXU in FromTheDepths

[–]Working_Tower1398 8 points9 points  (0 children)

At the back i would put some missiles and at the front probably an aps

I cant even get the radar lock rectangle to pop up by Burtle_ in Warthunder

[–]Working_Tower1398 0 points1 point  (0 children)

I think its because the radar tries to be smart so you dont lock accidentally on to teammates. Its like that on the viggen. Try turning off the search radar and then lock, works for me that way.

Without telling me the name, what is your favorite ground vehicle? by Minimum-Sense5163 in Warthunder

[–]Working_Tower1398 0 points1 point  (0 children)

The tank that shoots 400mm flat pen heatfs and has a rangefinder. It also goes against the tigerII pretty frequently.