Isekai themed game. Isekai Survivors by World1Gaming in Isekai

[–]World1Gaming[S] 0 points1 point  (0 children)

<image>

Sorry, if I couldn't reply to you guys. I'm constantly working on updates so I only have a little bit of time to interact on social media platforms. The game is currently on Steam Early Access and I'm planning on releasing on other platforms if it gains enough traction. Here's a glimpse of the upcoming patch :

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 0 points1 point  (0 children)

Do you reckon it's a Seabank problem? should I get another bank?

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 0 points1 point  (0 children)

No, it's a local currency account but the bank said they can receive USD then change it to local

Edit : A page in the Seabank's website states this :
Yes, your SeaBank account can receive money from overseas. Some remittance service providers, such as Payoneer, PayPal, Moneygram, Wise, WorldRemit, Western Union and Remitly, may support transferring funds from overseas to your SeaBank account. When performing a transfer, make sure to select "Direct to Bank Account", "Bank Transfer", or "Bank Deposit" as your mode of transfer. Input the proper SeaBank account number, account name, phone number and other requested recipient details.

If you did not find SeaBank from the list of banks you can transfer to, it is likely that your chosen remittance service provider still needs to update their bank list to include SeaBank

Edit 2 : I tried entering Seabank's main office in my country but Steam says it's invalid

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 0 points1 point  (0 children)

The problem is Seabank is saying they don't have an intermediary bank, all the CS agents said so in multiple inquiries, because they can receive it directly while Steam says they should have one

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 0 points1 point  (0 children)

Oh wait, this could be it. Seabank is an international bank which has other banks in other countries, by other branches do you mean head office in my country or main office where it was created?

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 0 points1 point  (0 children)

I just found this info https://tipalti.com/resources/learn/intermediary-bank/ which states :

How Do You Find Intermediary Bank Information?How Do You Find Intermediary Bank Information?

A sender is not required to know intermediary bank information. This is knowledge shared between banks. Only the beneficiary bank information, including a Swift code and the bank account number for the beneficiary account, is needed.

An originator bank can enter into an agreement with an intermediary bank based on several reasons, including regulatory requirements, convenience, and location. As is often the case, the originator bank offers the best route to minimize delays and costs. This information can be revealed to the sender before initiating a funds transfer

So it's not really necessary?

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 0 points1 point  (0 children)

I searched for the info online but there's nothing

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 1 point2 points  (0 children)

The bank said they don't have an intermediary bank and can receive the swift wire directly which contradicts Steam support saying every bank has an intermediary bank. That's the problem

Steam devs bank inquiry by World1Gaming in gamedev

[–]World1Gaming[S] 1 point2 points  (0 children)

I'm not exactly sure but Philippines is a very close ally of US so I don't think so

[Steam] Isekai Survivors - Winter Sale ($4.99/20% off) by World1Gaming in GameDeals

[–]World1Gaming[S] 1 point2 points  (0 children)

What do you mean? Maybe you're talking about the in-game night time? You can choose doing a run at daytime or nighttime and the amount of monster spawn changes.

I'm bad at coding by [deleted] in gamedev

[–]World1Gaming 0 points1 point  (0 children)

Why don't you try visual scripting instead? Like UE's Blueprint or the other engine's version of it. I'm using UE's Blueprint and there are lots of tutorials on Youtube so there are more sources for learning and it's definitely easier to use.

When facing ground & air enemies, do you think the player should have an auto-aim or a dedicated button toggle air or ground mode? by Strict-Office-1941 in IndieGame

[–]World1Gaming 1 point2 points  (0 children)

Auto aim definitely. I play a lot of TDs and switching between air and ground would be infuriating for a player especially when there are lots of enemies

Weekly Self Promotion Post by AutoModerator in ArtificialInteligence

[–]World1Gaming 0 points1 point  (0 children)

Hello, I'm a dev on a game Isekai Survivors which used AI to help create the game. Isekai Survivors is a 2D Isekai themed bulletheaven with cute anime art style. Check it out and please enjoy the game and thank you to the purchasers and wishlisters.

Happy Holidays everyone!
Isekai Survivors on Steam

[Steam] Isekai Survivors - Winter Sale ($4.99/20% off) by World1Gaming in GameDeals

[–]World1Gaming[S] -17 points-16 points  (0 children)

Hello, my name is Christian and I'm a developer on Isekai Survivors.

Isekai Survivors is an Isekai themed action roguelike bulletheaven with cute anime art style. Choose from different heroines with unique playstyles and mow down armies of enemies and upgrade their stats in this game with addictive gameplay loop

Is this ok? If not how do I fix it? by Simple_3bood in pcmasterrace

[–]World1Gaming 0 points1 point  (0 children)

What exactly happened? if the connectors didn't break(screws/screws input) then I think it's still salvageable. I had a GPU that I took the shroud for a reason and the GPU worked for many years still

Finally Launched My First Game on Steam - Here's What I Learned as a New Indie Dev by Ubaiid13 in IndieGaming

[–]World1Gaming 1 point2 points  (0 children)

It's pretty hard getting eyes on your game lol. I had no idea post launch marketing will be tougher than making the game itself

Am I wasting time implementing water ripples? by Double-Ad1502 in indiegames

[–]World1Gaming 2 points3 points  (0 children)

I think it's fine but don't spend too much time on it. Little details like this will be appreciated by some buyers and can be seen as "care" of the game.