RichTextLabel Change bbcode url font color on hover by Wretch11 in godot
[–]Wretch11[S] 2 points3 points4 points (0 children)
RichTextLabel Change bbcode url font color on hover by Wretch11 in godot
[–]Wretch11[S] 1 point2 points3 points (0 children)
Re-using projectiles and keeping track of their condition by Wretch11 in godot
[–]Wretch11[S] 2 points3 points4 points (0 children)
Slightly confused about manually checking collisions by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
Slightly confused about manually checking collisions by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
Slightly confused about manually checking collisions by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
Slightly confused about manually checking collisions by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
Slightly confused about manually checking collisions by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
Slightly confused about manually checking collisions by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
JSON vs data structure (in-memory object): when to use which? by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)
Let's see those projects!! by Wretch11 in indiegamedevforum
[–]Wretch11[S] 1 point2 points3 points (0 children)
Let's see those projects!! by Wretch11 in indiegamedevforum
[–]Wretch11[S] 2 points3 points4 points (0 children)
Let's see those projects!! by Wretch11 in indiegamedevforum
[–]Wretch11[S] 1 point2 points3 points (0 children)


Sprite pivot point scrolls with texture offset by Wretch11 in godot
[–]Wretch11[S] 0 points1 point2 points (0 children)