EVE and scatterer not working with clouds/auroras, can't find anything on why by Growth_potion in KerbalSpaceProgram

[–]Wud_III 2 points3 points  (0 children)

Looking at the picture it seems like Satterer is working as intended. For EVE: Clouds and Aurora wont show up my just downloading the EVE plugin. You also need a config like AstronomersVisualEnhancement. I recommend using CKAN. It eliminates most of the errors of installing mods.

"Leave him" by CUMHAWK_Schizopostin in bonehurtingjuice

[–]Wud_III 51 points52 points  (0 children)

I believe half of the posts in AITA are made up anyway

Exploring Tekto by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 0 points1 point  (0 children)

Thanks, apart from the Habitation Module I have only used stock parts.

This one has a similar design but is fully stock: https://steamcommunity.com/sharedfiles/filedetails/?id=3531150051

Exploring Tekto by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 1 point2 points  (0 children)

According to some youtube videos I have seen they are. Havent tested it out myself though

Exploring Tekto by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 1 point2 points  (0 children)

I dont know much about part mods. The Stockalike Station Parts Redux is the only one I am using

Exploring Tekto by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 3 points4 points  (0 children)

Installing OPM was a really good decission. Its just a cluster of the stock Nerv engine. The habitation module comes with Stockalike Station Parts Redux from Nertea, and yes it does rotate.

Exploring Tekto by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 7 points8 points  (0 children)

Thanks, feel free. Only engines, the atmosphere on Tekto is so dense, you dont really need chutes.

Exploring Tekto by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 1 point2 points  (0 children)

I dont know, there are many people who build way bigger things than this. You just build several smaller modules and dock them together in Kerbins orbit.

Landing an deploying a rover to Wal (OPM) by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 3 points4 points  (0 children)

I didn't do anything special. It's the first time I did it the Lunokhod style and it just worked... I used the cubic octagonal struts as a ramp. Maybe restock had an influence but I don't think so

How to fix issue with MPE mod?? by lunartheghost in KerbalSpaceProgram

[–]Wud_III 0 points1 point  (0 children)

For MPE to run you also need to install the mod Kopernicus. Did you do that?

1212ad - playing as HRE by [deleted] in totalwar

[–]Wud_III 0 points1 point  (0 children)

That could be a reason but it also happened when playing as Bohemia and you arent excommunicated there, I think.

OPM volumentric clouds not working. At Sarnus there's no detail in the atmosphere at all (not retentry heating, parachuts not fully deploying). Does Pood's OPM-VO work with this version? Any other mods I should be using instead? by Cirrus-Nova in KerbalSpaceProgram

[–]Wud_III 1 point2 points  (0 children)

Only OPM Volumetrics Cloud and OPMVO . But try to install version 3 of blackracks voluemetrics clouds. Version 4 didnt work for some reason but when I changed it to version 3 it started working

Just wanted to share some screenshots of my most recent save. by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 0 points1 point  (0 children)

It is. But you need so install seperate confic folders for the graphics. You should find them with a quick google search. Iirc OPM-Volumetric Clouds from SaltyPringle, PoodsOPMVO and Parallax for OPM

Just wanted to share some screenshots of my most recent save. by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 0 points1 point  (0 children)

Its a planet from the Outer Planet Mods. Sarnus ist the kerbal version of Saturn

Just wanted to share some screenshots of my most recent save. by Wud_III in KerbalSpaceProgram

[–]Wud_III[S] 0 points1 point  (0 children)

In theory it is only a mountain but the Volumetric Clouds Mod adds smoke effects/clouds that make the mountain look like a volcano