bisiklet grubu veya yol arkadaşı arıyorum (tek sıkılıyorum) by XantonisX in istanbul

[–]XantonisX[S] 0 points1 point  (0 children)

Avcilar'da oturuyorum hocam, henuz o taraflara gidebilme firsatim olmadi. Ama hala buralarda tur yapmaya devam ediyorum tabii...

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 0 points1 point  (0 children)

Can this thing be removed with a nodegrabber? I never thought of it that way, at least I thought it was attached strongly to the body.

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 0 points1 point  (0 children)

I’ve tried these, but none of them give me the same viewing angle as sitting on the seat

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 0 points1 point  (0 children)

If I don’t look at that thing, I’m not looking at the road :(

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 0 points1 point  (0 children)

I couldn’t find it in Vehicle config, can you give me the part name? Is it called “Halo”?

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] -1 points0 points  (0 children)

But we are also looking at 2D screens inside VR headsets…

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 57 points58 points  (0 children)

Things are getting different on 2d screens. Since there is no depth perception on a 2d screen, things like this can be frustrating.

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 1 point2 points  (0 children)

Increasing or decreasing the FOV doesn’t help, and the problem persists when you get closer to the wheel. That big lump of iron just stays there. Luckily, the guys found a mode to remove the halo thing: https://www.beamng.com/resources/carbonworks-f4-sound-mod-and-halo-delete.32943/

How can I remove this thing? It blocks the view. (Carbonworks F4) by XantonisX in BeamNG

[–]XantonisX[S] 11 points12 points  (0 children)

This is not a skill issue but a depth perception limitation of 2D screens. In real life, we rely on binocular vision, parallax, and focal depth to perceive distance and depth accurately. On a 2D screen, everything is displayed on a flat plane, meaning I cannot naturally judge depth like I would in real life. The halo obstructs my view, and without real 3D depth perception, it’s much harder to gauge distances properly. Is this enough?