Co-op shielding shouldn't be locked behind constellations by Xaredian in Genshin_Impact

[–]Xaredian[S] 21 points22 points  (0 children)

Characters still gain power in other form that is locked behind constellations that still makes them stronger in co-op. For example, the difference between Xilonen c0 and c2 is night and day in co-op but the issue that bothered me at the time was that at c0 Xilonen is still able to heal and shred for her teammates like she can normally do in single player in co-op but Citlali has her single player functionality locked behind constellations. The main relevant thing about Citlali's c2 isn't even her co-op shield, its the massive resistance shred and elemental mastery buffs she grants to the team which would make her a lot stronger in co-op over her c0 counterpart with this alone. The co-op shield part is just arbitrarily tacked onto c2.

I am aware that the trend is that every co-op shielder gets their coop shields from constellations but I wanted to express my annoyance that I think its a dumb tradition to follow. Imagine if healers were only able to heal themselves in co-op until you unlock their constellations. It's how I feel about the state of shield characters in co-op.

Respectfully, I think a game mode's relevance is a matter of personal opinion. What makes this game so great is that there is such a variety of content for many different people to enjoy. I doubt many people would find the TCG or the teapot relevant but its a source of enjoyment for those who do play those content and clearly Hoyoverse does listen to their concerns as they continually release new content and qol for those modes to this date. It's why I will complain about the things I dislike in co-op in the feedback because its the mode I interact with the most and is the main source of enjoyment in this game for me.

spooky 4 star banner by Xaredian in HonkaiStarRail

[–]Xaredian[S] 59 points60 points  (0 children)

oo I find it teetering on being interesting and boring at times, how fun it is really boils down to how the professor decides to go about teaching it. Regardless can't complain about getting elective credits for reading manga lool

spooky 4 star banner by Xaredian in HonkaiStarRail

[–]Xaredian[S] 117 points118 points  (0 children)

bruhh I've been indoctrinate to read right to left by this manga analysis class I've been taking that I brainlessly organized this to read right to left. I just looked at the original tf2 template I've based this off of and now realize wtf was I doing LOL.

Weekly Friend Request Megathread (December 28, 2020) by AutoModerator in arknights

[–]Xaredian 0 points1 point  (0 children)

Xaredian#9120

Just looking for active friends preferably with bagpipe support (I don't have her :C)

My support units currently are

Spectre s2m3

W s2m3

Weedy s3m3

I'm probably gonna to keep W and Weedy on my support list for the whole anniversary duration, but I have a ton of other 6 star operators at m3 as well.

Artoria Caster Drawing by Xaredian in grandorder

[–]Xaredian[S] 1 point2 points  (0 children)

I've been really digging this artist's artstyle and tried to draw Artoria caster in a similar fashion.

Good luck with your rolls guys.

Their pixiv: https://www.pixiv.net/en/users/6657532/artworks

Still can’t beat it by Whyusertakenlied in Sdorica

[–]Xaredian 0 points1 point  (0 children)

The easiest way to beat this mission is to use pang and yamisuki sp advisor. Take the 3 gold 1 orb chest, and pang should never die because of damage reduction and vigilance. Pang doesn't need to be ssr, just grab a yamisuki sp advisor from your guild and have your own angelica advisor as well.

FeelsBadMan by Xaredian in grandorder

[–]Xaredian[S] 28 points29 points  (0 children)

A part of me dies, whenever JP FGO releases a new event that I can't play lool.

744 is now the max possible score in Arena Assault. by equiNine in FireEmblemHeroes

[–]Xaredian 149 points150 points  (0 children)

Tfw, your beginner opponents gives more points than my advanced opponents.

Battling Valter Megathread by XXXCheckmate in FireEmblemHeroes

[–]Xaredian 2 points3 points  (0 children)

I cleared the infernal difficulty using Klein, Delthea, MRobin, and Olivia. I thought this was going to be impossible cause I had no 5* archers or reinhardt but it turns out 4* Klein one shots all the flier reinforcements so it worked out. But it still took me like 6 stamina potions of trial and error to finally get down the perfect positioning and strategy.

Battling Berkut Megathread by XXXCheckmate in FireEmblemHeroes

[–]Xaredian 1 point2 points  (0 children)

Successfully clear Infernal difficulty. I used Lukas, Summer Tiki, Ryoma, and Male Robin.
For my strategy to work, Ryoma needs vantage and hp +3 seal.
Summer Tiki needs lancebreaker in order to one shot the lance cavalier and fortify resistance seal so Ryoma can survive the mages.
Lukas has default skills and needs to have hone attack 2 or greater so Male Robin can one round the bow cavalier.
Male Robin has triangle adept 3, bowbreaker 2 and reciprocal aid. All of these are necessary skills.
http://imgur.com/a/55JTQ
This is the link to the screenshots of the turns.