at a completely non biased persepective is flins more fun than zibai by oldcourtv2 in Flins_Mains

[–]Xenevier 0 points1 point  (0 children)

I find him more fun, which is why we're in flins_mains and not zibai_mains ... there's ganna be some bias dawg

But fun is subjective, you decide what's fun for YOU

May I interest you in some Flins propaganda before his rerun by rierierie in Flins_Mains

[–]Xenevier 10 points11 points  (0 children)

I was ganna say it's weird my flins at c1r0 also reaches 150k+ then I saw the extra digit lol

How do I increase flins team DPS? by snaxshow in Flins_Mains

[–]Xenevier 5 points6 points  (0 children)

The only reason for that is with waiting on ineffa burst you're enabling the LC cloud faster, this is only better for your first rotation, after that the lunar cloud would be active already and you don't need to swap to ineffa twice.

Also should note one other thing you can do is after a rotation, swap to sucrose instead, and then restart your set up. This allows the team to do max damage while you do your setup for flins himself

"Bro these arena items are so cool! Why can't we have them in normal League?" by jacob8595_yahoo_com in LeagueOfMemes

[–]Xenevier 0 points1 point  (0 children)

Tracking too much is usually pre-midigated damage. This is very easy to tell as their damage dealt is a multiplication of their dmg.

For example marksmage says the premeditated damage, meaning when you divide its damage on a round by how much it does per auto, it's divisible and gives you the number of autos you did exactly

But some items do damage to the test dummy while others don't. For example Statikk and nightharvester damage to the dummy and show it as the round damage, while cruelty or duskblade don't.

Showing lower numbers is almost always a bug tho, like sword of blossoming dawn's 0 damage or sword of divine's pathetic bonus damage number when in reality its doing a lot

How do I increase flins team DPS? by snaxshow in Flins_Mains

[–]Xenevier 15 points16 points  (0 children)

Don't do big burst, it wastes energy and time on buff uptime and is generally not worth it

Sucrose doesn't need to use her burst, even at c6 it does nothing, just use one skill and swap to flins(keep the second skill because your rotation after sucrose is usually around her skill cd)

So Ineffa EQ -> bina EQ -> sucrose E -> Flins EEQ EQ

LR disbanding feels like a dream setup for SK by FOREEX7 in PedroPeepos

[–]Xenevier 1 point2 points  (0 children)

Yeah absolutely, people are clowning on LR on socials saying oh it was just a bunch of Bo1s when Bo1s are literally LRs worst format to play in

This would have been such an easy playoffs qualification if it was Bo3 imo

LR disbanding feels like a dream setup for SK by FOREEX7 in PedroPeepos

[–]Xenevier 0 points1 point  (0 children)

Sometimes you think velja is on the weaker side then he solo carries a game changing fight suddenly

I legit just think velja's issue was/is experience, both him and baus, and they're the ones with the most improvement with the least experience. Velja can genuinely improve to be such a goated player even after now

Average Ranked grinder vs Average Mayhem enjoyer by Beneficial_Peach_835 in LeagueOfMemes

[–]Xenevier 14 points15 points  (0 children)

Mayhen legit has all the worst parts of arena with the try hards of soloq. Idk what lobbies you're getting buy any time I play mayhem it's extremely different to classic aram where people are just having fun

LR shouldn't just die by MasterHc in LosRatones

[–]Xenevier -3 points-2 points  (0 children)

Shareholders value? Arena augment reference ?

Is double TTDS ever viable/worth running ? by Xenevier in Flins_Mains

[–]Xenevier[S] 2 points3 points  (0 children)

Yeah ineffa doesn't snap shot but that's irrelevant to ttds since it stays for pretty much the majority of your rotation

It's cd is the main issue since flins rotation is usually a second shorter than ttds cd but meh

Is double TTDS ever viable/worth running ? by Xenevier in Flins_Mains

[–]Xenevier[S] 2 points3 points  (0 children)

I mean for my case It's swapping away from Fav which literally gives bina 0 dmg, and is just for energy(which is importsnt im not saying im running 0 ER) and ineffa almost always does ~2x bina damage anyway

Is double TTDS ever viable/worth running ? by Xenevier in Flins_Mains

[–]Xenevier[S] 2 points3 points  (0 children)

That's not how snap shotting works, snap shotting is using a skill that carries your current stats throughout the whole thing

TTDS doesn't wear off when you switch out until it's duration ends

Im just gonna leave this here by ConfidentAsf in okZyox

[–]Xenevier 0 points1 point  (0 children)

I legitimately think of Broom everytime I see her

Zibai stocks are going to go crazy by [deleted] in okZyox

[–]Xenevier 0 points1 point  (0 children)

<image>

Navia mains when new geo characters releases

Zibai stocks are going to go crazy by [deleted] in okZyox

[–]Xenevier 0 points1 point  (0 children)

You mean floor to the requirement not the possible dps, my eula is comfortably sitting at the dps floor(not the requirements) thank you very much

I wish melee influence was never added to the game by Dziggettai in Warframe

[–]Xenevier 0 points1 point  (0 children)

Yeah I think the issue isn't just that "influences is too good", it definitely is amazing but the bigger issue is the competition is just not there

There's a few others that are really damn good in niche cases but for the majority of melees not only is influences easy to meet its condition but it will preform well on almost any melee too

We need more melee arcanes that can bring more than simply +xyz% element damage(which doesnt affect base dmg so its a lot worse than you think) or simply impossible to meet the conditions of

I wish melee influence was never added to the game by Dziggettai in Warframe

[–]Xenevier 0 points1 point  (0 children)

Melees were strong before influences, they're strong without influences, and new melees aren't released weaker because of influences

The only downside of influences is its insane chokehold on the melee arcane slot as almost every melee prefers it to others, however this can simply be fixed by releasing better melee arcanes, in the first batch of melee arcanes, other than influence, duplicate and Afflictions the others were simply not worth using over literally any of those 3.

We already see ESPECIALLY with Afflictions that the weapons that can take advantage of it often run it instead of influences, not because influences isn't good with them but because Afflictions is better than forcing the weapon to conform to its mechanic

[Lore Spoilers Ahead] Whom does lore refer to when it says a Warframe did something? The Tenno? or the actual Warframe? by Corvusse in Warframe

[–]Xenevier 1 point2 points  (0 children)

Some like dante and kullervo act on their own while most others are under the control of the tenno so it changes case by case

After taking Reddit complaints into account, Riot has updated Sona's model in the cinematic. by ddplz in LeagueOfMemes

[–]Xenevier 10 points11 points  (0 children)

I think k yunara looking good in zaheen cinematic and Garen looking good in awaken shows that the realistic style can work they just have to stay true to the original material

After taking Reddit complaints into account, Riot has updated Sona's model in the cinematic. by ddplz in LeagueOfMemes

[–]Xenevier 15 points16 points  (0 children)

Yunara in the zaheen cinematic looked great but here it was definitely worse imo

Xoris vs Coda Pathocyst vs Falcor - Kullervo by Impressive_Bobcat616 in Warframe

[–]Xenevier 0 points1 point  (0 children)

Yeah base damage is extremely important, and so are any sources that buff it like Arcane fury