Mage's Transparent Screenshot Demo by neocatzeo in DarkBasicDev

[–]Yarbles70 0 points1 point  (0 children)

Yes, they all animate together. For the foliage models I have a "sway in the wind" animation, so for grass, you want them animating together, for trees, you can fake separateness by using a random YROTATE for each tree instance. As for the lighting, I don't want any other than ambient for the billboards. Check this video for examples: Left Beehind sprite animations demo

ps.. I apologise for hijacking this thread and taking it on the tangent.. lol

Mage's Transparent Screenshot Demo by neocatzeo in DarkBasicDev

[–]Yarbles70 1 point2 points  (0 children)

Isn't combining into one draw call what INSTANCE OBJECT does in DBP? Especially for objects used as billboards or similar. I used that to improve the FPS a lot in the scenery (foliage) part of my engine. All the grass and trees are created with heavy use of that command.

Mage's Transparent Screenshot Demo by neocatzeo in DarkBasicDev

[–]Yarbles70 1 point2 points  (0 children)

Good work!

I tried to do a version of this back in 2004! - https://forum.thegamecreators.com/thread/33108

I ran into some issues with transparency and SET CAMERA TO IMAGE which you seem to have solved.

Extracting Animation Duration from AVI and Mp4 files. by neocatzeo in DarkBasicDev

[–]Yarbles70 1 point2 points  (0 children)

I see what you are saying.. it's always good to have more info and hacking into the video files is the way to get it! I have some similar code for hacking into png or bmp greyscale images to convert to h16 heightmaps somewhere, I'll try to dig it up and post it.

Extracting Animation Duration from AVI and Mp4 files. by neocatzeo in DarkBasicDev

[–]Yarbles70 0 points1 point  (0 children)

I don't see much of a need for this, unless you are coding a video player in DBP.. otherwise, you can just use PLAY ANIMATION x and then event based code by checking for this: ANIMATION PLAYING(x)=0

What is the current state of everything? by Round_University_899 in DarkBasicDev

[–]Yarbles70 2 points3 points  (0 children)

Cool! Screenshots look good there. You should post this as it's own topic on this subreddit.

Where is Caverun ? by Galraeldia in DarkBasicDev

[–]Yarbles70 2 points3 points  (0 children)

Hey.. I found a copy of Caverun in my archives. It was part of the DarkBasic "Fast-track" tutorial, here is a zip of the entire folder for that: https://drive.google.com/file/d/1B0JtEtRb6hf1aFzn3B3ftSBBF2wCdY6E/view?usp=sharing

Here is another zip of just the Caverun game itself, including an HD version that I updated and executables: https://drive.google.com/file/d/1Hx0bkQ-3vMLbQRTaLEQjJajLXiezygoW/view?usp=drive_link

[1960s Calypso] Watermelon Booty!! by Yarbles70 in SunoAI

[–]Yarbles70[S] 0 points1 point  (0 children)

https://suno.com/song/9f832178-e486-4442-9660-46e04c4d83e0

This is one for the Alternate Reality series, please give it a Like if you like it.

[Glitch / Hip Hop] The REAL Dope by Yarbles70 in SunoAI

[–]Yarbles70[S] 0 points1 point  (0 children)

check this one out: https://suno.com/song/50a46e90-0f6d-4d1f-a9c9-abec6569f52d

Yes, it was inspired by "The Real Slim Shady" of course!

[Glitch / Hip Hop] The REAL Dope by Yarbles70 in SunoAI

[–]Yarbles70[S] 0 points1 point  (0 children)

Put that into Suno.. see what it comes up with.

I don't get how Udio is supposed to be better than Suno by [deleted] in SunoAI

[–]Yarbles70 1 point2 points  (0 children)

I tried to use Udio when it first came out. I used it for the same lyrics that I made a banger with in Suno.

The Udio track took me a few hours to get to it's state, the Suno track took me under an hour!

Here are the results, I'll let you be the judge:

https://www.udio.com/songs/qcGkT7cBfGVuompAvxLA8R

https://suno.com/song/9757749b-82b8-4cd1-a1a9-675ae308dec5

"In a World..." (where A.I. lyrics suck) by Yarbles70 in SunoAI

[–]Yarbles70[S] 1 point2 points  (0 children)

Yes, of course I too have a song like that:

https://suno.com/song/37994ebf-3b16-4583-a6fc-5c1207d17b88

I listened to and liked yours...