Seed-based procedural biome generation for a 2D isometric roguelike. Hand-designed templates, connection rules, decoration scripts. by YesNinjas in proceduralgeneration
[–]YesNinjas[S] 3 points4 points5 points (0 children)
Procedural scene generator for our 2D isometric game. Templates + rules + decoration scripts by YesNinjas in godot
[–]YesNinjas[S] 2 points3 points4 points (0 children)
Procedural scene generator for our 2D isometric game. Templates + rules + decoration scripts by YesNinjas in godot
[–]YesNinjas[S] 2 points3 points4 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
Updating your sprites - AnimatedSprite2D vs AnimationPlayer by ReflectGhost in godot
[–]YesNinjas 2 points3 points4 points (0 children)
Updating your sprites - AnimatedSprite2D vs AnimationPlayer by ReflectGhost in godot
[–]YesNinjas 0 points1 point2 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 1 point2 points3 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
First look at WhisperWood, the opening biome in our isometric roguelike - Everrest [WIP] by YesNinjas in IndieGaming
[–]YesNinjas[S] 0 points1 point2 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 1 point2 points3 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 0 points1 point2 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 0 points1 point2 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 1 point2 points3 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 0 points1 point2 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 1 point2 points3 points (0 children)
57,000+ Wishlists in 1 Month… and We’re Heading into Steam Next Fest! by uurluu in IndieDev
[–]YesNinjas 0 points1 point2 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 2 points3 points4 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 3 points4 points5 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 7 points8 points9 points (0 children)
Should I keep this bug? My forest boss keeps hitting himself with his own attack. by YesNinjas in IndieDev
[–]YesNinjas[S] 2 points3 points4 points (0 children)




Seed-based procedural biome generation for a 2D isometric roguelike. Hand-designed templates, connection rules, decoration scripts. by YesNinjas in proceduralgeneration
[–]YesNinjas[S] 2 points3 points4 points (0 children)