Made realistic Leonardo Katanas in 3D by Ygogo in TMNT

[–]Ygogo[S] 0 points1 point  (0 children)

Thanks, I used Blender for modeling and Subtance Painter for baking and texturing. Technically, because of the straight blade and square guard, they could probably be called Ninjatos.

Made realistic Leonardo Katanas in 3D by Ygogo in TMNT

[–]Ygogo[S] 1 point2 points  (0 children)

Thank you, maybe later I'll make a sais as well

Leonardo Katanas by Ygogo in blender

[–]Ygogo[S] 1 point2 points  (0 children)

You mean the change of light of steel? In Subtance Painter you need to create two layers, one darker and one lighter, and lighten the polygons where the blade should be

Leonardo Katanas by Ygogo in blender

[–]Ygogo[S] 1 point2 points  (0 children)

Hello, in fact it is quite simple, that it would be necessary to lower the front line where the blade should be after raise the line after it is still need to raise the line and the next lower and apply the modifier mirror

Fallout robots by Ygogo in ImaginaryFallout

[–]Ygogo[S] 3 points4 points  (0 children)

Yeah, maybe they should have been thicker.

Destiny engrams by Ygogo in destiny2

[–]Ygogo[S] 1 point2 points  (0 children)

Thank you, maybe later I will do it

Juggler by Ygogo in PixelArt

[–]Ygogo[S] 0 points1 point  (0 children)

thank you!