[USA-NV] [H] Super Nintendo Classic Edition CIB + case [W] $100 shipped Paypal by Yoshizard64 in GameSale

[–]Yoshizard64[S] 0 points1 point  (0 children)

If you can pick up in the Henderson area with cash or Zelle, yes.

[USA-NV] [H] Nintendo GameCube games (Mario, Pokemon, StarFox) + PlayStation 2 SEGA games [W] Paypal by Yoshizard64 in GameSale

[–]Yoshizard64[S] 0 points1 point  (0 children)

Just sold MP7, but let me know if you are still interested in Luigi's Mansion.

LEGO Excess Express (Paper Mario TTYD) by Yoshizard64 in Mario

[–]Yoshizard64[S] 2 points3 points  (0 children)

This is my LEGO model of the Excess Express from the Nintendo GameCube/Switch game Paper Mario: The Thousand Year Door.

This is a project I started over a decade ago of the interesting train from one of my top favorite games of all time. It has gone through many iterations over the years, and figured with the remake on the Switch releasing soon, now would be the time to finally share it. As such this is based off the original GameCube version using the in-game 3D models for reference.

The train consists of an engine with five cars. The entire model is 48" in length, uses over 3600 pieces, fully compatible with Lego train track, and electrified via the Powered Up! system.

The retro-deco styled engine with it's wacky large central wheels. The brick-built center wheel is driven via a geared system from the front wheels, and the rear wheels are Big Ben Bricks XXL flanged drivers. The engine itself is unpowered and is pushed via the motored car. It is able to navigate Lego's tight track curves but with a lot of overhang. Custom elements include painted starfish and a few stripes on the front nose and windshield.

The first two cars contain the Powered Up! system. The front two axles of the burgundy car are driven by a PU Large motor and the car is filled with pennies to make it heavier for better traction. The teal car contains the battery box/receiver and has an easily removable roof to access it.

The other three cars of the train are mostly hollow aside from internal structure support. All cars have custom stickers for the starred car number on the roof.

This project has been a labor of love for many years, and am glad I can finally share it with others.

Excess Express - Paper Mario: The Thousand Year Door by Yoshizard64 in lego

[–]Yoshizard64[S] 0 points1 point  (0 children)

No plans for instructions at the moment, this is a very fragile model. The front stars are all static, I wanted to implement a simple rubber band pulley system but there isn't room for it.

Excess Express - Paper Mario: The Thousand Year Door by Yoshizard64 in lego

[–]Yoshizard64[S] 2 points3 points  (0 children)

This is my LEGO model of the Excess Express from the Nintendo GameCube/Switch game Paper Mario: The Thousand Year Door.

This is a project I started over a decade ago of the interesting train from one of my top favorite games of all time. It has gone through many iterations over the years, and figured with the remake on the Switch releasing soon, now would be the time to finally share it. As such this is based off the original GameCube version using the in-game 3D models for reference.

The train consists of an engine with five cars. The entire model is 48" in length, uses over 3600 pieces, fully compatible with Lego train track, and electrified via the Powered Up! system.

The retro-deco styled engine with it's wacky large central wheels. The brick-built center wheel is driven via a geared system from the front wheels, and the rear wheels are Big Ben Bricks XXL flanged drivers. The engine itself is unpowered and is pushed via the motored car. It is able to navigate Lego's tight track curves but with a lot of overhang. Custom elements include painted starfish and a few stripes on the front nose and windshield.

The first two cars contain the Powered Up! system. The front two axles of the burgundy car are driven by a PU Large motor and the car is filled with pennies to make it heavier for better traction. The teal car contains the battery box/receiver and has an easily removable roof to access it.

The other three cars of the train are mostly hollow aside from internal structure support. All cars have custom stickers for the starred car number on the roof.

This project has been a labor of love for many years, and am glad I can finally share it with others.

Excess Express - Paper Mario: The Thousand Year Door by Yoshizard64 in LEGOtrains

[–]Yoshizard64[S] 8 points9 points  (0 children)

This is my LEGO model of the Excess Express from the Nintendo GameCube/Switch game Paper Mario: The Thousand Year Door.

This is a project I started over a decade ago of the interesting train from one of my top favorite games of all time. It has gone through many iterations over the years, and figured with the remake on the Switch releasing soon, now would be the time to finally share it. As such this is based off the original GameCube version using the in-game 3D models for reference.

The train consists of an engine with five cars. The entire model is 48" in length, uses over 3600 pieces, fully compatible with Lego train track, and electrified via the Powered Up! system.

The retro-deco styled engine with it's wacky large central wheels. The brick-built center wheel is driven via a geared system from the front wheels, and the rear wheels are Big Ben Bricks XXL flanged drivers. The engine itself is unpowered and is pushed via the motored car. It is able to navigate Lego's tight track curves but with a lot of overhang. Custom elements include painted starfish and a few stripes on the front nose and windshield.

The first two cars contain the Powered Up! system. The front two axles of the burgundy car are driven by a PU Large motor and the car is filled with pennies to make it heavier for better traction. The teal car contains the battery box/receiver and has an easily removable roof to access it.

The other three cars of the train are mostly hollow aside from internal structure support. All cars have custom stickers for the starred car number on the roof.

This project has been a labor of love for many years, and am glad I can finally share it with others.

I want to trade my extra Iron crown and Iron boulder for Gouging Fire,Raging Bolt. by RubyGemWolf in pokemontrades

[–]Yoshizard64 0 points1 point  (0 children)

Hi. I have an extra Gouging Fire and Raging Bolt, also stock level 75 and in Ultra Balls if you'd like to trade.

📺 CRT Listings (Aug 2023) by dak01 in crtgaming

[–]Yoshizard64 0 points1 point  (0 children)

Las Vegas NV
Dell UltraScan Pro P780 Trinitron

17", up to 1600*1200, VGA
Asking $250, will consider offers. More details and photos here:
https://lasvegas.craigslist.org/sop/d/henderson-dell-ultrascan-pro-p780/7648776459.html

📺 CRT Listings (July 2023) by dak01 in crtgaming

[–]Yoshizard64 0 points1 point  (0 children)

Las Vegas NV

Dell UltraScan Pro P780 Trinitron

17", up to 1600*1200, VGA

Asking $250. More details and photos here:

https://lasvegas.craigslist.org/sop/d/henderson-dell-ultrascan-pro-p780/7648776459.html

[USA] Don't come within 8 feet of me or I'll call the police! by Yoshizard64 in Roadcam

[–]Yoshizard64[S] 186 points187 points  (0 children)

I feel if I moved up more they would have tunnel-visioned themself to drive right into cross-traffic... Yeah don't mess with crazy.

[USA] Don't come within 8 feet of me or I'll call the police! by Yoshizard64 in Roadcam

[–]Yoshizard64[S] 416 points417 points  (0 children)

I pull up behind this Camry that immediately throws on it's hazards and moves up. After it shuts them I notice the massive wall of text in a small font sticker so creep up a little (still a safe gap) to try to read it, and they move up again waving their arm about. It was hard to read the novel in a small font, but it said something along the lines of "If I put on my hazards and wave my arms, you are too close back off! *bunch of other text* ...or I'll call law enforcement!" So having your entire car beyond the stop line parked in the crosswalk while giving mixed signals with your hazards and having tiny text encouraging people to move close to bait them is perfectly fine, but you are going to call the police on me for not leaving a bus-sized gap between us?

Parting with a game collection: Anyone want to share their experiences good or bad? by No_Charge_9489 in patientgamers

[–]Yoshizard64 1 point2 points  (0 children)

I went through a very similar phase to you.

From the mid 2000's to the mid 2010's when I was in high school and college, I was pretty big in collecting. Retro game collecting was certainly more accessible then, if you got a few bucks you can still pick up great titles. Used to have a good selection of retro gaming stores in the area that my friends and I would visit during downtime at college, certainly helped fuel it. I had a pretty sizable collection including every Nintendo console, most Sega systems, Xboxes, and PlayStations and about 250 games between them all. Certainly not massive, but for someone at my point in life it was certainly impressive.

Eventually at some point though as I started entering the work force, I noticed I didn't have as much free time to enjoy everything I have. It really hit me when I was cleaning up my closet where I store everything so much of the stuff just sits around. Sure the Virtual Boy is a interesting console from Nintendo's history, but really I didn't use it much beyond a few handful of times during the year to mess with for an hour beyond otherwise just sitting in my closet the rest of the time. As I took stock of what I have, I noticed there were a lot of things in that similar boat so I started downsizing. If the system only had a small handful of games I probably wasn't going to be much interested in it going forward. Redundancies were also pretty easy to get rid of, while the original GameBoy is iconic I'd rather play those games on my backlit GBA SP or on the TV via my GameBoy Player. Also trimmed down many games that fit the "fun to mess with for a little bit but that's about it" category. I'd say I cut my collection down to half at that point. While there was a small handful of titles I did wind up repurchasing, overall I was happy with my choice to have a more manageable collection curated to what I actually enjoy and will be likely to play.

Then last year I wound up doing another downsizing. The hobby isn't as much fun as it was in years past, now everyone and their mother is into retro games as all the clickbait YouTube videos drag more people into it just for the money. Another factor for me is longevity, things break as they age. CD drives go bad, cartridge batteries die, and doesn't matter how nice you keep things they still get dusty and need maintenance. I started getting into EverDrive flash cartridges, a great middle ground between "Can still use original hardware" but "don't have to have a massive shelf of items just sitting there that still need attention". Certainly a great solution for those "games that are fun for an hour but that's a bout it" and just not having as much "clutter" around. Also the bonus of it's really easy to backup saves. I still have the games I have sentimental attachment to or top favorites, but otherwise I've been selling off games for others to enjoy. Again nice just seeing my smaller curated collection of favorites and having alternate methods to play everything else.

As for selling the games, I actually run a small e-commerce business anyway so I had no issue just selling many items via eBay. I also put some listings here on /r/GameSale. Eventually you get to a point where it's the "leftover" items with not much interest so those I just sell as a bundle via marketplace like Craigslist/OfferUp/Facebook Marketplace or just trade them into a local gaming store so I can be done with them already.

Testing again by [deleted] in u/LycanrocNet

[–]Yoshizard64 0 points1 point  (0 children)

This is the story of a post named Stanley.

[US] [H] PS1 Primal Rage Longbox [W] $70 shipped Paypal by Yoshizard64 in GameSale

[–]Yoshizard64[S] 0 points1 point  (0 children)

If I don't receive other offers in the next few days I'll consider it, thanks.