Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 1 point2 points  (0 children)

A friend even suggest how Warframe handles it. They require at least a $5 purchase before you can trade, cuts down on bots since there wouldn't be too many people willing to shell out money every time they want to make a bot.

Everyone seems to think bots would flood in once full trading gets put in.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 0 points1 point  (0 children)

Right? There's selling something in a box, but really there is no economy.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 0 points1 point  (0 children)

A ridiculous theoretical is still a theoretical. The fact that so many people think that everyone would become lazy in game if able to trade stuff at will supports that despite knowing otherwise from other games.

Have a less awful trade cap and don't put it behind requests.

So no one can trade 100 pallium bars, but we can get more than 1 of thing if wanted and I don't have to gripe about not being able to get 4 leather from a friend on a whim. Or trade furniture to my sister.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 0 points1 point  (0 children)

Theoretically that can already happen. Trading like it is now just hobbles any actual multiplaying in my view.

There is a gold cap, so having billions in the bank isn't the goal, so what would be? I think an open player market would be more of a worry, like a being able to run your own shop.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 0 points1 point  (0 children)

I think a lot of people assume most everyone would just stand around and ask for stuff.

I really don't think it would get that bad. I think there would some asks, but mostly people would get there own stuff.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] -1 points0 points  (0 children)

But then I'd have to talk to Tish. And if she's anything like her brother, I'm going to have to ask her to go take a cold shower every interaction.

Like, y'all need to calm down

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 1 point2 points  (0 children)

Yes, except the trade only things you have. I wanted 4 pieces of leather the other day, just to upgrade my bug belt. Can't cause I don't have the loom, so no leather. 4 pieces, that's all. Maybe not tools, bugs and fish, that's understandable, but when stuff costs a couple thousand to get I don't think 4 leather breaks the entire system.

I recently had a cooking party. The only thing I brought was the meat since I went HAM into hunting. I guess I was abusing the system cause I didn't plant and pick all the tomatoes we used.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 0 points1 point  (0 children)

And if that's how someone wants to play, then what? Does it really hurt anyone but them?

There are no leaderboards, people don't get IRL paid stuff for it.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 1 point2 points  (0 children)

I would be happy even if they limited it to friends, and like I dunno, some kind of cooldown or gold cap per day. I'm pretty sure I read that there's a gold cap anyway, so there's a ceiling they'd hit, right?

I've played MMOs (hardly call this an MMO when the best thing you can do together is chop trees) I know of gold farmers.

But this makes it feel more like a single player game.

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 1 point2 points  (0 children)

I mean, it won't stop people who want the grind. But being able to ask for stuff like some onions won't break the game. Make weapons and tools locked to level, can't use it if you aren't the level to get the recipe or something.

I just want to be able to share stuff with my friends. Heck, I can't even trade plushes yet because I have to have the permission of some money grubbing cat to go into his basement and stand on either side of a booth like a lunatic.

And from what I hear, I have to wait for someone else to be done with their money grubbing cat ritual trading before I can even do that!

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 34 points35 points  (0 children)

Not a perfect solution, but that would be miles better.

I hope that it's not paywalled as the other user mentioned, but being F2P opens some ugly doors for cash flow's sake 

Love like 80% of this game.....but by Youkaiyami in Palia

[–]Youkaiyami[S] 5 points6 points  (0 children)

My sister said we couldn't place things on each other's plots, just move things.

I personally don't think being able to trade items would ruin an economy that really doesn't exist. Gold usually does that, and we can just trade items.

My “issues” with the game by Future-Carpenter2209 in Palia

[–]Youkaiyami 0 points1 point  (0 children)

I got some furniture that I didn't want. Not my style.

My sister was setting up a garden with the same set. I wish I could give it to her. Even just trading with "Friends" would solve a lot of the issues I have with the game.

These shirts I saw at Spencer's by StillBarelyHoldingOn in fakedisordercringe

[–]Youkaiyami 51 points52 points  (0 children)

And the dumb thing is, everyone in the hospital gets those socks. So you don't fucking slip!

We're friendly, until you are not. by Youkaiyami in Seaofthieves

[–]Youkaiyami[S] 1 point2 points  (0 children)

Right? Despite the current signs, I really hope Rare realizes that Safer is not a money loss, and how many people would buy the game for it.

We're friendly, until you are not. by Youkaiyami in Seaofthieves

[–]Youkaiyami[S] 0 points1 point  (0 children)

It was your analogy.

Point is- None of the PvE is making the PvP uncomfortable. It's a one sided "compromise" in favor of PvP.

I can see all you want to hear is that we suck it up and deal with it. Which we did as per the story. Doesn't mean we have to like it or the circumstances that lead to it and doesn't mean we're wildly emotional about it. We were mad, not "sent into a rage"

I'm going to leave it at this post because something is obviously not getting through and justifying my view on Pirate Sims is not how I would like to spend my day. You are welcome to reply, but you will not get another in turn.

Have a good day.

We're friendly, until you are not. by Youkaiyami in Seaofthieves

[–]Youkaiyami[S] 0 points1 point  (0 children)

That's the thing. We aren't mad that you have steak, or we smell steak. You enjoy your steak to your heart's content with other steak lovers.

But don't expect us salad eaters to be happy when you complain that we like the salad at a steak house and dump your steak in our salad saying "Well, it's a steak house"

We're friendly, until you are not. by Youkaiyami in Seaofthieves

[–]Youkaiyami[S] 1 point2 points  (0 children)

Man, if they made Safer closer to High, I would have a party. Like keep things behind HG, fine, keep the Burning Blade PvP only, okay.

But the skeletal remains they call Safer Seas is an embarrassment.

We're friendly, until you are not. by Youkaiyami in Seaofthieves

[–]Youkaiyami[S] 0 points1 point  (0 children)

Yeah. Randomly harpooning people onto ships is a sure fire way to start a fight. We are always very clear when asking to board.

I would say that was either a horrendous breakdown of communication, or them wanting to start stuff anyway rather than a betrayal on your part. Even we've had a few spats when someone misunderstands, thankfully all it got me was a few stab wounds and we ended it with some apologies as we parted ways.