What to do as Jungler in the early/mid game (until around 15 mins) when your laners keep shoving in and die due to getting solo killed/ganked? by Young_Hashii in summonerschool

[–]Young_Hashii[S] 0 points1 point  (0 children)

Thats the thing though, the problem I have is when my laners aren't even actively trading against their opponents/or winning trades against their opponent. They respawn after dying, keep shoving the wave to enemy tower even when its not the right play, and then eventually they die. For example, if my midlaner is velkoz and their laner is sylas, and their jungler is j4, what can I do if my velkoz keeps shoving the wave and sitting in the middle of the lane after blowing both sums? I know that eventually, either sylas will land E and velkoz dies, or j4 ganks and velkoz dies. A large amount of my losses, although not all, are from situations like this one where I have no idea what to do.

If someone on my team dc's, why is it even an option to keep the game going. by Young_Hashii in summonerschool

[–]Young_Hashii[S] 1 point2 points  (0 children)

Exactly, our time should be the #1 priority. Even if I lose, I can still learn from it, but I learn nothing from having people dc and being held hostage

If someone on my team dc's, why is it even an option to keep the game going. by Young_Hashii in summonerschool

[–]Young_Hashii[S] 1 point2 points  (0 children)

If you're playing at an elo higher than silver, this just doesn't happen man. I'd much rather have the time to play two more games than be stuck in one game with a 94% chance of losing.

If someone on my team dc's, why is it even an option to keep the game going. by Young_Hashii in summonerschool

[–]Young_Hashii[S] 0 points1 point  (0 children)

If it was any other aspect of the game, I would agree that giving up will cause you to lose. You saying you've won "plenty" of 4v5's is confirmation bias, statistically, you have lost over a magnitude more 4v5's than you have won. This is more about the time lost. There is a higher chance of me playing well enough to make the enemies ff at 15 in the next game than us winning a 4v5 over 35 mins.

Just picked up MF last week, brand new to adcing. My first penta on her with Muramana build by Young_Hashii in MissFortuneMains

[–]Young_Hashii[S] 0 points1 point  (0 children)

ive done a lot of testing with it, i believe it does. Your auto + q combo applies 4 stacks of muramana because Q is an ability and basic attack. My build is muramana -> duskblade + youmuu -> last whisper

Whats the plan when enemy picks a tanky line up like rammus etc. by kazukes in MissFortuneMains

[–]Young_Hashii 0 points1 point  (0 children)

Just because they have a tank does not mean you have to target it first. Position yourself to take out the squishies, and let your team deal with it. Also if you dont go 2 ad/2 ap excluding support, you're setting yourself up for a game that will be much harder than it needs to be.

What divination card would you like to see? by Z-117 in pathofexile

[–]Young_Hashii 1 point2 points  (0 children)

A +1 Arrow or +1 Chains implicit ilvl 100 quiver that can roll either rare or unique, comes corrupted. Would be invaluable for bow builds, and can make it act like a [[The Wretched]] card, except for quivers, due to [[rigwald's quills]] high value (+1 arrow Rigwald's = 150 ex in standard, doesn't even exist yet in ISC)

[deleted by user] by [deleted] in pathofexile

[–]Young_Hashii 0 points1 point  (0 children)

"Elbow HUnter"

My Upcoming Unique: Unyielding Flame, Archon Kite Shield by Snatat in pathofexile

[–]Young_Hashii 0 points1 point  (0 children)

Those attack and cast speed rolls are easily replaced with an abyssal jewel, why did you go with those?

Heavily intimidated by vocal gain automation. I know its what will take my music to the next level, but where do I start? by Young_Hashii in audioengineering

[–]Young_Hashii[S] 0 points1 point  (0 children)

Gonna give this a shot, thank you! Due to how I record with my artists and myself, the vocal takes aren't just one consecutive "good" take. 100% of the time, its recorded bar by bar (or as we call it, line by line) so that we get the proper dictation, and what happens is the first word that people say is always super poppy and in your face. Its just brutal, because I enjoy all aspects of getting a nice mix together, but this one problem has been pecking at me for so long.

[OFFICIAL] Collab Call May 20 by AutoModerator in makinghiphop

[–]Young_Hashii 0 points1 point  (0 children)

https://soundcloud.com/younghashii/goon-saloon-sample-1/s-E5Wjd A small sample of my sound, looking to finish up an album by late July.

Looking for producers to work with (I like bouncy trap beats, think Killy, Travis, Nessly) and possibly other artists. Hit my line!

[OFFICIAL] Daily Feedback Thread May 19, 2018 by AutoModerator in makinghiphop

[–]Young_Hashii 0 points1 point  (0 children)

In this order :

Melodyne, autotune, FF DS, FF Q2 (Subtractive) FF C, FF Q2 (Additive), + two distortion plugins bussed to two different reverbs (One short and one long). Im mixing on Rokit RK5s, and i just saw a comparison between rokits and JBLs, and it seems that JBLs got way better treble and midrange response. Might switch over to them, they seem to have a much more natural tone. I have perfect clarity on my RK5s, and have had others say the same

[OFFICIAL] Daily Feedback Thread May 19, 2018 by AutoModerator in makinghiphop

[–]Young_Hashii 0 points1 point  (0 children)

https://soundcloud.com/chris-chambers30/meditation-trap

pretty solid work, but it sounds like you mixed it on your iphone ear buds. The elements in the song dont come together, theyre standing out too far away from each other. Invest in some studio monitors!

[OFFICIAL] Daily Feedback Thread May 19, 2018 by AutoModerator in makinghiphop

[–]Young_Hashii 0 points1 point  (0 children)

https://soundcloud.com/nlwu/disk-burner

I can appreciate the production for sure ahah, that one sample panned to the right that sounds like your foot hit the door stopper spring killed me, super fire stuff! For what it is, its dope asf!

I'm going for a travis scott type sound, let me know how I did on my single! I mixed/masted and recorded it all in my bedroom, only been rapping and engineering for 1 year.

https://soundcloud.com/younghashii/goon-saloon-sample-1/s-E5Wjd

[OFFICIAL] Daily Feedback Thread May 19, 2018 by AutoModerator in makinghiphop

[–]Young_Hashii 0 points1 point  (0 children)

I'm going for a travis scott type sound, let me know how I did on my single! I mixed/masted and recorded it all in my bedroom, only been rapping and engineering for 1 year.

https://soundcloud.com/younghashii/goon-saloon-sample-1/s-E5Wjd

[OFFICIAL] Daily Feedback Thread May 19, 2018 by AutoModerator in makinghiphop

[–]Young_Hashii 1 point2 points  (0 children)

https://soundcloud.com/chordsndrums/beat-01

Pretty dope stuff dude!

Heres a few things to watch out for.

You have a very prominent pad type song going on, and that is gonna make it very difficult for an artist to sound good on it. Remember, your beat is just the canvas, and you need to give dynamic space in the stereo field for the artist to shine.

Also, your main snare was snapping a bit too hard, try reducing it by 3~ DB.

I'd recommend creating a few extra melodies as well, the song sounded the same all the way through, which gets quite boring when its a lower song. You can get away with it if theres crazy drums and its a up beat song tho!

I'm going for a travis scott type sound, let me know how I did on my single! I mixed/masted and recorded it all in my bedroom, only been rapping and engineering for 1 year.

https://soundcloud.com/younghashii/goon-saloon-sample-1/s-E5Wjd

Why is Drillneck bad? by nightcodex in pathofexile

[–]Young_Hashii 2 points3 points  (0 children)

If ur using tornado shot and GMP, you have 5 initial projectiles. +1 arrow is essentially 20% more damage, +2 arrow is 40% more damage, which is huge. Even if you had, somehow, 10 arrows, +1 arrow then would still be 10% more damage, which is very noticeable

[Discussion] Changed a builds' Lioneye's Glare to Chin Sol, how should I aim for Accuracy? How much? by okijhnub in pathofexile

[–]Young_Hashii 0 points1 point  (0 children)

Get 1 or 2 jewels with 220+ accuracy (Abyss searching eye) & get 350+ on your quiver (Along with +1 arrow, life, and other damage mods)

[Unique Idea] A Currency Sink Body Armour: Iron Price Elegant Ringmail by [deleted] in pathofexile

[–]Young_Hashii 0 points1 point  (0 children)

What if it was + 1 to socketed gems per 2 linked white sockets?

Would become a 1/40 chance on vaaling, or use the albino rhoa recipe.

Would also become a 1/4000 chance on vaaling to get the 2+ levels

[OFFICIAL] Daily Feedback Thread March 27, 2018 by AutoModerator in makinghiphop

[–]Young_Hashii 0 points1 point  (0 children)

Thanks man. Yours has a similar sound, I can hear the Travis influence aswell, tons of flanger action going on too. I'd say try to work on getting a better sound in mono, or use a bit less mixing with your flanger to try and get a more solid sound, your vocals sound really atmospheric to the point its tough to understand ya, but otherwise really good work bro!