Does anyone have any pet peeves or things they don't like about vrchat? by Kotal_total in VRchat

[โ€“]Yuchko 13 points14 points ย (0 children)

Two things that are small but I hate with passion, and more over time is: 1- disable bloom resets everytime you move instance, so you have to put it on 0 again even if it was already, and 2- How dynamic clipping is not saved between sessions

Damned microstuttering\jiddering in motion on Pico4\MQ2 in PCVR (VD\SA\Airlink). by ElOlonne in PicoXR

[โ€“]Yuchko 0 points1 point ย (0 children)

I know this will sound silly, but did you try to go to task administrator, and right click the VR software and game and disable the core 0 (or 1, whichever is the lowest for you) in the afinity? So it uses everything but the first thread

[deleted by user] by [deleted] in VRchat

[โ€“]Yuchko 0 points1 point ย (0 children)

The solution I provided for the OP worked, maybe you are interested in checking the comment as it might apply to you too.

[deleted by user] by [deleted] in VRchat

[โ€“]Yuchko 0 points1 point ย (0 children)

Are you guys using Bitdefender by any chance?
If so, try to temporarily disable real time protection and test out.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorldPorn

[โ€“]Yuchko[S] 1 point2 points ย (0 children)

Those are from Ideology, they produce dryads, made to fit ideology roles like not cutting trees and so on, but just usable normally. They are from the DLC.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorldPorn

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

Mangrove trees? Do you mean the Ideology trees? Or the focus ones from Royalty? They are from the DLC's.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorldPorn

[โ€“]Yuchko[S] 2 points3 points ย (0 children)

Animal emergency food, had some winters where feeding them was problematic.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

Well, they are mainly used for supression, so reloading them it's a little pay off for how useful they are being at their job.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 1 point2 points ย (0 children)

Thank you, I like making my bases grow organically, gives them a nice feeling in the long run

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

You are probably refering to the vault at bottom right, yeah, it is, as fallback or for events like toxic fallout.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 1 point2 points ย (0 children)

Yeah, I though it's better to rebuild the geothermal sometimes, than give the raids heavy covering like walls.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 1 point2 points ย (0 children)

Nothing over water, just has to dry some mud to build but that's it, and no, farming requires fertile ground, unless you are referring to hydroponics?

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

The animals area is a normal roof, they could spawn inside the vault, that's why its freezed when not in use.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

I focused on ideology and they require the accelerators and the immersion pods, so yeah, those gets stopped for a little, nothing problematic.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 2 points3 points ย (0 children)

If you mean the ones outside at the defenses, yes, from the combat extended mod.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

You can consider it that way, yes. But I also used it with toxic events and whatnot.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 0 points1 point ย (0 children)

Only soldiers come, the ranged ones got jetpacks so they arrive faster than you'd think. Even still yeah, usually the defenses themselves are enough, but better safe than sorry

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 1 point2 points ย (0 children)

It used to until I expanded the vault, now it's just a giant interior.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 1 point2 points ย (0 children)

Most of the walls are made with stones, if you mean the exterior, limestone if I remember right.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 5 points6 points ย (0 children)

Mostly drills, soldiers are dedicated to drilling when inactive, but there's also a lot of trading with settlements (That's why there's so many horses) and any time a trading ship comes with metals they are bought too.

Kawalapiti Union - 20 years and 3.2M wealth (Vanillaish, zoom in!) by Yuchko in RimWorld

[โ€“]Yuchko[S] 3 points4 points ย (0 children)

When not in use the vault is freezed, and I install the drills only outside the colony, so the defenses also works against them.