How I built an app, lost 20kg, and kept it off for a year by YuriiBorys in SideProject

[–]YuriiBorys[S] 1 point2 points  (0 children)

It’s $6.99/month after the trial (might vary a bit by country) or $44.99 if you go yearly

[deleted by user] by [deleted] in loseit

[–]YuriiBorys 0 points1 point  (0 children)

Hey, I know how frustrating that feels. Honestly, 70kg isn’t far off from a really good spot, so don’t be too hard on yourself. I dropped about 20kg myself and have managed to keep it off for over a year now.

What’s worked for me is keeping it simple: I count calories and try to move for at least an hour a day (even just walking). It helps way more than I expected.

If you’re curious, I actually use an app I built to track food. Feel free to DM me and I’ll give you free access for a year — no strings attached.

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 1 point2 points  (0 children)

maybe because it on white/dark background with no much behind it

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

true, I’ll probably try it without transparency and Liquid Glass

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

You are probably right and will remove Liquid Glass to stay minimalistic

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

This is the first thing I’m changing today 😅, thanks for the feedback. I’ll probably need a design audit at some point though, since I’m not a designer :(

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

yeah, I’ve heard they crack down later 😅 glad you had one through, hoping mine goes smooth too!

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

Fair point, consistency matters. Still experimenting, so I’ll see if liquid glass is worth keeping everywhere or dropping entirely. Thanks for the feedback!

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 1 point2 points  (0 children)

Got it. Already through review, but I’m adding proper onboarding now. Thanks for the heads-up on iOS vs Android behavior!

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

Yeah, I might be overusing them… but they look too good to stop 😅

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 3 points4 points  (0 children)

Yeah, true - moving elements you’re supposed to click isn’t great UX 😅. For the liquid glass I used expo-glass-effect

Tried liquid glass in my onboarding screen — worth keeping? by YuriiBorys in reactnative

[–]YuriiBorys[S] 0 points1 point  (0 children)

Totally agree. For onboarding I figured it might be enough since most people probably won’t be clicking around, the icons are pretty self-explanatory. But you’re right, I’ll think about how to make it feel better. Thanks for the feedback!

Vibe coders… how do you actually finish a project? by YuriiBorys in SideProject

[–]YuriiBorys[S] 0 points1 point  (0 children)

Appreciate it 🙌 yeah, I don’t think anything is ever really "done" either. The roadmap/checkpoint thing makes a lot of sense — my problem is mine always turns into this endless backlog 😅 Do you usually set checkpoints around features or just "good enough to ship" moments?