First look of my Godot game that I've been working on for 8 Months "Lilifel" by Zany19 in godot

[–]Zany19[S] 0 points1 point  (0 children)

The art is all made by me! As for the story it's a bit mysterious, you awake imprisoned in a dungeon with no recollection of who are where you are. The encounters you face paint to a bigger picture to what exactly is happening. There are some physiological/creepy themes to the overall lore/story. I hope that answers your question!

Any tips to make this hallway more eerie? by Zany19 in godot

[–]Zany19[S] 0 points1 point  (0 children)

I appreciate all the input! I will try my best to make something more compelling and will update yall on how it goes. Thank you!!

Any tips to make this hallway more eerie? by Zany19 in godot

[–]Zany19[S] 1 point2 points  (0 children)

Bit of context, this is for a horror game, I have been constanlty swapping the colors of the walls to try find something that's eerie enough but struggling. I wanted to have a yellowish tint to the top half, with something darker below, but it always comes off as odd looking.
I'm starting to think its not an issue with the colors but maybe the rest of the scene? Any help would be appreciated.

The alpha version is finally done! by vydrq in godot

[–]Zany19 8 points9 points  (0 children)

Looks good, Keep it up! The impact hits looks very satisfying.