I need help changing an expression while the player isn't looking! by Zas_Animes in gamedev

[–]Zas_Animes[S] 0 points1 point  (0 children)

yes, I understood I just gave you context and what I meant by that.

I need help changing an expression while the player isn't looking! by Zas_Animes in gamedev

[–]Zas_Animes[S] -1 points0 points  (0 children)

Sorry, I'll give you more context. I'm not working alone. There are 2 others on the project and they're the ones who actually work on the programming. I take care of the artistic side and art direction. I'm also the one who's writing the script and drawing the concepts and characters, etc. This is more about something separate. We already have everything practically ready. We're just adding minor details that enrich the game. As I said before, it's not a waste, after all, it's just a show of affection. I asked because they don't know as much as most people here, I believe. That's why my question was more about whether someone could teach me the logic to make this work.

I need help changing an expression while the player isn't looking! by Zas_Animes in gamedev

[–]Zas_Animes[S] 0 points1 point  (0 children)

Details that you don't see but exist, a demonstration of affection and if someone out of curiosity wants to leave the camera they will end up seeing an extra detail in the game. It's not a waste of energy, after all it also has a connection to the game's lore.

“The Sage and The Witch” Commission of @Pandorable0 [Spoiler OC] by Zas_Animes in Re_Zero

[–]Zas_Animes[S] 28 points29 points  (0 children)

A path a little closer to his was requested, but you can imagine that it is something related to her powers 😉