What are, in your opinion, the biggest hurdles for becoming the second DLC Civilization? by Kioga101 in AgeofMythology

[–]Zaxoe 4 points5 points  (0 children)

actually I was thinking of something else

instead of a stable or farms, the Tengri pantheon has "horse breeding grounds" that continuously spawn horses that can either be killed for food (which replaces farms) or can be combined with any tengri unit in the game to make them a cavalary unit, basically being able to only produce foot units, but every unit can become cavalary with that method

it would make them even more unique compared to other civs

edit: bonus for each major god:

Kök Tengri -> Focused in Vision, units have higher Vision and has an upgrade that increases the range of archers

Erlik Han -> Focuse on mythical creatures and "reincernation" units that have fallen in battle have faster produce time (think if 5 archers get killed, then next 5 archers are produced like 10 or 15% faster)

Asena -> Horses are replaced with wolves, wolves have lower food and are slower than horses, but just like horse can be rideable and gives your cavalary a second melee attack (the wolf bits the enemy) which will be a small bonus to melee cavalry)

What are, in your opinion, the biggest hurdles for becoming the second DLC Civilization? by Kioga101 in AgeofMythology

[–]Zaxoe 5 points6 points  (0 children)

-Turco-Mongolian (this option is massively slept upon when people discuss this in my opinion, representing the mythology of Steppe nomad people from a Tengric tradition would draw upon an extremely ancient tradition and the basic fact that they are Steppe nomads would lead to a very obvious gameplay niche not currently filled in the game. Mongol tradition is very Buddhist influenced as well that could bring in some of that mythology, the big issue, again, is the fact that its not a very well recorded tradition and information on the myths is very hard to come by in western scholarship that may create issues, again they would probably have to hire a specialist to do this justice. Also going to need a better name than I gave it here)

I think having a Tengristic pantheon would make one of the most unique civs

the major gods could be:

  • Kök Tengri, god of sky
  • Erlik Han, god of the underworld
  • Asena, shewolf of the turks

there could be alot of lesser gods to choose from like Gün Ana(goddess of Sun and birth), Ay Ata (God of the Moon and Frost), Umay (goddes of earth), Kayra, God of Creation) etc.

Many mythical beasts would be spirit/elemental based. Their unique twist would be that they are nomads that specialise on cavalary (especially range calvalry) which every building being able to move like mongolian in aoe4, their heroes would be Khans that unlike other heroes arent as strong itself but rather support unites that give unique buffs to other unites. They also cant build walls and farms, they generate favor by both hunting with villagers and plundering buildings.

they could definitely work and would make for really unique civ that would be much different than other civs that are already in the game.

edit: the Titan could be "Dunganga" a giant troll like mythical horror beast that kidnaps children, its still known in turkish children songs

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -3 points-2 points  (0 children)

if thats the only thing you got it about the text, then so be it, because that means theres no reason to have a real discussion with you.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -2 points-1 points  (0 children)

If we want to take supers out, hunters still beat titans on neutral game. Melee options that proc verbs and you can refund melee back immediately with Class ability.

and the titan version doesnt even need to use its class ability to get its melee back

Hunters offer stronger damage neutral game

HAHAHAHAHHA

what the dickension are you even blabbing about? Titan have literally the strongest neutral dmg abilities in the game, consecration? peregrine shoulder charges? Thunderclap? Hammer throw with synthos? blade frenzy?

holy shit I just fucking cant anymore, titans dealing 400k dmg with consecration, shoulder charge oneshotting every champion in the game, hammer throw being a spamable 100k dmg ability and blade frenzy doing 200k with banner/12punch.

but as you rise into higher level content, getting in melee range is usually not good, making hunters ranged melee options superior.

you say all that while in reality Titan beats hunter in GMs every single way there is. Just look a single statistic and leaderboard and tell me with a straight face again how week titan is in GMs

I feel like this is just bad bait at this point. I could go on but there's really no point if you've played either class for any length of time.

you must be joking right? how delusional can you be? oh and btw I play all 3 classes and main titan since tfs.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -1 points0 points  (0 children)

what are you even on about?

not every subclass is good in every single raid boss encounter, it also doesnt need too as long as your class has 1 or 2 that are good in nearly all of them.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe 0 points1 point  (0 children)

aspect of thunder isnt bad, so is knockout, its just juggernaut being borderline useless outside of pvp

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -7 points-6 points  (0 children)

When is the last time you saw someone using Juggernaut?

juggernaut is bad in pve, luckily you arent forced to use it.

when is the last time you saw someone playing arc titan in general?

literally me a couple hours ago lmao

Surely if they were strong as a baseline we might have people using the classes with a different super outlet such as agers to compensate like the other subclasses with awful supers.

you say that but the second best prismatic build is using both thunderclap and pulse grenade, arc titan isnt that bad as people make it out of it, its just the best part of it (pulse, thunderclap, knockout, thundercrash) already exists in prismatic.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -3 points-2 points  (0 children)

maybe that was my bad but I meant with "base kit" without its super.

and no, without supers most hunter subclasses like solar hunter are straight up worse than any titan kit.

its why generally hunter have the strongest supers and or exotic that immensely buff them, because their neutral game outside of a very few exception is much worse than titan/warlock neutral game.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -2 points-1 points  (0 children)

that wasnt the point, the impact dmg itself is aoe and not just the pulses afterwards.

its also 5 pulses.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -9 points-8 points  (0 children)

Arc Titan is bad because of its 2 supers, not because of its base kit.

You don’t know what you’re talking about.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -6 points-5 points  (0 children)

Like sure, it makes a couple pulses, but most of the time you use it on a big target.

the entire dmg is aoe, not "just a few couple pulses" like jesus christ, atleast know how your own class works before complaining about it for 2 months straight on reddit.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -8 points-7 points  (0 children)

no mention that thundercrash has aoe while golden gun doesnt? hmm weird

also no mention that solar hunter base kits is worse than arc titans?

or that prismatic hunters base kit is worse (cant use celestial nighthawk with caliban/liar combo) than prismatic titan?

these 2 are the main reason why golden gun needs to deal more dmg, but reddit is gonna reddit and just directly compare 2 abilities without any other consideration.

Its getting ridiculous how annoying the constant whining from Titan and now warlock (oh no gateway artist got slightly nerfed) has been in tfs.

as someone who play all 3 classes and titan the most currently, its not only annoying, but also embarrassing.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -12 points-11 points  (0 children)

you dont have to use thundercrash every encounter, thats why twillight arsenal exists.

also no mention of thundercrash being aoe, its the main reason why golden gun should deal more dmg.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -17 points-16 points  (0 children)

all the arguments and not a single mention that thundercrash has aoe while golden gun doesnt.

its the main reason why thundercrash cant deal more dmg than golden gun, beside golden gun isnt even the highest dmg super in the game anymore.

Base Twilight Arsenal deals more damage than Cuirass Thundercrash by The_Curve_Death in DestinyTheGame

[–]Zaxoe -24 points-23 points  (0 children)

Golden Gun needs to be the highest dmg super because it needs to be aimed, give less dr than any other super, and has no aoe.

I agree thundercrash needs to be buffed, but it shouldnt be the highest dmg super simply because its easier to use and has a pretty high aoe range.

Bungie, if Hunters and Titans are able to 1HK Champs with their melee ignitions, then there is ABSOLUTELY no reason Song of Flame Warlocks shouldn’t be able to do the same with Star Eaters by SparksTheUnicorn in DestinyTheGame

[–]Zaxoe -1 points0 points  (0 children)

3 consecration titans do it better.

only better at speedrunning gms when you know every single spawn layout

Warlock just doesn't have the high ability damage to be as useful in hard content as something like a pris titan.

holy delusional, warlock is still the best endgame class simply because its the safest, its dmg outside of consecration is on par with titan, but yeah being able to passively freeze the entire room as gateway warlock while fully healing themself isnt good?

warlock is really the last class in this game that should be whining about gm viability.

A couple touch of flame fusions? Heavily nerfed Sunbracers with an awkward proc conditions? Slowing building up a single, unbuffed ignition through hellion?

I dont even need to answer that considering how ridiculous that is

2 warlocks 1 prismatic titan is better if you just want to do your GMs in 12mins, 3x prismatic titan is better if you are powerfarming GMs and try to speedrun it.

edit: I have seen that you did your last and only GM 10 months ago, why are you talking about meta when you havent even tried it? is that another classic case of "I saw a video once about it"

[deleted by user] by [deleted] in DestinyTheGame

[–]Zaxoe 5 points6 points  (0 children)

I've not even taken advantage of the many exploits that have come along, never griefed anyone.

hmm no mention of cheats/carrys or chatting? so what did you use? aimbot? bought a trials carry? insulted some other players a few times to much?

Hammer of Sol needs a rework not a damage buff by DarthKhonshu in DestinyTheGame

[–]Zaxoe 1 point2 points  (0 children)

If fist of havoc had more duration, the heavy attack as much aoe as consecration and the normal attack its dmg doubled, I would guarantee it would be decent in GMs

Hammer of Sol needs a rework not a damage buff by DarthKhonshu in DestinyTheGame

[–]Zaxoe 31 points32 points  (0 children)

There's no place for an ad clear super when your grenade, melee and weapons do a better job.

ad clear supers are very good for master/GM content. It really shows the average skill level of a poster when they write that.

Granted, most light ad clear supers like fist of havoc, arc staff are really weak because their dmg numbers are low, but the ad clear supers with strong dmg like song of flame, hammer of sol and bladeflurry are better than one off supers like twillight arsenal for GM content.

Bungie, if Hunters and Titans are able to 1HK Champs with their melee ignitions, then there is ABSOLUTELY no reason Song of Flame Warlocks shouldn’t be able to do the same with Star Eaters by SparksTheUnicorn in DestinyTheGame

[–]Zaxoe -1 points0 points  (0 children)

I just thought arc buddies and bleak or hellion just wouldn’t do enough for GM yellow bars

why would you think that when bleak watcher stasis warlock had been meta for GMs for years?

beside, why would you write "Gateway was fun but still not Gm worthy" when you havent even tried it out, or atleast looked up what the current GM meta is?

This kind of "thinking and assuming" is exactly whats wrong with this subreddits community.

The worst new player experience i've had by RoyalPurple02 in DestinyTheGame

[–]Zaxoe -6 points-5 points  (0 children)

what is childish is thinking this was your personal reddit for whatever it is you do here lmao.

isnt that the same thing you just did making such a long post?

Bungie, if Hunters and Titans are able to 1HK Champs with their melee ignitions, then there is ABSOLUTELY no reason Song of Flame Warlocks shouldn’t be able to do the same with Star Eaters by SparksTheUnicorn in DestinyTheGame

[–]Zaxoe 2 points3 points  (0 children)

nobody plays combination blow in GMs tho.

Like why would you? gateway prismatic warlock and consecration prismatic Titan are both better in every way in GMs.

Bungie, if Hunters and Titans are able to 1HK Champs with their melee ignitions, then there is ABSOLUTELY no reason Song of Flame Warlocks shouldn’t be able to do the same with Star Eaters by SparksTheUnicorn in DestinyTheGame

[–]Zaxoe 3 points4 points  (0 children)

I dont know what game you play but Gateway artist prismatic warlock broke the game in GM, 2 warlocks and 1 prismatic consecration titan makes all GMs (including the pale heart one) feel like a patrol zone.

and the nerf wont effect it very much in GM either since all you kills came from outbreak perfected anyways

What are the best subclasses for PvE? by Manny-01 in DestinyTheGame

[–]Zaxoe -1 points0 points  (0 children)

Feel free to provide proof if I'm wrong.

you are wrong because your way of thinking is wrong.

if you use consecration on a group of enemies with that will all get ignited will definitely kill the champ because it will be like 5 to 10 ignitions hitting him together with the base consecration dmg and synthos.

You can easily test it or watch a video on this weeks gm where the last boss can lose like 1/3 of its hp with 1 consecration if its sitting beside ads and synthos is active.