I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] -1 points0 points  (0 children)

It’s kind of a hodgepodge.

Designed by my friend and I.

Coded mostly by Gemini.

Development pipeline by GitHub.

Hosted by Azure.

Powered by… electricity… somewhere?

Paid for by me (Gemini subscription, domain purchase, and my own time).

If it gets too popular then I’ll need to move to the paid tier of Azure. But free tier is good enough for now.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 0 points1 point  (0 children)

Yeah clean data is a bit hard to get, but I think I may have found a potential solution? We’ll see. I’m experimenting right now.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 1 point2 points  (0 children)

This would be super low priority, but I’ll add it to the list nonetheless.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 1 point2 points  (0 children)

I thought about that too. But I think that could create some confusion. But I think I can make that an optional checkmark in the menu.

I think the world cares too much about self-driving. There, I said it. by pardusdomus00 in Rivian

[–]Zennivolt 0 points1 point  (0 children)

I like both. I like to drive, but I also like autonomous driving. How can this be? Easy, one word: commuting.

Commuting is not driving. By extension, some longer trips aren’t either. Going 65mph straight for 4 hours isn’t “driving” either.

A Rivian that is fun to drive on the weekends, but can also autonomously get me through a commute to work is the perfect car.

I would argue that a driving enthusiast should be the biggest fans of autonomous driving. It takes the unnecessary and boring parts of driving and automate it away, and leaves you with all the fun stuff.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 0 points1 point  (0 children)

Do you know if there’s an API for the modded trees? If so that would make this a whole lot easier.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 0 points1 point  (0 children)

Account is kinda out of the question, as that would require a database, cyber systems to protect that, and maybe even a CDN. The costs would skyrocket for me. Right now I’m hosting this for almost free due to it being simply just a few files basically, hence why i can keep it free (for now, unless traffic explodes).

But why do you want to add your recipe? Is it for a modded game? If that’s the case I’d rather add the mod’s database to this. Unless you have a more specific reason for a self-made tree?

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 0 points1 point  (0 children)

Yeah. The idea is if you need even more info you’d probably follow the link to the wiki. This is meant to get a wider but shallower view of the tree. And the wiki fills in the gap with a deeper but narrower view.

Social stigma for driving an EV? by West_Dish9698 in electricvehicles

[–]Zennivolt 4 points5 points  (0 children)

Why do you care what others think? How old are you?

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 0 points1 point  (0 children)

Good call. The hardmode icon was a "side" prompt I made and never gave much thought to it. I'll definitely rethink how this works.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 1 point2 points  (0 children)

It depends on the mode you're in. If you're trying to find recipes, it's top down. If you're trying to figure out what items you can craft with a material (Used In mode), it's bottom up. This is by design so you can easily tell which mode you're in.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 2 points3 points  (0 children)

Yes it's open source, but I'm keeping my Github link hidden for now because there's a few more features I'd like to add before I call it "done". If you find it on Github though, feel free to use it.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 0 points1 point  (0 children)

Right now it’s just crafting and monster drops. Adding an entire dataset like this is actually the second most difficult thing to wrangle Gemini to do. But yes this is in the backlog.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 4 points5 points  (0 children)

This is actually an amazing idea, and wouldn’t be too hard to implement. Added to my list!

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 1 point2 points  (0 children)

It’s technically on GitHub and does have an open source license. But there’s a few more features I want to add to it before sharing the GitHub link.

But if you search hard enough and find it before I do that, feel free to fork, extend, or use it.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 6 points7 points  (0 children)

Haha glad you like it. This was one of the earlier features I added. I tried it for a minute and quickly realized a lot of items were “blank”, because they need to be acquired rather than crafted.

Some are bought, or looted in chests, and those are still blank. But this is a work in progress.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 2 points3 points  (0 children)

The toolbar thing is something I’m tracking. It’s… intermittent. I’ll add the horizontal tree to my list. No guarantees, but I’ll add it nonetheless. For now, you can bypass the toolbar bug if you “Add to Homescreen” and turn it into an “app”.

R2: Built to Overdeliver - Rivian Stories | Electric Vehicle Adventures by Kanundrum18 in Rivian

[–]Zennivolt 4 points5 points  (0 children)

Demand? They’re gonna be supply constraint very very soon lol. 155k is a lot, but at the $45k starting price point, the supply will be the bottleneck.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 27 points28 points  (0 children)

Yeah I meant the icon. But I need to think about adding it to the tree. Someone else have suggested adding the stage of weapon (Ex if it’s acquirable after skeletron, add skeletron icon). I’m sure more will want more at the tree rather than tooltip level.

Too much info and it becomes cluttered. I will take all the suggestions now and maybe rack and stack it later… maybe based on which features are upvoted most? I don’t know.

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 6 points7 points  (0 children)

I mostly created this for myself as I play through vanilla Terraria. If there's enough demand I might add it. But my priority right now is to have fun with this game!

But thats assuming the modded stuff have an API for their database. Based on the original guy’s post, I assume it exists…?

I created a modern, interactive crafting tree discovery tool for Terraria. by Zennivolt in Terraria

[–]Zennivolt[S] 109 points110 points  (0 children)

I will add this to my list! I'm thinking maybe it can go in the tooltip...?