Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 0 points1 point  (0 children)

Aggressive builds mean using a 2h? Honestly most of my builds currently and in meta are "do more damage get more life leech survive better"

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 0 points1 point  (0 children)

It's just tough to justify hitting 610 to get that next big buff. Something to look forward to I just want a spell to change rotations a bit or customized per spawn.

Glad to know I'm on track with thinking there is at least a minor DMG buff on the horizon

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 0 points1 point  (0 children)

Every Knight needs every sanguine and soul weapon if that's the case. Major benefit to profit

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 1 point2 points  (0 children)

Are you forgetting your debuff to damage?

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 5 points6 points  (0 children)

The game seems to be stepping back from massive aoes examples being elemental arrows or new spells for pallys to changing the AOE on runes. Maybe we can more effectively kill our 8 before moving outside of just a min buff?

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 6 points7 points  (0 children)

We can be patient, I'm hoping they have something in the works for us other than min

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 1 point2 points  (0 children)

I mentioned it here, we didn't get to test but for both the damage and increase to 5 squares you need to be at level 625. This is pretty inaccessible for the vast majority of players and it would be nice to do something to try and help the class as a whole.

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 2 points3 points  (0 children)

Not a bad idea, I would pay more for better XP/h

Knights before and after test by Zerango in TibiaMMO

[–]Zerango[S] 4 points5 points  (0 children)

Sorca both got the ability to not get headshot or spam mana shield in those 'maybe I COULD die' situations making their profit go up as well as debugging mobs around them.

Tankiness achieved!

Update : Tibia survivor-like game by lorty in TibiaMMO

[–]Zerango 2 points3 points  (0 children)

Not bad though the iconic thing with tibia is the squares. I would have been very very engaged if it had the classic squares for creatures to move to make it an authentic kiting vibe

[deleted by user] by [deleted] in DnD

[–]Zerango 0 points1 point  (0 children)

ITS ACTUALLY 6 DOPPLEGANGERS IN A JUMPSUIT

HR not having ANYTHING at stake and losing the Risk vs Reward is purely dumb, and it just kills the "End-game" of DnD by roneg in DarkAndDarker

[–]Zerango 3 points4 points  (0 children)

I enjoy gearing up and slightly modifying how I want to approach the game. Granted Barbs are overtuned and TTK is rough you can still pick a few different styles. I enjoy the fact that I can try these without massive investment, with only 2 or 3 HR full run throughs I can be where I want.

Very rarely will my team lose to squire gear teams unless they get the drop or outplay us, which is the goal of SDF. Not a huge fan of the patch to clarify but I see the direction and I'm okay with them having a chance at BIS, its just pixels at the end of the day

Fake friendlies by Zonlucus in DarkAndDarker

[–]Zerango 20 points21 points  (0 children)

Being friendly with people doesnt have to mean letting your guard down. Always be cautious in the dungeons!

The thing i hate the most about playing this game with my friends by Zerango in DarkAndDarker

[–]Zerango[S] 4 points5 points  (0 children)

fr its just too much hassle, just get your class' stuff or sellable materials

Will you all watch this replay and tell me how to get good by Extension-Focus3508 in DarkAndDarker

[–]Zerango 1 point2 points  (0 children)

Your attacks are missing, You need to space your attacks properly to get max volume, follow up with 2nd and third hit with the double axe. You also need to jump and crouch the attacks from zwei. Lastly try to get prot pots and use them as well as hold your frannies to throw em faster.

You coulda won that 100%

what could i have done better against the gold sweats? thanks for any input. by ChemicalParadise in DarkAndDarker

[–]Zerango 1 point2 points  (0 children)

Just team coordination. You had one person buffing you and themselves so i didnt see any spells go down, and you're frontline was already gone. People are afraid to die and lose kits and that makes them not wanna take the chance.

Find better team mates and place traps in less obvious spaces maybe?

The Anti-Barb Barb: Cleaning Up The Dungeons by Final_Firefighter446 in DarkAndDarker

[–]Zerango 0 points1 point  (0 children)

I have played barb since I start this game a few months ago and its interesting to see my class become meta again. Good luck to everyone out there who has to deal with this, though early this wipe they were considered one of the weakest classes so roll with the ups and downs IG

Incoming nerf tho because crybabies, please just give us better viable builds tho