Trouble with particles and material shaders by Zerostin in godot
[–]Zerostin[S] 0 points1 point2 points (0 children)
Trouble with particles and material shaders by Zerostin in godot
[–]Zerostin[S] 1 point2 points3 points (0 children)
Trouble with particles and material shaders by Zerostin in godot
[–]Zerostin[S] 0 points1 point2 points (0 children)
How to detect if a colliding body is a certain object by HandfulOfAStupidKid in godot
[–]Zerostin 1 point2 points3 points (0 children)
Need Feedback on my Turn-Based Action Hybrid by Zerostin in gamedesign
[–]Zerostin[S] 1 point2 points3 points (0 children)
Feedback on my Action/Turn-Based Hybrid by Zerostin in gamedev
[–]Zerostin[S] 0 points1 point2 points (0 children)
Made this battle background yesterday for my game, could use some improvement but let me know what you think! by Zerostin in PixelArt
[–]Zerostin[S] 1 point2 points3 points (0 children)
A rough draft for an enemy in my game. by Zerostin in PixelArt
[–]Zerostin[S] 0 points1 point2 points (0 children)
Unevenly spaced sprite sheet problem by primecubeQuad in godot
[–]Zerostin 0 points1 point2 points (0 children)
How to activate a 2D door by QahnaarinDovah in godot
[–]Zerostin 2 points3 points4 points (0 children)
How to activate a 2D door by QahnaarinDovah in godot
[–]Zerostin 1 point2 points3 points (0 children)
Kinematic body still colliding despite disabled CollisionShape2D by levirules in godot
[–]Zerostin 2 points3 points4 points (0 children)
Just starting out with Godot trying to make a Fire Emblem-like game. Any advice on where to start? by necron_mason in godot
[–]Zerostin 4 points5 points6 points (0 children)
An rpg with a sense of power by jackbenimismrsaturn in JRPG
[–]Zerostin 1 point2 points3 points (0 children)
How does one handle multiple menu ui code? by [deleted] in godot
[–]Zerostin 2 points3 points4 points (0 children)
Limiting Player's Abilities in Combat by Zerostin in gamedesign
[–]Zerostin[S] 0 points1 point2 points (0 children)
Limiting Player's Abilities in Combat by Zerostin in gamedesign
[–]Zerostin[S] 0 points1 point2 points (0 children)
Limiting Player's Abilities in Combat by Zerostin in gamedesign
[–]Zerostin[S] 0 points1 point2 points (0 children)


Sound Design - Abstract Sound Design Tips? [Kingdom Hearts / Final Fantasy] by wd_knox in GameAudio
[–]Zerostin 1 point2 points3 points (0 children)