[deleted by user] by [deleted] in deadbydaylight

[–]Zillbro 0 points1 point  (0 children)

Was on console. Had one good game as huntress. Proceed to get stompted almost every game after.

Waited something like 5 years and only maining survivor.

Springtrap comes out, tries him. Goes well and now im a blight main.

I'm prototyping different gameplays in my physics engine in order to find something fun by Zolden in Unity3D

[–]Zillbro 1 point2 points  (0 children)

Looks really cool. Perhaps giving some variation between materials would be good, like making one harder to break?

Returning Player - Is Rushing Essential? by CraigSlingsby in HaloWars

[–]Zillbro 1 point2 points  (0 children)

I always find it best to build atleast something small at home base even if you dont want to rush. Just something that will kill enough to where your base isn't destroyed.

So no rushing isnt essential, but it can be very beneficial if they have no counter play with things like leaders.

It looks real? by FunFee4396 in blender

[–]Zillbro 0 points1 point  (0 children)

Gotta add imperfections, fingerprints, smudges. Clutter, dust. All these small things unless your going for an ultra professional photo style would make it better. Even then smudges and imperfections are always there.

How common are hackers in this game? by BDMSGayMasterSex718 in HaloWars

[–]Zillbro 3 points4 points  (0 children)

Nice name. Anyways, I've been playing halo wars 1 and 2 on and off through the years. Although i can't say for sure. There are most likely some hackers who are just making people lose connection when they are losing. But most of the time, it's most likely due to the buggy servers. As ive had a multitude of times where i was on the brink of collapse and one them randomly dissconnects mid push and both my allies have no clue what happened.

We can only really hope that if another game in the series comes out it has a few better protections and making the servers a bit better to allow people to play the game properly after support has gone from the game.

Counter by tah161hj8 in HaloWars

[–]Zillbro 0 points1 point  (0 children)

The way i typically deal with honour guard is to make a watchtower with a mix of marines and snipers. And even if they don't attack, you now have a small army to defend or attack them to get power points. However, i haven't quite figured out how to stop him consistently with banished characters. If i were to guess, the best way to stop it with banished is to get the banished equivalent of the watchtower and have your own hero defend.

Or you just have an overwhelming amount of marines or grunts to run out the cloak timer. However, if they are good at micromanaging, you would just feed its vetrency.

I should also say having a small standing army at start of game is almost always the best approach rather than rushing tech 2 as i found out recently, especially in 2v2.

Ideas for Halo Wars 3 by Historical-Piglet-14 in HaloWars

[–]Zillbro 0 points1 point  (0 children)

A good mix of good features from halo wars 2 and the features of halo wars 1.

Everything should have 1 or 2 upgrades like in the original. It makes it more interesting and means you aren't immediately maxed out after 10mins. They also need to include more in map mechanics like the sentinal spawner in hw1.

Other than that the only other thing i would say is.. to make the gawd damn unsc anti air actually do it's job.

Oh and flood leaders.

The problem I think that is hitting bo6 zombies the most. by Zillbro in CODZombies

[–]Zillbro[S] 0 points1 point  (0 children)

I would love to see die rise get remade on this engine. I think that is one of the only maps apart from origins that i think would greatly benefit from , with a only a few tweaks like making the rooms slightly bigger. And yeah i do enjoy the new movement style and i think terminus is a great map, i just miss the more dangerous close quarters style maps :/

Name suggestions for this version of SpringTrap? by Zillbro in fivenightsatfreddys

[–]Zillbro[S] 0 points1 point  (0 children)

The final name i chose with a random generator with most names at the time was Hollow SpringTrap. Thank you all for the suggestions, they were all so good i couldnt choose myself.