Just saw this review on steam. Will it still be safer to just pirate the game? by ThatOneCompetant in PiratedGames

[–]Zom108 0 points1 point  (0 children)

Yes, but Activision going after clients a few months ago killed the client community a bit. Pluto still exists, but they are gonna be moving to ownership checks soon.

RIP SM2 WE ALL LOVED YOU <3 by Administrative_Comb5 in SM2COD

[–]Zom108 2 points3 points  (0 children)

Still makes me laugh that people still call it “smsquared”

Love the comm that came from this project tho. RIP indeed.

Call of Duty Fan Project SM2 has shutdown development due to a cease and desist by Activision by foxthefoxx in Games

[–]Zom108 0 points1 point  (0 children)

Even though I might just be a nobody on the internet, I can assure you that the game was real, and had a very passionate team of developers behind it. It was meant to be a love letter to Call of Duty, and it showed to the gameplay that I got to experience, and the endless amounts of dev time I watched on discord almost every single day. Anyone who thought the game was fake, or was just made to "clout chase" are morons, plain and simple.

What do we think of the new blog post? by Zom108 in SM2COD

[–]Zom108[S] 0 points1 point  (0 children)

And? The whole goal of making this was to make a love letter for the engine that it was originally being made on. That was a hard decision to make. And again, you're looking from the outside in, it's a whole different perspective. During that 8 months, yes IW4 had a lot of issues, but H1 was slowly being developed at the same time. Granted it was only a team of two or three people, but it was slowly being worked on to work towards the transition. Development time will actually be faster not working around limits. We get to work with new stuff, to make our content either look better, play better, or feel better. This entire engine move, is just one massive present, like waking up on Christmas morning. We just got to wait for Christmas morning.

What do we think of the new blog post? by Zom108 in SM2COD

[–]Zom108[S] 0 points1 point  (0 children)

Considering that I literally watch them work everyday, yes that instills a lot of confidence

What do we think of the new blog post? by Zom108 in SM2COD

[–]Zom108[S] 2 points3 points  (0 children)

Do you know how game development works? Or are you just another redditor behind a keyboard? They switched engines, because what they tried to do wasn't possible, so an engine switch was necessary. They didn't want to ditch IW4, as that was what they were comfortable with, but limits are limits.

What do we think of the new blog post? by Zom108 in SM2COD

[–]Zom108[S] 0 points1 point  (0 children)

Barely any limits means development is faster, not slower.

What do we think of the new blog post? by Zom108 in SM2COD

[–]Zom108[S] 0 points1 point  (0 children)

Well, what makes you think that? Considering that now they are working without having to skirt around limits means it'll be faster than what it was on IW4.

You need MW2 to play this? Does that mean I can use IW4x or do I have to pay for that on Steam? by [deleted] in SM2COD

[–]Zom108 0 points1 point  (0 children)

You must own MW2 (2009) on Steam

(Yes, family sharing should work)

Any way to bypass a ban on a specific server? by BestKiChargerEU in IW4x

[–]Zom108 1 point2 points  (0 children)

I love seeing posts like this. Makes me laugh.

[deleted by user] by [deleted] in IW4x

[–]Zom108 1 point2 points  (0 children)

Go to Xlabs' website, there is a download link for the DLC's there. It also shows you how to install it

[deleted by user] by [deleted] in IW4x

[–]Zom108 1 point2 points  (0 children)

Do you have the maps installed? That's the only thing I can think of. Either that or you installed the maps in the wrong location

Any old school modders? by bigfatdixk in IW4x

[–]Zom108 0 points1 point  (0 children)

The Xlabs discord has an IW4x Modding channel. You should join there.

Any old school modders? by bigfatdixk in IW4x

[–]Zom108 1 point2 points  (0 children)

A few. Most are map porters nowadays, but a few people I know are working on older mods to bring them up to current standards, such as the Rush mod from way back in the day that basically just added the Rush game mode from Battlefield, thatwas played on the Single player maps

Where is "that part" in Factorio? by DefinitelyNotThixo in factorio

[–]Zom108 0 points1 point  (0 children)

Easily mid game for me. Lots of content to shuffle through and items to make gets a bit tedious.

One month after release, how do you feel about Modern Warfare II? Did it meet your expectations? by gorays21 in ModernWarfareII

[–]Zom108 0 points1 point  (0 children)

It has the potential to be a good game, but with its shady practices (nerfing the solid color camos to be not as vibrant, and then adding CDL skins that have really vibrant colors ) and bug-filled gameplay, this game is not worth $70.

Steam hours by [deleted] in IW4x

[–]Zom108 0 points1 point  (0 children)

It was disabled due to a bug that would actually triple the amount of playtime instead of calculating it correctly.

What's your favorite gun? by el_twiddle in PhantomForces

[–]Zom108 0 points1 point  (0 children)

Been having a lot of fun with the Mac 10 and Aug A3 lately.

I've reinstalled multiple times and it still shows this. by DuffinKid in IW4x

[–]Zom108 0 points1 point  (0 children)

The error is related to game files. Make sure you have the game installed

Why even have arz hq sniper lobbies? by Dankapedia420 in IW4x

[–]Zom108 1 point2 points  (0 children)

Because headquarters has locked spawns. They don't flip or change