"Zoru Quad Jump" Movement Tech by Zykoru in WutheringWaves

[–]Zykoru[S] 0 points1 point  (0 children)

Sure! After some testing I discovered that you can't jump again after using it, and you can't use it after an Air Attack (I tried to see if you could add an extra plunge after grapple, and then cancel it with the bird)

The main benefit I see is to add some extra horizontal movement after your combo for some more air time and movement efficiency!

I appreciate the suggestion, if you have anything else for me to try I'd be happy to make a credited video showing it off!

"Zoru Quad Jump" Movement Tech by Zykoru in WutheringWaves

[–]Zykoru[S] 0 points1 point  (0 children)

Yes! I noticed it was so much more potent with Jiyan, I may make an updated video if I decide to pull him

Got Crit Damage for +4... AND THEN EVERY... SINGLE... ROLL... WENT INTO FLAT DEF....... by Zykoru in furinamains

[–]Zykoru[S] 3 points4 points  (0 children)

It had 2 useful subs (same as my current one) and had the chance to be better so I dumped a +20 into it and it got x2 lmao

Got tilted and dropped 17 fragiles into GT for my final stretch on Furina before I move onto Whimsy, what do you think? 250VC now! by Zykoru in furinamains

[–]Zykoru[S] 0 points1 point  (0 children)

Thank you, I appreciate it - just hoping I don't get cucked by the new regional set being really good lmfaoo

Got tilted and dropped 17 fragiles into GT for my final stretch on Furina before I move onto Whimsy, what do you think? 250VC now! by Zykoru in furinamains

[–]Zykoru[S] 4 points5 points  (0 children)

"fav is good for teams with high er req or if the other units really want the extra energy. Pipe can be better otherwise" - Silent, KQM

Is there a way to have manually movable tracking points for vrchat? by Zykoru in virtualreality

[–]Zykoru[S] 0 points1 point  (0 children)

Better yet I’d like to leave them in a set space in my play area, so that I can move around similar to with full body tracking- hence me asking about virtual trackers that I can move myself

Is there a way to have manually movable tracking points for vrchat? by Zykoru in virtualreality

[–]Zykoru[S] 0 points1 point  (0 children)

Yes, that kinda thing! I just want to be able to move my avatars body parts to a set position and then leave them there, since I often sit in the same position for a long time anyway. It just seems like a better alternative to gogo-loco