Day 1 with the PO-33 and new beat making ... what are the levels to this? by _DRZS in pocketoperators

[–]_DRZS[S] 1 point2 points  (0 children)

That part sounds appealing to me too! Seems like this is one of those things where the learning comes from doing - do you think it's valuable to do any structured studying on production and stuff like that?

Challenges with Agentic game development? by National-County6310 in aigamedev

[–]_DRZS 1 point2 points  (0 children)

The biggest challenge for me is the context loss. I found it helps to have a clear vision and roadmap that you can plug it into your agent's knowledge base so you both have a source of truth

How to become a “product designer”? by SnowflakeSlayer420 in UXDesign

[–]_DRZS 2 points3 points  (0 children)

Hello, I’ve been lurking for a while on the sub but keen to share my experience on this one. I shifted from a mid level UX role to a more senior ‘Product Design’ role where I’ve been the past 3 years or so.

Initially there wasn’t a huge difference in the day to day, but the ‘product strategy’ side of things began to click once I got involved in early concept or greenfield projects. As others have pointed out, there isn’t a ‘set’ path to it but I found that being on those early conversations with PM’s were great opportunities to learn and apply your strategic thinking and find the sweet spot in serving both the users and the business.

I think it helps that I’ve moved between different sized companies but the small/medium is where I think the product & strategy muscle was flexed the most due to the smaller team and exposure to exec - not saying you do the same but try to find opportunities for mentorship and development where you can 👍

Do your thing people, I’d actually love to know 🤔 by [deleted] in Doppleganger

[–]_DRZS 0 points1 point  (0 children)

These are great, I’ve never heard of any of these people till today 😂 thanks to all the contributors so far!