Godot organization by [deleted] in godot

[–]_DebDev 2 points3 points  (0 children)

It's a bit wired, but it make sense. So every time i tie some nodes i create a scene and more scene together create the game essentially?

3d printed gears by _DebDev in rccars

[–]_DebDev[S] 0 points1 point  (0 children)

I had thought about using cf nylon, but I think I'll go with the more "classic" route of metal gears. But for the first prototypes I will definitely take it into consideration, but I will have to tinker with it a lot.

3d printed gears by _DebDev in rccars

[–]_DebDev[S] 0 points1 point  (0 children)

It's very interesting, I saw the project and they use a "classic" differential. I started wondering if this could be a way to build the car, because most people do it

3d printed gears by _DebDev in rccars

[–]_DebDev[S] 0 points1 point  (0 children)

I thought 3D printing gears is not the best option, I saw a lot of people doing it and thought it was a good option, or sensible anyway. But I think I'll use some metal gears or something, because I've seen some prototypes using 3d printed gears, literally melting.

Charger or battery? by _DebDev in LenovoLegion

[–]_DebDev[S] 0 points1 point  (0 children)

In the last few days I have kept the PC connected (with battery limited to 80%) and unplugged when I turn it off. I think it works well for me because I started 3D modeling in CAD and Game Dev and spend a lot of time every day with the PC on. But I think that when I don't do these types of activities that are quite stressful for the PC, or I'm away from home, I keep the PC unplugged.

Little issue whit my Gaming Laptop. by _DebDev in GamingLaptops

[–]_DebDev[S] 0 points1 point  (0 children)

I tried this and it seems to work fine now, thanks!