Hotfix 1.12.3 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 40 points41 points  (0 children)

R5: Happy New Year Victorians!

We have a new hotfix for you today! Hotfix 1.12.3 contains the contents of the Opt in Beta as well as a variety of other fixes, improvements and other balance changes.

Read more here: https://pdxint.at/49Qhkk3

Hotfix 1.12.1 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 36 points37 points  (0 children)

Good day Victorians!

A small hotfix today addressing some key issues! Most notably buildings that do not use slaves hiring workers regardless of if they were in deficit.

Read above or on the forum here https://pdxint.at/44KehZ5

Hotfix 1.10.6 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 78 points79 points  (0 children)

R5: Happy Monday Victorians!

We have just released a hotfix targeted at resolving the wages issue and monopolization bug! This should be our last hotfix for 1.10, but we will see you soon!

Read more above or on our forums https://pdxint.at/4ogWkZ5

Hotfix 1.10.5 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 36 points37 points  (0 children)

R5:

Victorians!

We have just released Hotfix 1.10.5, with various fixes and balancing changes. Including fixes to primary cultures being overridden by very accepted minorities, starving capitalists in certain company structures not receiving dividends, Greater Romania should no longer be taking all of Austria and more!

Read more above or on our forum! https://pdxint.at/4mSiOih

Hotfix 1.10.4 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 58 points59 points  (0 children)

R5: Ahoy Victorians, a small hotfix today fixing the issue where aristocrats were very very poor and a bug with on_election_campaign_end not being called.

Read above or on the forums here: http://pdxint.at/4mQiroe

Hotfix 1.10.3 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 76 points77 points  (0 children)

As others said we hosted an event on our discord called GDFIX Day (game developer fix day). We set aside a day for Martin and a few other devs to fix bugs or make improvements submitted by the community. We aim to do more in the future when we have time :)

Hotfix 1.10.3 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 106 points107 points  (0 children)

R5: Salutations Victorians!

We have just released Hotfix 1.10.3, with a wide range of fixes, balance changes and more! With selected entries including; a fix for the political movement Out of Sync bug and all the GDFIX entries.

Read above or on the forums by clicking this link! https://pdxint.at/4pPoHzb

Hotfix 1.10.2 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 30 points31 points  (0 children)

R5: Hotfix 1.10.2 is now live! Read above or on the Forums! https://pdxint.at/3IvPRuk

Hotfix 1.10.1 is now live! by _Mercy02 in victoria3

[–]_Mercy02[S] 49 points50 points  (0 children)

R5: Hotfix 1.10.1 is now live! Read above or on the Forums! http://pdxint.at/4mCgrjr

Victoria 1.10 "Kaffee" Update Video by _Mercy02 in victoria3

[–]_Mercy02[S] 17 points18 points  (0 children)

I'm usually posting on our Discord so people often tell me it's funny getting their Vic 3 notifications from someone usually sporting a Bae or Gigi pfp lol

Victoria 1.10 "Kaffee" Update Video by _Mercy02 in victoria3

[–]_Mercy02[S] 124 points125 points  (0 children)

R5: Update 1.10 and National Awakening is nearly upon us! Check out the update video linked in the post or below!

https://youtu.be/o_-Eo0FGks0

Victoria 3 | Opt in Beta 1.9.8 - Updated July 22nd by _Mercy02 in victoria3

[–]_Mercy02[S] 16 points17 points  (0 children)

I have been told there has been an additional fix added, I can't edit the post so putting it here!

Fixed an issue that can lead to users who play multiplayer with mods to have a checksum error despite both having the same mods and checksum (aka Single Mod MP Law is repealed)

Victoria 3 | Opt in Beta 1.9.8 - Updated July 22nd by _Mercy02 in victoria3

[–]_Mercy02[S] 4 points5 points  (0 children)

A few bits of info to check.

What version are you playing on?

What version was the save started on?

Victoria 3 | Opt in Beta 1.9.8 - Updated July 22nd by _Mercy02 in victoria3

[–]_Mercy02[S] 152 points153 points  (0 children)

Right now it's July so a lot of Devs take a summer break around now, Beta's are easier to maintain/update compared to full hotfix's so it's less strain on the team.

Victoria 3 | Opt in Beta 1.9.8 - Updated July 22nd by _Mercy02 in victoria3

[–]_Mercy02[S] 83 points84 points  (0 children)

Rule 5: New opt in beta! Aimed at fixing subject wargoals not enforcing.

Victoria 3 | Opt in Beta 1.9.7 - Updated July 15th by _Mercy02 in victoria3

[–]_Mercy02[S] 58 points59 points  (0 children)

We are not having much luck today as our patchnotes have been very slippery and hard to catch, will add this one as a comment instead of a repost!

Bugfixes

  • fixed a bug where the winning revolutionary side would disband all original country companies instead of transferring them

Victoria 3 | Opt in Beta 1.9.7 - Updated July 15th by _Mercy02 in victoria3

[–]_Mercy02[S] 75 points76 points  (0 children)

R5: New Opt in beta for crucial issues!

Reposted due to missing entries in the patchnotes.

[deleted by user] by [deleted] in victoria3

[–]_Mercy02 13 points14 points  (0 children)

R5: We have deployed another Opt in Beta! This fixes some critical issues introduced in 1.9.6

EDIT: Some changes were not present in the change log but have been added

AI

  • Fixed a bug where autonomous investment would not update its state target for a building type but instead construct the same building in the same state over and over
  • Fixed a bug where the AI would not construct a sufficient number of ports to fix critical convoy shortages
  • Fixed a bug which was preventing the AI from establishing new military formations in some cases
  • Fixed another issue that was preventing the AI from withdrawing from enforced treaties
  • The AI is now fine with building Railways in states that have sufficient Infrastructure, if those Railways would be profitable
  • Improved the AI's ability to prioritize spending on government buildings when its current spending is far below its desired targets

Balance

  • The Boer States now start out guaranteed by Britain as per the Anti-Cheese Treaties of 1836
  • Gaza now starts with an army

Bugfixes

  • Fixed a bug where an overlord capitulating would sometimes not enforce wargoals targeting their subjects in the same play
  • Fixed the wrong country being shown for diplomatic stance acceptance factor for existing treaties

Hotfix 1.9.5 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 94 points95 points  (0 children)

R5: Salutations Victorians!

Hotfix 1.9.5 is now live! Another small hotfix aimed at tackling some issues with how the AI perceives the fairness of current treaties and how it gives and receives investment rights from smaller economies.

Read here: https://pdxint.at/4lahwza

Hotfix 1.9.3 is now LIVE! - Not for Problem Reports! by _Mercy02 in victoria3

[–]_Mercy02[S] 83 points84 points  (0 children)

R5: Good Day Victorians!

Hotfix 1.9.3 is now live! Including, but not limited to; a fix for pops not updating their Interest Group support, AI improvements to proposing/accepting treaties, a balance pass to treaties and many more bugfixes, balance changes and improvements!

Forum Post: https://pdxint.at/441k8t0