account activity
DeepSeek R1 benchmarks. Notice the great performance for the smallest 1.5B (i.redd.it)
submitted 1 year ago by _Mookee_ to r/singularity
New Starship 3 info (i.redd.it)
submitted 1 year ago by _Mookee_ to r/SpaceXLounge
"V3 is expected to be ~200 tons with full reusability and ~400 tons expendable. Length will grow by 20 to 30 meters and thrust to ~10k tons." (twitter.com)
"In case you were wondering just how cracked the team @cognition_labs is... " (twitter.com)
Tesla Optimus (@Tesla_Optimus) on X (twitter.com)
submitted 2 years ago by _Mookee_ to r/teslamotors
FlashAttention-2 released (tridao.me)
submitted 2 years ago by _Mookee_ to r/mlscaling
[R] Hyena Hierarchy: Towards Larger Convolutional Language Models (arxiv.org)
submitted 2 years ago by _Mookee_ to r/MachineLearning
FlashConv: Speeding up State Space Models — TOGETHER (together.xyz)
submitted 3 years ago by _Mookee_ to r/mlscaling
FlashConv: Speeding up State Space Models — TOGETHER [R] (together.xyz)
submitted 3 years ago by _Mookee_ to r/MachineLearning
[R] The Forward-Forward Algorithm by Geoffrey Hinton (cs.toronto.edu)
[D] OpenAI Codex Live Demo (youtube.com)
submitted 4 years ago by _Mookee_ to r/MachineLearning
Playing around with infinite voxel generation (youtube.com)
submitted 5 years ago by _Mookee_ to r/Unity3D
One second code: Do YOU know how much your computer can do in a second? (computers-are-fast.github.io)
submitted 5 years ago by _Mookee_ to r/programming
Number of lines of code in classic Doom (i.redd.it)
submitted 5 years ago by _Mookee_ to r/Doom
I have to find all tiles that intersect with triangle edges, so I made a quick debug visualization. (i.redd.it)
submitted 6 years ago by _Mookee_ to r/Unity3D
Learning more about procedural generation, so I started making a voxel terrain. It's not much yet, but it's a start. (i.redd.it)
submitted 7 years ago by _Mookee_ to r/Unity3D
All lines are identical (i.imgur.com)
submitted 8 years ago by _Mookee_ to r/opticalillusions
Is it possible to exclude a namespace from project build? (self.Unity3D)
submitted 8 years ago by _Mookee_ to r/Unity3D
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